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hellR1de

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Everything posted by hellR1de

  1. I didn't have that problem, as I was a bit far behind him, so I decided to take a shortcut, when I saw that he was actually going towards some kind of peer. I cut through the slope on the right of the path, going straight to the peer and managed to catch him up easily. I didn't bother following the path until the end, as I suspected I would arrive to late...
  2. If it works like in campaign mode, your current weapons are replaced by whatever arrives through the supply barque, provided you loaded it with some carrier weapons that you previously produced. Unless there's something I never knew during the whole campaign... :p
  3. Hey everyone, Sorry if this has already been posted here, but has anyone who played the game recently come across this issue? I hadn't played for a while (been mostly on Heart of the Swarm and XCOM. The latter is so addictive! :-P ) but when I decided to get back to it today, I find it unplayable, as the keeps stuttering, every 1-2 seconds. Heck! Even the NVidia logo at the beginning does that! It sure didn't do that the last time I played. My config hasn't change since last time, aside for two things : 1- NVidia drivers have been updated. Game was at 1.02 when I last played and now, it is at 1.05. So far, here is what I've tried : * Stopped every non-essential services and background tasks. * lowered game visual settings to minimum. * reverted my GPU clock to its default speed. Anyone who could provide me with some insights, I would greatly appreciate! I've been eager for the last few days to get back to this game but now, this is quite disappointing... Here are my current system specs : - Windows 7 Professional 64 bit - Intel Q8400 Quad Core @3.44 GHz - 8 Gb Kingston HyperX DDR2 - EVGA GTX 580 SC, 1368 Gb GDDR5 (drivers : 320.18) - 4x Seagate Barracuda 500Gb, 7200.12, mounted in RAID 5 - Creative Lab X-Fi Fatal1ty Professional Series Thanks again in advance
  4. Well, I finished the campaign and it was indeed, a fun battle. I didn't find it as hard as I expected, probably because of all those hours spent in tanks while playing Battlefield 3. I managed to get all sectors on my first attempt, but I must admit that there wasn't left much of my Walrus when I was done. The manta chase however, was another story. Quite hard and I didn't succeed at my first try, thus allowing me to experience another cutscene. I finally got it and the rest was a breeze. All in all, it was an interesting campaign, with several hours of gameplay. Well done BI! :D I'll take a brake to try other games but I'll surely get back to it for the strategy mode, since it's apparently the best way to experience CCGM.
  5. I'm about to get there, as I'm currently cleaning the surrounding islands (quite easy, so far), but I'll definitely try to gather some info as well, once I'm there. From what I understand regarding survival, a lot seems to depend on the repair walrus. I'll keep that little renegade on a tight leash.... ;)
  6. hahaha. That's a nice war tale, really. Makes me eager to jump into it! Thanks for all the info. I'll put it to good use. Regarding pathfinding, did you play this mission prior to patch 1.6.0004? Because I think they did a good job with that. Unfortunately, 1.6.0011 seems to have brought a bit of regression, as I find walruses still stuck, from time to time. To be honest, I wasn't really ready for Thermopylae yet. I'm currently at the four islands surrounding it. So as for my missing blueprints, is it possible to obtain some on those four islands? I may currently be going in circles for nothing... Besides, I might not need them, depending on those islands' difficulty level. If you like games that will bring you in such love/hate states, you should try XCOM: Enemy Unknown. Quite rewarding, while punitive at the same time :p
  7. Thanks again Species. If I could at least know where the missing blueprints are, it would help me a lot. I suppose you don't have a list up your sleeve... :p I found a kind of list by searching info regarding the achievement received for obtaining all blueprints, but according to that, the missile blueprint should have been in Sanctuary and the shield one, in Duessa. I went to both and already had another blueprint for the former, and the Walrus plasma for the latter. So either that list I found wasn't accurate, or the blueprints are randomly placed. Maybe someone from BI could confirm?
  8. Just checked back a few islands and so far, I always get the "blueprint already exists in our database" notification. To be honest, I don't think I'm in the mood to go through all other islands to find that shield upgrade, especially with the enemy carrier attacking (and most often taking back) my islands during that time. Would you say that that upgrade is essential to the success of the Thermopylae assault? So far, I have every other upgrades, including HEAT, Howitzer -- is it any good by the way? The damage indicator sure says so! --, the Plasma (Walruses), Laser MK II and rockets. The only ones I am missing it seems are : Shield Missiles Plasma (Mantas) Is it achievable without these three, or am doomed to go through all islands again? For the missing ones, I assume that they are normally found "post-Fulcrum"? :confused: Thanks again.
  9. Thanks Species. Yes and Yes. ;) As for retaking lost islands, it happened to me only once, so far. I'll be sure to check that!
  10. Hey everyone, Judging by what I've read here, it seems noone else has encountered this issue. After hacking two jammers on Sanctuary, I am unable to reach the third one, located on the south-east corner, without going out of telemetry. Could anybody give me a hint as to how to succeed that? Thanks in advance for any reply.
  11. I assure you that there was no way to get there using the conventional roads. Perhaps I hacked them it the wrong order, or something. The important thing is that I managed to get there. Thanks.
  12. Sorry if I bring back an old thread, but I haven't found any "shield" upgrade for the Mantas and I'm pretty sure I searched all the islands. Since I'm preparing to attack Thermopylae, I find this potential upgrade most interesting. :) Where can it be found?
  13. It's the only road that leads to the jammer, that goes beyond telemetry. But thanks anyway ; I used the hook with one of my mantas.
  14. Nice surprise I just got this morning! My Steam version of the game got updated to 1.6.0004. I'm eager to put this one to the test. :cool: The first thing that struck me, is that Walrus AI definitely seems to be better. Well, I haven't played long with it but so far, they're following pretty smoothly. As for the lighting issue, I can't tell yet, because I'm currently in the campaign, at one of those snowy islands. Thus, not very sunny... Well, good work BI. Thanks a bunch for the continuing support! :)
  15. No problem here Rob. :) My bad for not checking your post date...
  16. I've only played the campaign so far -- and I'm only halfway through, I think -- without having tried strategy mode yet, but I agree that a walrus equipped with anti-air weapons shouldn't rush head-on into other walruses. Blocked line of sight should also prevent firing. With all due respect to Rob04, I disagree regarding pathfinding, as I find it MUCH better than it was. Walruses are no longer always going in circles to reajust their path, or getting stuck everywhere. Besides, since it's been a delicate issue for a long time, I wouldn't like to see regression caused while trying to improve it further. I would concentrate on other things. Of course, this is just my humble opinion. :)
  17. same here. No lighting issue so far. Really nice.
  18. hellR1de

