BogatyrVoss
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Everything posted by BogatyrVoss
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A short description: This mod edits some configs to make use of the animations that are otherwise not used in the game. I made no animations, nor the original config, that credit goes to BIS. Update: Re-made the entire thing, now added the jumping animation, plus a new walking animation and now you can be very specific as to what animations you want. Plus fixed the issues that were brought up thanks to BIS's updates Download: Unused Animations V5 https://mega.co.nz/#!8hFB1TZA!lylxkSUpTfEB1iBrRRRaeg5QxdVLIwNdgTEEO_60YWI Armaholic Link http://www.armaholic.com/page.php?id=23337 Demonstration of Variations (Handy if you're installing)
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Limited Gun Movement Tweak (No more broken backs!)
BogatyrVoss posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://i.imgur.com/lZ3GlQk.png (527 kB) Limited Gun Movement Tweak! What it does: It changes the way your character follows your aim when you're not aiming your weapon. It's a very simple tweak. "But why can't you just use ALT to look around?" The point of this tweak is that you don't have to press ALT every time you want to look down at your body. It also works pretty well if you wish to avoid immersion breaking due to soldiers breaking their backs while they sprint. Fully compatible with AGM! (And quite possibly anything) Quick comparison video: Download links: MEGA: https://mega.co.nz/#!x91zBbRT!51tsUd9jFNUY5cFxNfVxP972i5Qvxe-csFOLWI9EQus Armaholic: http://www.armaholic.com/page.php?id=28072 Play withSIX: http://play.withsix.com/arma-3/mods/Exdyo5TSvE6j61s0xlD_qw/Limited-Gun-Movement-Tweak -
Arma3 Characters Modding Tutorial
BogatyrVoss replied to Vespa's topic in ARMA 3 - BI TOOLS - GENERAL
Just came here to thank the author of the mod, but I may have created a monster: http://images.akamai.steamusercontent.com/ugc/534017684921213818/000387EA470BFBE99EA19C67FA82E6C915236A53/ I spent some 3 or 4 hours trying to figure out why my model wasn't working, turns out that I was using the class name rather than the model name in the file model.cfg -
Blastcore: Phoenix 2
BogatyrVoss replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I really wouldn't know -
Blastcore: Phoenix 2
BogatyrVoss replied to Opticalsnare's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Only 33 mbs, complete game changer, practically no performance impact (at least on my end.) If I were BIS's CEO, I'd buy this for some thousand bucks and implement it in the game for everyone, haha. -
http://i.imgur.com/ge415Wg.jpg (585 kB) I came across this while playing, it reminded me of those crappy cam combat footage, so I made some improvements to make it look more realistic. More jpeg:
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Limited Gun Movement Tweak (No more broken backs!)
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Do you mean combat pace? -
Limited Gun Movement Tweak (No more broken backs!)
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks! -
Limited Gun Movement Tweak (No more broken backs!)
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Had I reduced how high you can aim while in prone, it would impact negatively the gameplay, as you would not be able to aim properly. -
What software is the one being used by this BIS dev?
BogatyrVoss posted a topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Here's a screenshot, taken from sitrep "Refactoring Animations": http://dev.arma3.com/assets/img/post/images/anim_2.jpg I got interested in said software due to it's visual feedback on class inheritance, I wanted to know if there's any folks out here that know of any similiar programs? It doesn't even have to be the same as BIS's, but it just seems extremely useful to have something like it. Thanks. -
Vcom AI V2.0 - AI Overhaul
BogatyrVoss replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I came here to request the same thing, this is an astounding mod, but the RPT spamming isn't very enjoyable. Thank you for your time, mod author. -
I disagree, having a popup mid-section to buy something just to enter a locked vehicle isn't necessarily enhancing the game. And what about public matches and playing with random people? If you want to do a kart racing mission, you're not gonna ask every single person wether they have certain content or not. The mission makes already has to take into consideration that not everyone will use the same mods, and now official content also?
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I think it's intrusive, it really feels like one of those EA parodies you see on Youtube: "Buy DLC X to access this content". ArmA 2's worked better.
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Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can't confirm this, using the lastest Dev build. Could you try to use the mod without any other one, just to see if there's something conflicting with it? -
The AAF uniform's gloves clip through your right hand. It makes me go insane (sometimes, the small things matter the most).
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Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is something I really want to do, but I simply can't get them to work. I haven't given up just yet, though. -
Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
There aren't any files for walking right and left, so I suppose not. There is a way to force the player's hands to stick to the weapon, no matter what animation you're using, but that causes some weird glitches, you can see it for yourself using the older versions. -
Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Jumping makes you get very tired pretty quickly, but you can do it as many times as you want. -
Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You're right, and this can be easily fixed.. Sigh, I should have paid more attention. Will fix this soon. -
Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's because the weapon is so big, the arm can't reach it. I guess that is one reason why BIS retired this animation. -
Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm sorry, but I really don't know what could be the problem. Are you using Dev or Main branch of the game? -
Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Updated; thanks for the info, Gienkov. -
Unused Animations Mod
BogatyrVoss replied to BogatyrVoss's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I will look into it. Edit: Yeah, binoculars are broken, and so are falling animations. I will look out for other glitches. -
A question regarding the new update. You mentioned some fixed keys? Does that mean the issue with loading saved games is fixed?
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It was pretty satisfying to kill an enemy in A2, they died really easily and so did you. Ifind myself having to reload in CQC after killing a single enemy. Theres the 10 usual misses plus 5 to 7 damn hits to kill someone, and dear god, should you injure him, youre gonna die if you follow him, thanks to the instant headshots AI give.