ToxLaximus
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Everything posted by ToxLaximus
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Problems with a new game can lead to a significant reduction in profit, a game when its new only has one chance to make a good impression, the consumer market is anything but forgiving. Personally I know this game is gold and can see where its going and its all good, most people do not have the time to get so involved with gaming and games such as this might pass them by.
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[MOD] Invincible Mantas and Walrus (STEAM)
ToxLaximus posted a topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Steam version, if someone wants to pack it up for other versions be my guest. Extract and copy the 'scripts' folder to ... 'C:\Program Files (x86)\Steam\steamapps\common\Carrier Command Gaea Mission\' In game press K to make mantas and walrus invincible, going to other islands resets everything so you'll have to press K again. DOWNLOAD HERE THX to Thygrrr and Deano for their tools and info. -
Obviously you cant do it on this forum so do it here instead ... http://steamcommunity.com/app/65740/discussions/0/882962960798145064/?tscn=1350262275 I did go though the rules in detail and this post does not break them.
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Discussing Moderators
ToxLaximus replied to ToxLaximus's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I'm forbidden to replay in that thread, but I agree, I've seen them gang up 5 to 1, that could be possibly breaking real laws, they are damaging their company's reputation. -
Discussing Moderators
ToxLaximus replied to ToxLaximus's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I prefer neutral ground for discussions, thanks all the same. -
Mod Script Findings
ToxLaximus replied to deanolium's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I'm researching cloaking devices and stuff for making movies and wondered if anyone has come across controls for the HUD and 3rd person camera position, plus the ability to snapshot a texture from a vehicles surrounding and paste it on that vehicle, the cloak is a bit out of my league but I'll give it a go. -
My Review and thoughts
ToxLaximus replied to zopzodeman's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I know this game is strong enough to do just that, there is some real magic here that can not be seen because of the problems. -
My Review and thoughts
ToxLaximus replied to zopzodeman's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Unfortunately that's where the money is and consoles are holding back innovation, but CCGM has not suffered much because of that. -
This game is a complete and utter failure and this is why:
ToxLaximus replied to Luxangel7's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I don't think you should bully this guy in public Max Power, leave the guy alone. -
This game is a complete and utter failure and this is why:
ToxLaximus replied to Luxangel7's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Unlike most games this one can take a while to learn and ages to master, its a shame some people give up on the game before getting into it, it is rewarding. -
Vehicle speed table
ToxLaximus replied to anton-korduan's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Say if your in a walrus and you run into trouble you can call for a barrage from the carrier at a point you set from the walrus or map, going off topic too much lol. -
[MOD] Invincible Mantas and Walrus (STEAM)
ToxLaximus replied to ToxLaximus's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Free floating camera for movies and cloaking devices, some good ideas here, I like how one thing can lead to another. Free Floating Movie Camera: Manoeuvred with similar controls as a Manta, or can follow waypoints set in the map, can view a static angle or lock onto objects. Which leads to Fly-By: Some flight sims have a key that views a fly-by of your plane, would be cool for carrier/walrus/manta, this can be used for movies but is also a feature in game to provide a dynamic view. Cloaking Device: Limited use that eats up fuel so use wisely, bends light around the vehicle to hide it, but can be seen at close range as a distortion. -
Vehicle speed table
ToxLaximus replied to anton-korduan's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
I think everyone should try that, but there is no way of setting a angle on the guns to get the right ranges, maybe a future mod? -
[MOD] Invincible Mantas and Walrus (STEAM)
ToxLaximus replied to ToxLaximus's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Now your talking, I know the devs had something like that, maybe its still in there somewhere. -
Challenging Game? Where?
ToxLaximus replied to maxzim's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
In beta2 the carrier launched all its vehicles once you got near it, those were tough battles. -
First Impressions
ToxLaximus replied to ArrowRL201's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Using a xbox controller to pilot the manta is very good indeed, I'm not sure what other controllers are supported. Self built gaming rigs are way to go in my opinion, much better parts and cheaper that store pc's, my asus AMD 6870 with has excellent cooling and can run games all day without getting hot, along with the coolermaster high airflow case exhausts cold air even in the middle of summer with its quiet 200mm fans, one to pull air in and one to pull air out, just hoover the dust filter once a week, if like me you want a cool pc then there are affordable options without resorting to the more expensive water cooling. Modders like Thrgrrr, Deano will fix the bugs one way or another, foxhound opened the excellent fan site www.carriercommandaholic.com In a month or two things will start to hot up. -
Vehicle speed table
ToxLaximus replied to anton-korduan's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
You say the speeds are in scripts, I wonder if they can be changed? The walrus mess about so much it would be good to make them do it faster :p This sort of thing can be very useful, in WWII they computed artillery ranges accurately making trench warfare obsolete. -
[MOD] Invincible Mantas and Walrus (STEAM)
ToxLaximus replied to ToxLaximus's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Oh, I got replies :o I just wanted to finish the campaign without pulling my hair out when the walrus go for a wonder in the middle of fight, allthough this never happened because of that bug that wont unlock to geo-thermal islands, thus halting progress. Its the only fix I could think of that would work, and the actual cheat is hidden in the code, I just assigned a key to it. Cheating it cheap, this mod makes me feel cheap, but it might be useful for making movies or something. -
Submarine Command
ToxLaximus replied to taquinvol's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
OMG, remind me never to get on a boat with you :p -
DRM-free - Thank you Bohemia Interactive!
ToxLaximus replied to jamyskis's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Back to the glory days of pc gaming, when games just installed and worked and could be modded easily. Yeah steam is pretty good I have to admit. -
Mod Script Findings
ToxLaximus replied to deanolium's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
True, the tools look pretty good, many hours of tinkering, those intelligent torpedos (lol) know the targets health and do a precise amount of damage to different systems, wow -
Mod Script Findings
ToxLaximus replied to deanolium's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
This guy knows a thing or two about databases ... http://petar.outer-heaven.net/downloads/ No, his database editor does not work with the ccgm database file, but it might be worth emailing him for info. -
Anyone else waiting for the big mod/patch to save this?
ToxLaximus replied to Sardinia's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Some do, but for cheating. -
[TOOL] CarrierTools (modding tool inside)
ToxLaximus replied to Thygrrr's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
You can unpack data2, change stuff pack it up and replace the original data2 with no problems, but I think a lot of stuff is not modable yet? -
Anyone know how to fix Mouse acceleration please?
ToxLaximus replied to Badmethod's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
The modders are lined up at the starting grid waiting for modding tools to be available, and its possible a official patch will come along soon, mouse and other issues will get fixed, it just takes time. There is my treacle fix, but trust me you don't want that :p