    Bugs in 1.05.0026

    I don't know if this has been mentioned yet but two days ago, my barque froze with an ETA of 00:05 and thus, never arrived to my carrier. Obviously, I couldn't cancel or do any thing with it... I also have the screen go very dark quite often. To be honest, I find that to be much more annoying than having walruses get stuck somewhere.
  19. Have you made sure that the x360ce.exe is located in the CCGM's game folder? Did you leave it running when you started the game?
  20. Yep. Just tested it and it works exactly as I described. Once you copied the executable in the game's folder, start it (it will need to find your gamepad) and then, start the game. You're all set! ;)
  21. hellR1de

    Soundtrack

    So far, I like this game a lot. Unfortunately, I discovered it when it launched on Steam. Thus, I could not participate to the BETA and I could not get the soundtrack. Is it available by any other mean, like let's say, iTunes?
  22. If memory serves, you can install a small executable named "x360ce" in your game folder and run it before starting the game and then your game will detect your game pad. I did something like that a while ago but since I didn't like the presets, which could not be changed, I just forgot about it. I still have it I think. Let me test and I'll confirm that to you.
  23. hellR1de

    1.05 released.

    Well, I think I got it, although I'm not quite satisfied with this potential cause. I reverted way back in terms of NVidia drivers (301.42!) and so far... so good. Strangely, the drivers version that came immediately after these introduced something specifically for CCGM. Coincidence? As for the possibility of installing from Steam, to the initial version to manually patch it, forget it. The game came immediately to 1.05. At least it's working now! EDIT: been working without any stutter after about 2 hours of gameplay last night. I'm not very far in the campaign, but I do have the same "no-sound" issue during the drop pods intro sequence, as other people here. As for the rest, I'll discover as I go, I presume. I don't understand why others most probably updated their display drivers during the last few month and still, I appear to be the only one for which it caused this issue...
  24. Thanks. Are those patches supposed to be complete, or incremental? If Steam gives me too much trouble, I guess I'll just find one cheap physical copy on the web. I've gradually abandoned physical media during the last year and I was hoping to go completely digital, but if the patching process is not always very stable with this one, as I can read, I'll just get the boxed game That way at least, I'll have more control...
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