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fully

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Everything posted by fully

  1. fully

    Config.cpp

    I get this error when I try and pack. were does the abc_sample.hpp come from? Have I missed a step some were? BTW: This is from your tut, I have read it many times, both the wiki and the readme :/
  2. Were does one download this terrain builder?
  3. fully

    Podagorsk problem

    I was talking about the value in terrain.pbl.
  4. fully

    Podagorsk problem

    Have you played with minHeight= ?
  5. Use PBO Manager 1.4 beta to open mod PBO's Edit the mission.sqm class Item0 { position[]={15086.484,18.01,16653.346}; id=0; side="GUER"; vehicle="I_soldier_F"; player="PLAYER COMMANDER"; leader=1; skill=1; text="Indy 1"; }; Just edit this part of the class. To edit player loadout edit the playerSetup.sqf in \client\functions directory =)
  6. I thought the page title might of given it away "ArmA2/OA Scripts and Demos by kylania" There are some great youtube ARMA 3 editor tutorials as well as on this forum =) You can make some pretty cool mission(s) with out using sqf, cpp and fsm files. Just take the time and watch some tutorials =) Try this link http://forums.bistudio.com/forumdisplay.php?162-ARMA-3-BETA-MISSION-EDITING-amp-SCRIPTING
  7. fully

    Flickering Trees

    Fly higher or lower =) I think you are in the zone were it deciding what texture to apply, also i notice that looking through glass can sometimes do wired stuff. Does it do this when your on the ground?
  8. fully

    why does this happen.

    Looks a little like this. http://imageshack.us/scaled/large/195/t6e.png (293 kB) My last video card was on its way out when it was producing a similar image to the above that was taken yesderday. I rust reboot and it fixes it :/
  9. fully

    Trouble getting map into Arma 3!

    Once you do Sgt. Aces tutorial, do it again, make some changes and redo it =) This is my version of it, after adjusting the height, to get the water at a better level in A3 =) https://imageshack.com/scaled/large/42/9jmq.jpg (262 kB)
  10. fully

    Arma 3 - Pre-E3 Livestream Hangouts

    Teleported to the bay then ran up the hill =)
  11. this addweapon "LMG_Mk200_ARCO_pointer_F"; this addPrimaryWeaponItem "LMG_Mk200_ARCO_pointer_F"; this addPrimaryWeaponItem "muzzle_snds_H_MG"; If they are the correct class name! BTW: if you add ammo/magazines before the weapon, they will be loaded into the gun. Saves you reloading =)
  12. fully

    Arma 3 - Pre-E3 Livestream Hangouts

    The night light looks so awesome with a little bit of fog, going to look and feel so good =) Did I hear them right and say just one of the campaign missions is +100 hours?
  13. this additem "nvgoggles"; this assignitem "nvgoggles";
  14. Just make a trigger, then "group" it to the Photovoltic Transformer http://steamcommunity.com/sharedfiles/filedetails/?id=142113354 then when you go back to the trigger, and edit it. http://steamcommunity.com/sharedfiles/filedetails/?id=142113889
  15. Explosive charge will bring them down =)
  16. fully

    Spawn loadout

    classname is "ACRE_PRC148_UHF" this addWEAPONcargo "acre_prc148_uhf" I think this is correct usage?
  17. this unassignItem "itemmap"; this removeItem "itemmap";
  18. fully

    Help with gatling gun

    Like the Armored SUV gun =)
  19. fully

    Patrol Ops?

    How do you RSVP the 0.44 alpha test?
  20. fully

    How many man hours to make a map?

    I would start with a few tut's (http://community.bistudio.com/wiki/ArmA_2_Terrain_Tutorial) Then make a 2 * 2 from scratch! (as you have poor time management) This will teach you all you need to know. Also not being so big you wont lose interest, after spending hours on it =) Quality over quantity =)
  21. I took this a few weeks ago! http://imageshack.us/a/img546/4017/arma320130318202344028.jpg (365 kB)
  22. PBO Manager v1.4 beta works on A3 pbo's =)
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