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Ham4tw

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About Ham4tw

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  1. Just playing Carrier Command now.. and what random song choice comes up on my mp3 playlist? Top Gun theme tune, Epic. Time to launch some Manta and buzz the tower hehe :-)
  2. Cool thanks for that I would have been trying to HACK rubble for hours lol. This command center was already destroyed on a neutral island so had no option. Does the campaign mode go onto a tutorial if I continue playing it?
  3. So I played the campaign for a little while (got upto the train part) but I've not yep come to a 'tutorial' as yet. I've gone into strategy thinking I can figure it out.. I've managed to rebuild or capture a neutral Command Center once with the 'HACK-CAPSULE' on a Walrus. I'm now on another neutral island with a destroyed command center and I can't figure out why it wont rebuild. I've driven into the Command Centre ruins and pressed 'F' to no avail. Am I missing something? Thanks http://i227.photobucket.com/albums/dd236/spgainham/CommandCentre.jpg (166 kB)
  4. I could swear I remember shooting at my friend from inside carrier turret whilst he had an aircraft on the island. It was in Skirmish mode on the Amiga, maybe the developer worked on different platform version? Ahh well I must have dreamt it lol, the new game looks good all the same :-)
  5. I really loved this game on the Amiga and was thrilled to hear was being re-released in a new form; however I'm really disappointed that pvp wont be included. I really wanted to kick my mates a** on this lol. Single player was good fun, however this game was possibly my favorite multiplayer (2 pvp) game along with Command and Conquer on the Amiga 500 (showing my age). I'm sure someone in this thread said the original was not multiplayer but it 100% was, using a serial cable to join two Amiga's up! You then battled against your human opponent, carrier v carrier and you could either race to claim the islands before they did or try and take there carrier out using all the different vehicles and weapons your carrier has. Sounds like fun right? I would have thought this would be really simple to implement into game, if the bulk of the gaming engine is written for 1 player? I'll be checking this game out at the Eurogamer Expo this week and will try and chat to the producers/designer (if they are there) to understand how such a simple, but great feature is missing. If it looks really good I still might purchase it, but I can't help feeling gutted there is no pvp mode.
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