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BogatyrVoss

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Everything posted by BogatyrVoss

  1. A short description: This mod edits some configs to make use of the animations that are otherwise not used in the game. I made no animations, nor the original config, that credit goes to BIS. Update: Re-made the entire thing, now added the jumping animation, plus a new walking animation and now you can be very specific as to what animations you want. Plus fixed the issues that were brought up thanks to BIS's updates Download: Unused Animations V5 https://mega.co.nz/#!8hFB1TZA!lylxkSUpTfEB1iBrRRRaeg5QxdVLIwNdgTEEO_60YWI Armaholic Link http://www.armaholic.com/page.php?id=23337 Demonstration of Variations (Handy if you're installing)
  2. http://i.imgur.com/lZ3GlQk.png (527 kB) Limited Gun Movement Tweak! What it does: It changes the way your character follows your aim when you're not aiming your weapon. It's a very simple tweak. "But why can't you just use ALT to look around?" The point of this tweak is that you don't have to press ALT every time you want to look down at your body. It also works pretty well if you wish to avoid immersion breaking due to soldiers breaking their backs while they sprint. Fully compatible with AGM! (And quite possibly anything) Quick comparison video: Download links: MEGA: https://mega.co.nz/#!x91zBbRT!51tsUd9jFNUY5cFxNfVxP972i5Qvxe-csFOLWI9EQus Armaholic: http://www.armaholic.com/page.php?id=28072 Play withSIX: http://play.withsix.com/arma-3/mods/Exdyo5TSvE6j61s0xlD_qw/Limited-Gun-Movement-Tweak
  3. BogatyrVoss

    Arma3 Characters Modding Tutorial

    Just came here to thank the author of the mod, but I may have created a monster: http://images.akamai.steamusercontent.com/ugc/534017684921213818/000387EA470BFBE99EA19C67FA82E6C915236A53/ I spent some 3 or 4 hours trying to figure out why my model wasn't working, turns out that I was using the class name rather than the model name in the file model.cfg
  4. BogatyrVoss

    Blastcore: Phoenix 2

    I really wouldn't know
  5. BogatyrVoss

    Blastcore: Phoenix 2

    Only 33 mbs, complete game changer, practically no performance impact (at least on my end.) If I were BIS's CEO, I'd buy this for some thousand bucks and implement it in the game for everyone, haha.
  6. BogatyrVoss

    Arma 3 FanArt

    http://i.imgur.com/ge415Wg.jpg (585 kB) I came across this while playing, it reminded me of those crappy cam combat footage, so I made some improvements to make it look more realistic. More jpeg:
  7. Had I reduced how high you can aim while in prone, it would impact negatively the gameplay, as you would not be able to aim properly.
  8. Here's a screenshot, taken from sitrep "Refactoring Animations": http://dev.arma3.com/assets/img/post/images/anim_2.jpg I got interested in said software due to it's visual feedback on class inheritance, I wanted to know if there's any folks out here that know of any similiar programs? It doesn't even have to be the same as BIS's, but it just seems extremely useful to have something like it. Thanks.
  9. BogatyrVoss

    Vcom AI V2.0 - AI Overhaul

    I came here to request the same thing, this is an astounding mod, but the RPT spamming isn't very enjoyable. Thank you for your time, mod author.
  10. BogatyrVoss

    The new ARMA 3 DLC system - debate

    I disagree, having a popup mid-section to buy something just to enter a locked vehicle isn't necessarily enhancing the game. And what about public matches and playing with random people? If you want to do a kart racing mission, you're not gonna ask every single person wether they have certain content or not. The mission makes already has to take into consideration that not everyone will use the same mods, and now official content also?
  11. BogatyrVoss

    The new ARMA 3 DLC system - debate

    I think it's intrusive, it really feels like one of those EA parodies you see on Youtube: "Buy DLC X to access this content". ArmA 2's worked better.
  12. BogatyrVoss

    Unused Animations Mod

    I can't confirm this, using the lastest Dev build. Could you try to use the mod without any other one, just to see if there's something conflicting with it?
  13. BogatyrVoss

    Pet Peeves of A3

    The AAF uniform's gloves clip through your right hand. It makes me go insane (sometimes, the small things matter the most).
  14. BogatyrVoss

    Unused Animations Mod

    This is something I really want to do, but I simply can't get them to work. I haven't given up just yet, though.
  15. BogatyrVoss

    Unused Animations Mod

    There aren't any files for walking right and left, so I suppose not. There is a way to force the player's hands to stick to the weapon, no matter what animation you're using, but that causes some weird glitches, you can see it for yourself using the older versions.
  16. BogatyrVoss

    Unused Animations Mod

    Jumping makes you get very tired pretty quickly, but you can do it as many times as you want.
  17. BogatyrVoss

    Unused Animations Mod

    You're right, and this can be easily fixed.. Sigh, I should have paid more attention. Will fix this soon.
  18. BogatyrVoss

    Unused Animations Mod

    That's because the weapon is so big, the arm can't reach it. I guess that is one reason why BIS retired this animation.
  19. BogatyrVoss

    Unused Animations Mod

    I'm sorry, but I really don't know what could be the problem. Are you using Dev or Main branch of the game?
  20. BogatyrVoss

    Unused Animations Mod

    Updated; thanks for the info, Gienkov.
  21. BogatyrVoss

    Unused Animations Mod

    I will look into it. Edit: Yeah, binoculars are broken, and so are falling animations. I will look out for other glitches.
  22. BogatyrVoss

    @A3MP - ArmA 3 Map Pack

    A question regarding the new update. You mentioned some fixed keys? Does that mean the issue with loading saved games is fixed?
  23. BogatyrVoss

    Damage system sucks - fix needed

    It was pretty satisfying to kill an enemy in A2, they died really easily and so did you. Ifind myself having to reload in CQC after killing a single enemy. Theres the 10 usual misses plus 5 to 7 damn hits to kill someone, and dear god, should you injure him, youre gonna die if you follow him, thanks to the instant headshots AI give.
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