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rob11231989

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About rob11231989

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  1. rob11231989

    DLC on Steam pre-purchase.

    I do remember purchasing it on the BIS store the day the Alpha was launched because it was almost impossible to purchase it. Did they only offer the Supporters Edition at that time, or did they offer the Digital Deluxe as well?
  2. So I was under the impression that if I was a "backer," meaning I pre-ordered through Steam, that I was eligible for all future DLC's. I do not recall where or when the Supporters edition was available or whether or not I bought it. I do have the premium items i.e. Digital Manual, and Soundtrack. Am I missing something or am I owed some DLC's? Can someone explain this to me.
  3. rob11231989

    Task Force Arrowhead Radio

    I was talking a few things over with a friend of mine today and he had an interesting idea. What about making it so you can set your push to talk keys manually in game via a menu. For example, if I am carrying two AN/PRC 152's I could set one to CAPS, and one to CTRL+CAPS. If I wanted a third radio all I would have to do is make it SHFT+CAPS. Just an idea.
  4. rob11231989

    Task Force Arrowhead Radio

    Who is developing this mod other than Nkey. Just wondering.
  5. rob11231989

    Task Force Arrowhead Radio

    Also Nkey, in the LEA repository your radio backpacks are set as deployable backpacks. This make sit so you cant add items to the backpack in LEA. I am not sure if you are the one who added it to LEA, but I thought I should bring it to your attention none the less.
  6. rob11231989

    Task Force Arrowhead Radio

    We do utilize an RTO (Radio Telephone Operator) at the "Platoon" level. This is solely for communication between the element above the platoon, i.e Company, or Air assets. The problem we are running into is that their is no way to communicate in each squad independent of the other squads in the platoon. So we effectively have 35 to 40 players on the same channel. The way we have devised to get around this at this point is to have the squad leaders carry an additional AN/PRC 152, but there is no way to effectively switch between the radios quickly. For example, with ACRE you can press CTRL+SHFT+A to quickly switch between radios. We would use the NUM pad hotkeys to switch between channels, but there is no way to monitor both channels at the same time and we cant have that. Ideally, we would want to use a small short range radio for the each of the eight man squads or for each of the 4 man fireteams, a radio for the squad leaders to talk to platoon HQ, and a radio for the RTO's to talk to the Company HQ or the air assets. I hope that kind of explains what I am getting at.
  7. rob11231989

    Task Force Arrowhead Radio

    Just wanted to elaborate a bit more on what my fellow Task Force 88 member Hav0k is talking about. Something like the would be pretty cool. Its similar to a AN/PRC 343, in that it allows a small group of people to communicate within a squad sized element. Additionally, we need a way to talk to the platoon HQ element, we currently use your AN/PRC 152 for that and a separate radio that has the ability to cover the same area as the 1536 but fits in your shirt for example. Or I would be happy using the backpack radio, but LEA does not allow you to add items. It also does not allow you to carry enough equipment to operate even if you load it with items after you enter the server. We use XMed as well, so we need a fair amount of space in the backpacks to fit a few medical supplies, grenades, IR grenades, smoke, and various other items. I would personally suggest that that same MTP pack should be about 3/4 capacity with the 1536 inside of it. Its a fairly small radio, even if it has an extra battery and whip antenna attached to it. Just a few friendly suggestions. Great mod, and let me know what you think. Thanks.
  8. Hello Everyone! I am here to tell you about one of the best Arma III groups out there, Task Force 88. We have been around for about 3 years now, and we are as strong as ever. We are currently running 4 servers, three virtual servers and a dedicated mission server, with the ability to expand to meet any future needs. We have been working very hard to make the new ArmA III code work for us, and our progress is very exciting. We have successfully integrated headless client to allow for better client FPS and performance. We are a special forces group centered around fun, tactical, casual game play. We use real world tactics adapted to work within the confines ArmA. We have all have a great time, and really enjoy playing together. If that is what your looking for please feel free to visit our website or our Teamspeak server.
  9. rob11231989

    Task Force 88 NOW Recruiting!

    Update, February 12, 2013. We are currently able to run Headless Client on our main server. This will allow us to run approximately 200 - 250 AI at once with little to no impact on client FPS. In addition to that, when a bug with Headless is fixed we believe we will be capable of running approximately 1700 AI on the server, with about 200 clients. I can almost go as far as saying we have the single most advanced server in the ArmA II community. We are currently waiting for 1.63 to be released before moving on to another map, and we will hopefully be able to continue to grow at the same rate we have been. Besides the software improvements, we have added two full time fixed wing pilots to support ground operations. We are currently reworking our TTP's to fit the new software improvements. Please feel free to join us anytime by clicking on the links provided above.
  10. rob11231989

    Task Force 88 NOW Recruiting!

    We are growing rapidly, and spots are filling up fast. Join our Teamspeak, or visit the website for a quick 5 minute application process. We welcome people from all over the world. We promise that it isnt like playing Arma with any other clan.
  11. Task Force 88 is looking for individuals looking for an authentic Specials Operations Mil-sim experience. The members of TF88 are a group of people that are dedicated to making our ArmA II experience as authentic as possible. We pride ourselves in having some of the most innovative and unique servers in all of the ArmA II community. We have 4 active ArmA II servers, our "Deployment" server is a dedicated box with a 56 player cap (for now) and offers users a genuine experience during combat operations. While we have the capacity to handle large unit actions, we prefer to stick to small unit actions with an emphasis on psuedo spec ops missions such as search and destroy, HVT kill or capture, coordinated precision bombing, intel recovery, pilot SAR, and many many others. The possibilities are practically endless, we can do pretty much whatever we want, within the limits of ArmA II. We are probably one of the few units that has practically no rank structure, we do have leadership roles, but everyone's input is welcomed and we strive to tailor the experience to the groups liking. If you want these things, please feel free to check out our website or join us on Teamspeak. We look forward to hearing from you. That is all. Rob Blacksheep 1-3 Operations Officer (TF88) Update, November 2013. We have made our transition over to Arma 3 and things are going great. Join us by going to our website at Taskforce88.com.
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