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Ehlak

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About Ehlak

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  1. Thanks for quick response. Makes sense for most part. :) Just a few things: The hummer and jackal didn't actually blow up themselves. They were hit by the blast from the trucks. Me and my friends often have urals and v3s trucks parked inside our bases and we pretty much never leave the base empty, so we're always within 100m, we also never leave trucks empty because we thought that would keep them from get cleaned up. But trucks still randomly blow up. We discussed this actually and came to the same conclusion, but wern't entirely sure. Thanks for confirming it. :)
  2. Hey Sa-Matra, I'm a big fan of your work. I just have a few questions/suggestions: * Are there any plans to make a proper site or thread, in english, where people can follow the progress of the mission? (changelogs etc.) I'm fairly sure there are more non-russians playing this mission nowdays. ;) * Are Independent players ever gonna get access to Radars? I don't enjoy playing opfor/blufor sine you are forced to play with a bunch of morons, but they have a huge advantage with the radars. Because of this, me and my friends have started building bases on gun shops just to get enemy warnings. But that also means the enemy knows where we are at all times. :/ * Engineer/medic slots should be increased or removed entirely. (personally I'd prefer the latter) Right now it just comes down to whoever gets in first gets the good roles and have big advantages all game. I know there are Med Kits and Repair Kits but most of the time you don't have access to them for various reasons. * I doubt this will ever happen, but I'd like to see the teams removed entirely and just have ONE free-for-all team. You have a great group function anyways so if people want to play together then they can just use that. Alternatively make a separate "FFA"-version of the mission. * Disable the Respawn function. Vehicles are incredibly easy to find in Wasteland so getting around isn't that hard. Let people deal with what they are dealt instead of spamming respawn for a good location. If you need to get back quickly to a base defense or whatever, then tough luck, maybe you'll be a bit more careful next time! ;) * Disable Global VON. I realize this is not actually done through the mission but afaik you control the servers too? This is an issue in all of ARMA 2. People just don't have the decency to shut the hell up in Global. It's annoying having to mute people everytime you join a server. The same goes for Side Chat as Independent. But something tells me that would be a bit harder to achieve. * Your vehicle-cleanup function is broken as hell.. I've lost so much items and got killed countless times by exploading vehicles being randomly cleaned up. Just the other day we had a few urals parked inside a farm we were building next to. They got cleaned up and blew up half our base, including our precious Humvee and Jackal, it also did a good job killing a bunch of our men. * What's up with random deaths? I'm pretty sure I've suffered more deaths to nothingness then actual players. Just falling to my death completely at random.. You know anything about this? * Vehicles breaking too easy/blowing up without warning, with you inside it. I don't know if this is anything you can do something about or if it's just ARMA being ARMA, but it's annoying AS HELL.. :) That's all for now. Keep up the good work!
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