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joerocket10r

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About joerocket10r

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  1. so couldn't register to give feedback, see a few people having this problem. anyway....i was really looking forward to this game, the concept looked awesome, after playing the beta my view has changed. dont take offence but it plays like a game that was made 10 years ago....anyone remember battlezone?. i still like the concept but the gameplay will stop me from playing this. first problem, as said above could not register to provide feedback :( second, why the hell can't i run over a tree or blow it up? or fly a whatchamacallit into a tree/cactus it should break or something. it kills any immersion having unbreakable objects like these. third. why is there not hit rego, i cant tell if i am actually hitting a object or not. a visual effect is needed on the reticle. (like most shooters these days) fourth. mouse controls for the flyers are way too sensitive and using a controller is very dull, even putting sensitivity right up the controller is useless. fifth, AI do some really stupid things, especially if you had been controlling a unit then ask it to dock. this could be a brilliant game but based on what is playable at the moment i just cant justify my time playing it. like i said i was really looking forward to playing this but im not so sure now. bottom line is it looks dated, plays very clunky and AI is missing the I a lot of the time. hope the final release has some improvements cheers joerocket.
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