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Arma 3 artificial lighting Problem
armagamer replied to armagamer's topic in ARMA 3 - TROUBLESHOOTING
thanks for putting that up mate i searched an searched for someone with this issue at least i know it's not just me hopefully they can look into it as its a real shame as the game looks beautiful than u see this. -
Arma 3 artificial lighting Problem
armagamer replied to armagamer's topic in ARMA 3 - TROUBLESHOOTING
ok so my specs are intel core i5 4670k @3.4ghz 8 GB ram mobo MSI Z87 G45 asus gtx 680 config file steamLanguage="English"; language="English"; forcedAdapterId=-1; detectedAdapterId=0; detectedAdapterVendorId=4318; detectedAdapterDeviceId=4480; detectedAdapterSubSysId=-2081025981; detectedAdapterRevision=161; detectedAdapterBenchmark=66; displayMode=0; winX=16; winY=32; winWidth=1024; winHeight=768; winDefWidth=1024; winDefHeight=768; fullScreenWidth=1920; fullScreenHeight=1080; refresh=60; renderWidth=1920; renderHeight=1080; multiSampleCount=8; multiSampleQuality=0; particlesQuality=2; GPU_MaxFramesAhead=1000; GPU_DetectedFramesAhead=2; HDRPrecision=16; vsync=1; AToC=0; cloudsQuality=2; pipQuality=3; dynamicLightsQuality=4; PPAA=3; ppSSAO=0; ppCaustics=0; tripleBuffering=0; serverLongitude=153.02431; serverLatitude=-27.471001; class ModLauncherList { class Mod1 { dir="@NEWmods"; name=""; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@NEWmods"; }; class Mod2 { dir="@Blastcore-A3"; name=""; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@Blastcore-A3"; }; class Mod3 { dir="@maps"; name=""; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@maps"; }; class Mod4 { dir="@mods"; name=""; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@mods"; }; class Mod5 { dir="@agm"; name="Authentic Gameplay Mod"; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@agm"; }; class Mod6 { dir="@CBA_A3"; name="Community Base Addons: A3 Beta"; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@CBA_A3"; }; class Mod7 { dir="@CUP"; name="Community Upgrade Project"; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@CUP"; }; class Mod8 { dir="@DragonFyre"; name="JSRS3: DragonFyre"; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@DragonFyre"; }; class Mod9 { dir="@RHSAFRF"; name="RHS: Armed Forces of the Russian Federation"; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@RHSAFRF"; }; class Mod10 { dir="@RHSUSF"; name="RHS: United States Forces"; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@RHSUSF"; }; class Mod11 { dir="@tacops"; name="TAC-OPS MOD"; origin="GAME DIR"; fullPath="C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@tacops"; }; }; ppBloom=0.45999998; ppRotBlur=0.15507971; ppRadialBlur=0.31847915; ppDOF=0.55000001; ppSharpen=0.24420686; as for the @ mods folder inside that are just things like the f18 mod trixe weapons ect.ect turning all mod off same affect. thanks again for the replies an help guys. -
Arma 3 artificial lighting Problem
armagamer replied to armagamer's topic in ARMA 3 - TROUBLESHOOTING
so does anybody's lighting look like this ????????? ---------- Post added at 21:47 ---------- Previous post was at 21:45 ---------- http://imageshack.com/a/img661/4830/3HKQPg.jpg http://imageshack.com/a/img661/9821/MagARi.jpg http://imageshack.com/a/img908/911/C4bYc3.jpg http://imageshack.com/a/img673/2073/bG84VH.jpg http://imageshack.com/a/img540/8629/NvwpWv.jpg -
Arma 3 artificial lighting Problem
armagamer replied to armagamer's topic in ARMA 3 - TROUBLESHOOTING
thanks for the replys -
Ok so i have a question about the artificial lighting in arma 3 its really bugging me to see it like this at first i thought it was maybe a mod that caused these effects but turning the mods off an looking at the lights again ended in same story of a somewhat texture of what is meant to be a Glare/dust effects coming off the artificial lights.....not sure but whatever it is it looks very poorly done. On certain angles its not to bad but for the most part its pretty bad just when you think things could not get worse switch your night vision on an you can really see how bad it is. I think if the were going for an effect of dust or glare its not looking to good. For example i drive on tarmac on concrete at low speeds or sitting on top of a mountain high winds in a hunter still i have this dusty looking lights. So to conclude is this how it is meant to look or is there a fix for this or update that's coming to address this problem thanks. https://imageshack.com/i/pcjrmrYWj https://imageshack.com/i/ey9eNqHej https://imageshack.com/i/exuabQYLj https://imageshack.com/i/id7jmXlPj https://imageshack.com/i/exBzA8nLj https://imageshack.com/i/exiaDg1Kj https://imageshack.com/i/pcwdznDzj https://imageshack.com/i/ipIPFyTcj