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sagehorn

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Posts posted by sagehorn


  1. my vision is creating a coop mission that takes more than.. hm, maybe 6 hours. so you have to save etc..

    i'm not very long in this materia, but: is it possible at all to save/load in mp? ;)

    another idea would be, that you can sleep, to heal yourself

    i'm working on that mission for mso..

    but i fear, skiptime won't be a solution for this ;)

    (..except, there is no other way)


  2. okay, next stuff:

    i'm looking for the following function:

    when a city is captured, there should be the option to recruit soldiers in that location. but only as long as it is captured.. possible?

    another solution would be a kind of townguard that is not controllable... but would be cool, if there is a cost-function..


  3. thx man. im planning a kind of jagged alliance scenario ;)

    so, another questions to CTI:

    can i select the points, that have to be captured? are those also keypoint locations? if so: what options do i have?

    i prefer to select the towns of chernarus... but i couldnt find tutorials or the coordinates by myself..

    edit: okay, i found out how to make that points, but how can i delete the old ones?

    edit2: okay, think i have fixed it


  4. @highhead: yes, you're right. thank you!

    ...next questions: ;)

    1. where can i set up the number of sectors in coop?

    2. will there be ace + cti?

    3. where do the enemies spawn in coop?

    4. is there a difference between the enemy faction in the title and the selectable enemies in the parameter options?

    5. is there a way to save the parameters? ^^


  5. Hey there

    I tried to "request patrol operation" and got the message "you require a radio".

    The problem is that i haven't found a radio or whatever is necessary (there isn't such a "metal box", at least with that object)

    I was playing the mission "mso 32 ace coop baf usmc vs ru ins 4.4", but it occured on other maps, too..

    Maybe somebody can help, would be nice!

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