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skelig

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Everything posted by skelig

  1. skelig

    Irish Armed forces Mod

    I can help with configs and maybe some oxygen 2 work as long as it's not too much mate
  2. That's a very useful informative post you posted up there Nodunit that will be useful for people in the future
  3. Tracks in Arma games do not rotate, it is the texture that rotates around them so the work you have done on your tracks might be wasted dude I'm sorry to say. Tracks are just flat the whole way round with texture with transparent bits for sides to give it those "spikes" I don't know if this is the case for ArmA 3 but it probably is. Even if the worst comes to the worst you can still bake those highpoly treads onto a lowpoly tread and get a really good result out of it 115,000 faces is too much for arma engine to handle, I don't think oxygen will even save it at that poly count, do you intend to bake it onto a lowpoly?
  4. Hi, I am seeking a partner to help with a rally mod I've been making, to start out we will get this mark 2 ford escort working in game, it is a model from richard burns rally (old game) I am not so good at writing so it's better to show an image http://imgur.com/WXDpvbZ the mirrored texture and wrong interior textures I can fix but I need help from someone proficient with the new arma 3 configs style and sounds I hope someone will help and we can get a nice car in arma 3 for rallying on those gravel roads
  5. I seem to remember a script for banzai charge, am I imagining things or can someone point me in the right direction?
  6. 5 pages of story and no content, perhaps put this on hold until you have something to show
  7. More images added to moddb including first renders of vickers machine gun http://www.moddb.com/mods/ww1-mod-arma-2/images
  8. Not the best video as not much shooting, but it's some gameplay of trench map :)
  9. I think you should have produced some models or progress before making a thread
  10. So are you an ideas guy or do you plan on doing the models and scripting
  11. Video of me and a friend playtesting a simple mission I will record a battle on trench map soon but this will take quite a long time to make the mission with waypoints etc
  12. New images have been added to our ModDB page http://www.moddb.com/mods/ww1-mod-arma-2
  13. Here's an idea stop requesting and let them get the mod out first
  14. You are doing good work guy123 I appreciate it
  15. skelig

    L85A2 Release

    Are you in contact with stalkerGB? could you ask him to change his british units from using the old l85 to this one?
  16. skelig

    L85A2 Release

    What about the bayonet as an attachment in the silencer slot? :)
  17. skelig

    L85A2 Release

    Thanks for including all the source files, what other parts do you plan on making?
  18. Great work eaglke a bomber is just what the mod needed :)
  19. skelig

    Project Mars One

    Thanks for the developer diary I had my doubts about how the map would look close up but it looks very good Are you still releasing 0.1 soon?
  20. Excited to see stuff on the english side of the channel :-)
  21. Can you please make an imgur album please with larger images pookie
  22. Because fold and unfold isnt defined to do anything with the model sections probably
  23. yeah ladder animation and guns should be able to be fixed by config
  24. Pilots sitting on top of aircraft with gun animation is problem with the pilot proxy in the .p3d, you need to change it from a2 pilot proxy to a3
  25. http://www.moddb.com/mods/ww1-mod-arma-2 ww1 mod for arma 2, not released yet but getting a few hits will help with motivation
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