alexboy
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Everything posted by alexboy
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glad to see you back man ! been looking at your arma 2 release so long ago...
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C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
did you add all .pbo to an addon folder ? at_phalanx and at_phalanx_missile and alex_ais into a addon folder... and just put alex_ais.hpp into alex_ais folder in the I dont know if this is an issue of yours being (x86) dont know how this affects it.... also just try placing a c-ram with unit inside blufor... and a like static mortar with unit inside Opfor and you fire them as a player from the mortar to the c-ram and see if that works... possibly your scripting may not be firing the right ammo... it checks for certain ammos in the air / weapons being fired.... like if you do what is in the video (artillery fire one) it should work if still having problems post again and ill try to look into it more... -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey guys im working on combining two different c-ram scripts... its a huge WIP... so possibly it may work better... but I am working with 2 other guys with c-rams aswell so may be a little surprise in the end if we get these scripts to work perfectly ;) keep your fingers crossed -
This is my first finished addon that I felt was good enough to release to the community, so please dont go too hard on me. This is a U.A.V. with a .5 cal machine gun and a 5. cal sniper "weapon" on the base on this U.A.V., I have seen some games with U.A.V's with laser designators, then hellfire missiles, then laser guided bombs, and then one day saw something similar to a U.A.V with a machine gun turret.... so I thought why not have this in Arma 3? This is the future, so why not have Arial marksmen? This is a heli version of a U.A.V like the Darter, its a little bigger but with a rifle on the bottom. Great for stealthy missions, where you need to get in and out with little-to no losses. This is the future, anything is possible! [LINK is working now] HERE of some old pictures of the U.S.A.V (ill upload new images of it soon, just been really busy) hope you like it http://www.flickr.com/photos/118054828@N03/12676296744/ CREDITS ARMA 3 game engine: Bohemia Interactive Config and scripts by: Alexboy Advisers: John_Spartan END USER LICENCE AGREEMENT DISCLAIMER You are permitted to install and use this software for personal entertainment purposes only. This add-on is meant for ARMA 3 game platform by Bohemia Interactive only. Any commercial or military use is strictly forbidden without permission from the author. This addon is released under: Creative Commons Licence Attribution-NonCommercial-NoDerivs v1.0 - Initial Release
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U.S.A.V (Unmaned Sniper Arial Vehicle)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks! it was my first addon reelease :P -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Lol thanks... xD if anyone wants to do the modelling of this c-ram PLEASE TELL ME so i can get ready for it lol... or if anyone has some dough ;) and you wanna buy one I dont mind ahaha :P... but ya if anyone knows or finds a free one message me it would be amazing to get this into the game and have C-ram fights xDDD kidding but ya.. would be cool to have Blufor and Opfor having c-rams to defend their own bases -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hey, if someone wants to make me this c-ram or has it built and wants to give me it or buy it ;) im up to making it work with this... but i am not a modeller i use my friends models... so i have 0% chance of making it sorry but if someone else wants to im up for giving them full credit and ill implement the script to them Yes it is perfect to using it to defend F.O.B's and airports or basically anything at all -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I pm'd you Spartan... and thanks for the advice.. I will most likely take this into my addon... since it will as like you said give the mission maker the decision on how hard / easy the phalanx will be against enemy troops -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Kremator there could be a possibility.... for making it more inaccurate... the only thing is... is that its extremely accurate due to its high rate of fire... but maybe in the future i can try this... because im trying to get the Anti-mortar working at 100% before i mess with the config (to ensure that nothing in the config is making the mortar not work) If you guys wanna post pictures of ways you use the phalanx... be my guest... would love to see your guys imaginations haha -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Lol Thank you @Drakedaeron The C-ram pretty much rules the sky ;)... have you tested the Anti-Mortar system? -
My friend made this very High-poly, realistic looking C-RAM, and had it laying around... So he is letting me bring it into this game!!! I am not good at textures, so please dont criticize, if anyone wants to help put textures to make it look sexier, message away. This is a C-RAM, it will be firing 35mm AA rounds, it will shoot down any plane, boat, or tank in its path. Trying to figure out how to force it to fire at Motor/artillery/missiles, but havent figured this out yet, and will be coming!!! Trying to use Mando_turret on this, works perfectly with minor flaws - having an error in being an "anti-missile", which might pop up in the pictures. Hope you like it http://www.flickr.com/photos/118054828@N03/12676412394/ http://www.flickr.com/photos/118054828@N03/12676412394/ http://www.flickr.com/photos/118054828@N03/12675937095/ http://www.flickr.com/photos/118054828@N03/12676411564/ http://www.flickr.com/photos/118054828@N03/12676412994/ http://www.flickr.com/photos/118054828@N03/12676078613/ http://www.flickr.com/photos/118054828@N03/12676413264/ http://www.flickr.com/photos/118054828@N03/12675938195/
