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kolpo

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About kolpo

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  1. kolpo

    Can I split my team

    Thank you that works. The mission you made is great, it uses arma 3 it's strengths well. I also like the village opinion system, it illustrates the importance of avoiding collateral damage well.
  2. Hello, In the mission whole lotta altis have I bought troops to guard 2 different bases but they are still in the same team, this makes it hard to manage them. Can i split them in 2 team and make the AI the commander of 1 of those team? How do I do that?
  3. kolpo

    Weapon tests

    The flyInHeight altitude is the altitude the aircraft shall attempt to fly in, it is not the altitude it starts in, for this do you use this in init: this setPos [ getPos this select 0, getPos this select 1, 25000]
  4. You seems to have found a way to delay death even in a pure single player game, how have you done this? Is this complex code? The reason I ask this is because I want to overwrite the default death handling in my single player mission, Respawing ends my mission. Instead would I simply move the player to his start position, give his health back, paralyze him for a few seconds, register who would has last damaged him("the killer") and handle scoring accordingly.
  5. It is for a mode/mission I was planning for the make single player arma not war contests, while I need a lot of traditional MP functionality for my mission wouldn't it work as a MP mission. But I think I shall make my own GUI, I would need that too select other options at game start up anyway.
  6. Hello, I want to give to player to choice between playing different characters like in a multiplayer mission, how can I open this character selection at the start of a single player mission?
  7. Sometimes when I'm the gunner in a helicopter does it not show the gunners camera after I right click but does it just zoom in inside the cockpit, anyone know how I can then still open the gunners camera?
  8. kolpo

    Weapon tests

    I made a table for mk6 including the charges(selected with F key) until 1000m range/charge 0 1 2 50 75,03 / / 100 84,2 / / 150 81,25 87,84 / 200 78,17 87,12 / 250 74,95 86,4 / 300 71,5 85,67 87,89 350 67,7 84,95 87,53 400 63,33 84,22 87,18 450 57,76 83,48 86,83 500 / 82,75 86,47 550 / 82 86,12 600 / 81,25 85,77 650 / 80,5 85,41 700 / 79,74 85,05 750 / 78,97 84,7 800 / 78,19 84,34 850 / 77,4 83,98 900 / 76,6 83,62 950 / 75,8 83,26 1000 / 74,98 82,9
  9. kolpo

    Weapon tests

    Thanks I tested your test data on cars placed in the editor and it seems to be correct, most cars where hit on the first try. ---------- Post added at 19:10 ---------- Previous post was at 19:07 ---------- Didn't knew about F key or REL, now I know all I need to manually fire when I have sight of target. The range table that you need when you don't have sight of the target, shouldn't be too hard to interpolate.
  10. Can I somewhere get the range tables of the mortars and/or artillery of arma 3 to manually fire?
  11. Oh you are right the is actually a vanilla option, I just didn't noticed it. I thought it was that mod but it wasn't even loaded.
  12. Thank you that DR Skill mod is exactly what I needed. When you use custom difficulty in that mod can you set skill and precision separately. I now selected 0.55 for skill but only 0.20 for precision. It is good that is game is so modable in other shooters are you just stuck with what the devs think is good.
  13. Hello I just got the game and am trying to do the showcases, but in some missions does the AI accuracy seems to be way too high for a new player like me. Can I reduce this AI accuracy in showcases while keeping the rest of the AI at the current level? Or is their a mod I can use for this.
  14. kolpo

    AI and Warfare

    In the standard warfare scenario's are the team leaders automatically controlled by AI, like in the when diplomacy fails warfare mission. You can also activate COOP in the parameters to give the opposing team more money/supply then yours if you want a harder game. If you don't what others to join then can you use a password so it is just you vs AI.
  15. I destroyed the enemy base and got that task, I also did get lopotev and transport him first with heli and later with truck to Russians. This completed "transfer lopotev" but not the dealing with russians tasks. I survived the russian attack and see no russians near anymore What else do I need to completed the dealing with russians tasks? Do I need to conquer every town? I searched but didn't found exactlky the same issue I had but some similar(but not the same) issues.
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