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Twin2Win

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Everything posted by Twin2Win

  1. Well thank you for the responses everyone, I'm going to redo all my files and start with fresh textures. Also, I have no idea why it's looking in my project folder... or why its finding anything, because there are no P3D's in there ??? BTW thanks for the Links Snake!
  2. 2048 with 10m cell size. Which is 20480x20480. I've had no luck in figuring out whats wrong. I've checked and changed file paths incase I was wrong, Moved files, re pathed them. I'm close to smashing my keyboard...again... I have a 2 keyboard limit with programs before I quit and write a very nasty letter...
  3. Ya it's really confusing...The textures wont show in buldozer, and apparently binpbo hates me and says they are old and just ignores them. I don't understand it...I just don't know what to do anymore. I am growing an extreme hate for Visitor and buldozer....
  4. Ya that does nothing, buldozer starts says "loading surface materials" and just disappears... Also it isn't using any CPU in task manager UPDATE: Got Buldozer to stop dissapearing by increasing the layer size to 40x40 but now it loads and stops working almost instantly. Any ideas? All I want to do is export it so I can load it up in game.... Another UPDATE: Was able to get it to load in, if, I start in the sea and raise my elevation really high. But as i get inland and start to lower the "box" it crashes. I think it has something to do with my ground texture but I'm not sure. Any ideas? ---------- Post added at 16:10 ---------- Previous post was at 15:17 ---------- I binned it anyway to see what errors would show up and here is what it says
  5. Thanks again Jakerod. The map I'm making more or less for the DayZ mod so I'm not overly concerned about a sat map. Out of anything I was thinking of using a basic one, completing my project. Opening it up in a mission editor and taking a screenshot of it and then using that as a sat map because you can't get anymore accurate then that. I'm expecting this to take me quite a long time. A very long time. But I'm very meticulous about my work so everything will need to be perfect. I just want to get everything set up first like the layers.cfg and whatnot and then just start building. Figure I'd start with what would be the coast or the "East end" and isle my way through it all. The worst part I can see now is the roads. They are going to be horrible! I plan on doing some more work today on it and I'll let you all know if I run into anything and generally ask for tips as I encounter different aspects of making my world come to life. Thanks again!
  6. Thank you Jakerod, Downloading google earth now to do as you mentioned. UPDATE: Got any pointers as how to best measure out said box? I'm using the ruler tools and im measuring 5120m lines but they never seem to meet up? lol EDIT: Would it just be easier for me to make my height map with L3DT and go pro? Would that not make my sat map and mask for me in that situation?
  7. Thank you for the speedy response! Regarding 1. Yes, it's very flat I looked at the aster project and a few other projects and its all one solid color. Then the issue arises that I have no idea how to get said map. I read a post talking about using MicroDEM and I'm currently downloading the program and hope I am able to figure it out. Regarding 2. Thank you! :) Regarding 3. The problem I will have with the satellite map is it is mostly all buildings and pavement...no way I can paint that! I'll do a search about how to rip google maps even though I'm aware of it's legality issues but what other options do I have ya know? Any other tips would be much appreciated! I'll be reading Bush's more in depth tutorial for more tips when I find it. Already have went through his basic beginner tutorial, and I give my thanks to him for that now ;) I'll also be giving credit to everyone who posts here, with relevant information, upon their given permission. Thank you again! UPDATE: I have obtained a satellite image of Detroit 5120x5120px in size. Would that be the correct size I need the sat map to be? I did a 512x512 with grids at 10 as suggested which is equal to 5120x5120 which is my image size so that should work correct? *Thanks in advanced!*
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