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Addon is now in alpha testing... This is where you can find it ==> http://forums.bistudio.com/showthread.php?177933-C-RAM-(Counter-Rocket-Artillery-and-Mortar)
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What do you mean by "List" to the right, I dont understand the word list... if its the tilting and such... its in the driving config i gotta change, because its still testing as we all know... but thank you... as for the transporting and secure to deck... Ill hopefully see if Gnat would help us out with that... he tried to earlier but I didnt understand how to make it work properly (allow helicopters to "stick" to the ship) as for the guns... they do have first person... but for some reason some times it wont allow you to go into first person (this is the first time i have had this issue before) they do have first person... you gotta go into like driver first person then change seat to another gun ... no idea why this glitch happens... but hopefully someone could help out wiht that as for the paint and markings that is up to TxT (im just the configer lol :P) @Nikiforos as for the views... I have no idea why this happens.. it happens to me too... alot of this is the first time seeing errors/glitches like this before.... never had this problem before... but if anyone has insight of how to fix it... im all ears
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C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry Bakerman, Thought I added you to the credits, made sure the credits were in the scripts in case I forgot, my regards -
@Papanowel What do you mean by the VR (laser designator) is inverted? for me its good ?
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C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
New link up for a newer version... some minor fixes and added explosive ammo -
New link is up and running... sorry for the problem guys.... little error in the models i added to the addon itself... hope you guys enjoy this... TxT has put alot of work into this fantastic model and addon itself... i just refined it and made it shoot better and more better performance but have fun!
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Sorry guys this is my fault... I was in a hurry when i posted it... i think when it was uploading there was an error since my internet timed out... ima check over the addon in game to make sure nothings wrong then binarize it and try it then if it works ill post it... my dear apologizes
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Download link = https://www.mediafire.com/?7vv2a58x9j2g7dx Try not to blow it up :P
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C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yea i noticed this... I thought it was just my computer processing not being so good... im still editing the script of the c-ram Anti-mortar... trying new scripts... messing wiht it and all trying to make one thats perfect... but if you can make a video that would help me see it at a real time state... rather than my laggy computer -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
possible new update today... if i can get a stable formatting... also so you guys know... the Anti-mortar script isnt at its 100% stage yet... there is lots of glitches still in it that for some reason dont work... or it could just be my computer processor that doesnt let it work good... so give me some insight on the anti-mortar skills ? -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
also thing I like about the one with missiles... ones the planes or helicopters are out of range of its guns... it fires its missiles -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@KilrBe3 fantastic photos.... really first time seeing it on the nimitz or any ship at all @ICE_AGE0815 there could be a chance in the future.... but as of right now thats not a priority to take off... so possibly... but not of as right now -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
the unkillable is being fixed it was set to high ammount of armor due to testing.. possible release of an unkillable one if the community wants that... but a killable one will be in next release... as for CSAT there will not be a camo version for them.... I am trying to find a realistic CSAT / russian C-ram variant to use :) so its more realistic and not just copy/paste BTW amazing photos... I never really get to see the real quality of the c-ram due to my computer specs.... (mac haha i know) but hopefully one day ill be able to afford a more expensive computer so that i can see it in real time and also to be able to work more on it -
C-RAM (Counter Rocket, Artillery, and Mortar)
alexboy replied to alexboy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
hahaha makes it more realistic :P and yes the texture of the phalanx_missile is being dealt with... i been working on the other phalanx and totally forgot about that issue...ima be just be deleteing that texture... unless if someone can get it from arma 2? because i dont have arma 2 anylonger if you can that would help alot My friend has the sound for the alarm... i just need someone to make a script that can place a trigger down and have it set off if an object is in range such as (alex_target) and have the range around 1600