docbrown
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Everything posted by docbrown
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The Unsung Vietnam War Mod 2.5 Released
docbrown replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
thanks for the release guys. i am getting an error on launch: Addon 'cba_xeh_oa' requires addon 'CA_CommunityConfigurationProject_E' using @CBA_CO, @ACE, @ACEX, @ACEXSM, @UNS, @UNS_ACE_COMPACT then in the "Epicentre" scenario, the cutscene finishes and goes into gameplay, then crashes. any ideas? *edit: Managed to get the error to go away by loading @CBA, @CBA_A2 and @CBA_OA rather than @CBA_CO, but still crashing about 30 seconds into Epicentre. -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
docbrown replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just remapped my joystick with AHK this morning. Give this script a try: XButton2:: Send {a down} ; Hold down the a key. KeyWait XButton2 ; Wait for the user to release Xbutton2. Send {a up} ; Release the a key. return -
Infantry Combat-Boring and Unrealistic?
docbrown replied to THEBLITZ6794's topic in ARMA 2 & OA - GENERAL
I'd also get @ASR (not to be confused with @ASR_AI) which automatically converts any vanilla missions to ACE. http://forums.bistudio.com/showthread.php?125329-ASR-Appendix -
With the new medical system, if the hint on the top right indicates that the person is already under the influence of morphine, only epi is required to get the casualty up and running again. Its probably not a good idea to give them another shot of morphine if they're already under the influence as it may cause an overdose.
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thanks for an ace version =)
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VAC not passing keys to Arma 2 Combined Operations - please help.
docbrown replied to JohnRambo1723's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
I'm using VAC with Arma 2 OA, latest beta build on win7 x64. You may need to turn off UAC in windows. -
yayer! Congrats he4dup, cant wait to play.
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Learning to master the UH-1H
docbrown replied to ExtinctSquirrel's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
movies are make-believe, like elves, gremlins and eskimos. for more realistic controls, unbind right and left turn. only use banking... when you are banked, nose up to turn faster. the harder you nose up, the faster you turn. -
Learning to master the UH-1H
docbrown replied to ExtinctSquirrel's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
To turn fixed wing you bank then pull up "W". The same can be done with rotary but shouldn't pull up too hard or you lose a lot of speed. -
which blufor launchers? at4, m72 and javs are single use in ace. launchers that need rockets are maaws and smaw etc.
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list of abbreviations for Arma games?
docbrown replied to allthumbs's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
http://lmgtfy.com/?q=military+abbreviations -
Are you grabbing a chute before you get on the plane? It's in the metal box on the right side of the hangar. T-10 for static line and MC-5 for sport with manual cord. Shift-K for altimeter after you jump. I usually deploy the MC-5 at around 1500 meters due to ACE chutes opening a little slower. Thanks for the mission blackfox, played it with a friend for several hours today. Found it very fun and challenging. Manually respawning after being downed results in a black screen though, is that normal? Since it was only two of us, it got a little tedious waiting 500 secs to respawn if we both went down. Also, got a suggestion. What do you think about adding a parachute crate in the C130 incase you forget to pick one up on the way out?
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Multi-Session Operations v4.5 released
docbrown replied to highhead's topic in ARMA 2 & OA - USER MISSIONS
Taki's are dreaming of a white christmas. -
lol +1 for Ali G voiceovers. Mi Julie well mingin' innit. Booyakasha.
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As long as you're on v1.62 you're good. Current betas are also compatible with 1.62 so you can run the beta if you wish, but is not mandatory to play online. ACE is a mod that makes the game more realistic. Highly recommended. But it also adds a heap of different game mechanics so i'd suggest to get your head around "vanilla" Arma first, then give ACE a try once you're comfortable with controls and how the core game works.
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I also experience the same issue and have purchased TOH, Arma 2 + OA all on Steam. There is a work-around to get the training missions to work by disabling Rearmed, Arma 2 and OA in the Expansions menu, however this is hardly ideal since I have to restart the game to switch between training missions and playing with Arma assets. Would love to hear if anyone has a better solution.
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Learning to master the UH-1H
docbrown replied to ExtinctSquirrel's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
I believe you should unbind "turn left" and "turn right" from your joystick. -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
docbrown replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Appreciate your help hon0. Just wondering, will this version affect my ability to use acre while on the beta, or is it compatible for both? -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
docbrown replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks hon0, so in order to get acre to work without beta should i be using the @jayarma2lib included in that zip? -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
docbrown replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ahh, thanks for clearing that up Nuo, now to find what the issue is! -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
docbrown replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry, thought the beta was a requirement and was the reason I am getting the error "ACRE not connected to Teamspeak" when not using the beta. I am using @jayarma2lib_new from Six, is that the same as the included jayarma2lib in the description? -
A.C.R.E - Advanced Combat Radio Environment - 1.4 Stable - Release Thread
docbrown replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is there a way to run ACRE 1.4.10 without the beta? The beta is causing the game to crash with a version of MSO i have been playing, and when i connect to the server without the beta i get the error message "ACRE is not connected to Teamspeak". Is it possible to use the current version of ACRE without using the beta? -
Sounds great, will give this a crack tonight. possible to play SP with rest of squad as AI? Thanks for sharing!
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Can't tell friend from foe in this game!
docbrown replied to AndrewMont's topic in ARMA 2 & OA - GENERAL
sthud is helpful at times however can only really be helpful when everyone on your side is in the same squad. Players, or ai in other squads will not appear on your sthud so PID'ing targets is still a necessary skill. As said before, the more you play the more you will learn who the bad guys are and knowing who is on what side will become instinctive. one way to quickly learn is to use the editor. drop some opfor units right next to you and add this in the init for the "player" character for god mode so you can get in close and take a look without dying: this allowdamage false; -
Arma Samples Copyright questions...
docbrown replied to Sven2157's topic in TAKE ON HELICOPTERS : ADDONS - Configs & Scripting
That's great news Sven. Excited to see what you will come up with when you get the fine liners back.