Hi Chaps,
I cannot get the waypoint script to work?
I have a chopper named "helo"
and my player has the action -> this addAction["Move Chopper", "move.sqf"];
I have a helipad name "pad";
my move.sqf ->
_padPos = getPos pad;
_wp1 = helo addWaypoint[_padPos,0];
nothing happens chopper just sits there can't figure it out, the chopper is manned and has no waypoints set from default?