While I've played the game, I've taken some Ideas and I'hope some of them are good.
1. When the Engines are destroyed the ship can turned, would it not better when the turn is disabled to?
2. Shield for Walrus on Slot 2, because the Slot is not in use.
3. The Capsules for the Hack, The Building Capsules should not incompatible with other Armors.
4. The Resarchcenter can be used to
4.1. research for better armor and weapon
4.2. for other vehicles like tanks and bomber
4.3. research for advance the Carrier for example shields, more units, more defense and offens weapons
4.4 increase the cargo and the speed of the supply barks
4.5. more supply barks
5. Supply barks takes things from the Carrier
6. abort a supply
7.Manta Hook should be equipt in Slot 2
For more response about these I'll thank you all.