So, I get list of buildings. I guess, it is better to ask here, since questions are related:
I get list of buildings looks like this:
"house_c_1_ep1";6972.3;6290.58;0;-1;
"house_c_1_ep1";6801.02;6505.95;0;90;
"house_c_1_ep1";6798.01;5916.1;0;179.421;
But in the config files, and in class lists like this: http://community.bistudio.com/wiki/ArmA_2:_CfgVehicles I can find matches only for SOME of this buildings, for example, for small set of this:
"housev2_02_interier";6399.12;5773.68;0;91.1991;
"housev2_02_interier";6837.97;6092.97;0;-89.3807;
"housev2_02_interier";5724.07;4634.34;0;-1.32664;
"housev2_02_interier";599.561;4642.43;0;99.0343;
"housev2_02_interier";1846.37;655.56;0;-176.554;
"housev2_03";7344.14;1906;0;-17.8095;
"housev2_03";3038.87;5853.76;0;179.79;
"housev2_03";3577.87;1318.87;0;89.7149;
"housev2_03";5150.97;7332.87;0;1.76651;
"housev2_03b";6540.89;5594.33;0;0.173444;
"housev2_03b";7010.1;6345.74;0;-1.03268;
"housev_1i2";3623.22;6430.7;0;-93.0912;
"housev_2i";6072.94;7264.25;-0.0649164;108.485;
"housev_2i";1856.84;818.678;-13.0859;11.4847;
"housev_2l";4547.77;5583.25;0;82.8375;
"housev_2t1";4104.83;4579.39;0;87.5833;
"housev_2t1";4361.88;2270.56;0;127.887;
"housev_2t1";3795.39;6417.83;0;-0;
"housev_2t1";7585.71;2982.61;0;86.4031;
"housev_3i1";6479.01;5599.67;0;88.7949;
"housev_3i2";3853.31;2387.27;0;-178.227;
"housev_3i2";3615.99;6113.27;0;-54.3257;
"housev_3i2";5260.5;6930.98;0;92.4348;
"housev_3i2";7088.94;4613.92;0;95.8853;
"housev_3i2";7508.21;2641.13;0;170.361;
This building have matches in config:
class Land_HouseV2_02_Interier : Residential {
lootPos[] = {{7.23096, 5.37207, -5.53067}, {8.55005, 0.754883, -5.53067}, {5.20166, -1.54004, -5.53067}, {3.34912, 1.9707, -5.53067}, {-3.62598, 3.05371, -5.53067}, {-5.4812, -0.0292969, -5.53067}, {-5.83325, 3.26563, -5.53067}, {-5.71045, 5.49414, -5.53067}};
};
And some others:
class Land_HouseV_3I4 : Residential {
maxRoaming = 3;
lootPos[] = {};
};
class Land_Shed_W4 : Residential {
maxRoaming = 3;
lootPos[] = {};
};
class Land_HouseV_3I1 : Residential {
maxRoaming = 3;
lootPos[] = {};
};
class Land_HouseV_1L2 : Residential {
maxRoaming = 3;
lootPos[] = {};
};
class Land_HouseV_1T : Residential {
maxRoaming = 3;
lootPos[] = {};
};
So, question: where I can try to find classes which describes other buildings, like house_c_1_ep1?
Sorry for the messy description.