Joeh
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I would like to see like an F1 car or something similar, now that cars can actually go like 350, would be fun to have a race with an f1 car or rally car in the new engine.
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Help with model.cfg for aircraft machine guns
Joeh replied to Joeh's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Will that work for pilot controlled weapons as well as user controlled turrets? also i just want to use the default "Gatling_20mm" surely there is a simpler way just to add 4 of those to the nose? -
Help with model.cfg for aircraft machine guns
Joeh replied to Joeh's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Can anybody help me with adding multiple cannons to my plane? -
Help with model.cfg for aircraft machine guns
Joeh posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
ive got 4 barrels on my model named Cannon1, Cannon2, Cannon3, Cannon4 and i want each of them to be "Gatling_20mm" that fire "300Rnd_20mm_shells", and i have no idea how to do it, i can only get 1 to fire, how can i setup my config to have 4 of them? -
ok got all that done now, im doing the weapons, ive made 4 barrels named Cannon1,2,3,4 in 0.00 LOD, then in Memory axisCannon1,2,3,4, and cannon 1 works, but i cant seem to find a way to get each one of those barrels to each fire at the same time?
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Ok it still isnt working, it must be something wrong with my model, do you mind taking a look at what i have if i upload it? Edit i forgot to rename my 0.00 LOD too, i got it working, thanks so much for that GNAT :)
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ok i gave it a try, but it didnt work, you'll probably laugh at how bad it is, but i dont exactly know what im doing with these configs, im sure you'll spot a load of obvious errors though
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Thanks for the help Gnat, ive got the Fire LOD, and the Geo LOD both working nicely the way i wanted, but im still not sure how to do this MODEL.CFG, theres nothing in the CONFIG.CPP that says CfgSkeleton or CfgModel and ive got no experience with writing them, i dont even really know what they are?
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Each of 'levy kolo', 'pravy kolo', 'predni kolo' to have how exactly would that look in that config? im sorry i need alot of help but ive had absolutely 0 experience with configs or arma modding How would i change the config here http://community.bistudio.com/wiki/Model_Config so that it will work for myne, i think ive found the problem with my Geo lods being i wasnt checking the find non convex, but now that i have, im getting really bad shapes when i close them, its making my model really clunky, i cant go anywhere near the model, for example there are lines going from the wingtips to the top of the tail meaning you cant stand along side the aircraft, but i dont exactly know how to fix that?
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Yeah i actually tried changing it to 1 before, it game me the option to bring the gear up, but in game, the gear didnt change at all, nothing happened basically, should everything in that plane tutorial 1 & 2 work as it says in arma 3, then i know atleast if it dosent work, its me, not old stuff just not working in a new game?
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ive fixed all my lods, and ive watched all your videos gnat, im also following that guide recommended by ABS but the gears wont retract like the tutorial says it should, im also having problems with my collision, my plane collides perfectly with the ground ect, and you can run into the wheels and shoot them, but the rest of the plane (body and wings) you can shoot and run through, i cant see why those parts arent working?
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thanks for the help with the tutorials Abs and Gnat, i have a problem with find non closed then closing them, http://gyazo.com/6a17b1c72fc59bb49d3b34b59835cecc , if i try and close oxygen changes the direction of the blue lines, but if i do find non closed again, it just finds the same vertices?
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Help with sounds for aircraft mod
Joeh replied to Joeh's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
ok ive fixed that and ive got 4 sounds, 2 for inside the cockpit and 2 outside at high and low speed, i have a recording of a flyby that this plane makes, is it even possible to use this flyby sound ive got in the game so that people on the ground hear this? -
Ok i have made an aircraft mod, and im having some trouble getting it to make any sound, so im hoping somebody can help me out with a few things. -What length should the sound file be (in seconds) - What file format should the sound file be -Where do i place the sound file in the mod pack (what folder ect) - Finally where and what do i put in the Config.cpp at the moment im just trying to get a basic propeller sound into the game called idle.wav, ive converted this into a .wss file and placed it in my p:\mod pack folder, then in the config ive tried lines such as but i just cant get it to make noise, note, im 100% a complete beginner so id ask you keep it in mind if you help me :), thanks very much.
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Im completely new to all this, so im not sure what you mean, this is what my Geometry looks like, http://gyazo.com/12cebfa029452e62131a9bc14f6927ba .