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heinsmann

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About heinsmann

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  1. heinsmann

    RH wip Thread

    Thanks man! Fuck those mk18 looks sweet! even got the kac supressor on! awesome :)
  2. heinsmann

    RH wip Thread

    Make a mk18 mod 1 with the daniel defense bronze mk18 9.5 rail, that would just be awesome! and the Rh_pwd is awesome, played with it today! :)
  3. heinsmann

    J.S.R.S. 1.5

    Hey again mates.. :) i just said on the forum, that your beta testers say something else, and got this respones - USER "he is not testing with nearly the amount of players we run in our missions. the issue is that whenever you fire a bullet the mod creates a tiny invisible vehicle that travels with the bullet and makes the sounds. for few players that is no problem but once you push past 50 players and they all start shooting at the same time you get them all spawning vehicles constantly and that strains the server to a point where it just causes massive amounts of desync. believe me we used to have it, but removing it just made the server run a lot smoother." But i will try to convince them to atleast try the 1.5! :)
  4. heinsmann

    J.S.R.S. 1.5

    Hey Lordjarhead! :) I asked a question on a forum called United Operations (a server i play Arma 2 on) - ME - "Hey Guys, i was just wondering if the UO server is going to use J.S.R.S 1.5 when it is released later this week? would improved the experience sooo much i think :)!" USER - "Compatibility issues have meant it hasn't been used on the server, so I doubt it." ME - "Argh i see, too bad.. But wasn't that with like the 1.4.3 or something like that?" OTHER USER - "It is unlikely to ever be used on the server, the very way it works causes performance issues with high player counts." Is this a problem you know about or anything like that? :) Can't wait for the release btw.! :)) Cheers
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