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PapaReap

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  1. PapaReap

    SLP Spawning script

    Nomadd, Great piece of work here. Is there any way to give the newly spawned group a specific groupname. Either before spawn or after through a trigger, or perhaps the ability to join another existing group? This way I could name them in other triggers. Thanks
  2. PapaReap

    UPSMON for arma3

    Is there anyway to create a squad template and then use “UPSMON spawn module†in a trigger or even a script to give the newly spawned squad a name. Like for example a spawned squad named “fire_1=group this;â€, then from another trigger the next squad named “fire_2=group this;†and so on. When the named squad is killed I can then use another trigger, with the Condition: ({alive _x} count units fire_1) < 1. To be used for other purposes. The group name needs to be in the groupleaders Init, but I can’t figure out how, or if it is even possible to do this. I have searched high and low though forum after forum with little to no luck, any help or direction to look would be very much appreciated. Thanks, Edit - OK making progress..... From a trigger, I can now spawn a group of Optfor on a marker, give the group a name (and have them keep it), then assign them to move to and patrol another marker area with UPSMON. Example of spawning a Fire Team, I’m using a trigger for this. Code: [TABLE=class: outer_border, width: 1100, align: left] [TR] [TD]Shape: whatever size needed for application Activation: Blufor, Once, Present Condition: this On Act. fire_1= createGroup East; fire_1 = [getmarkerpos "spawn_fire_1", EAST, ["O_Soldier_TL_F","O_Soldier_AR_F","O_Soldier_GL_F","O_Soldier_F"]] call BIS_fnc_spawnGroup; null = [fire_1,"fire_1_patrol","move","delete:",200] execVM "scripts\upsmon.sqf";[/TD] [/TR] [/TABLE] So when squad fire_1 are dead another team named fire_2 will spawn and come from another direction to patrol the marker I have placed. I created another trigger with the Code: [TABLE=class: outer_border, width: 1100, align: left] [TR] [TD]Shape: 0,0,0 Activation: None Condition: ({alive _x} count units fire_1) < 1 On Act. fire_2 = createGroup East; fire_2 = [getmarkerpos "spawn_fire_2", EAST, ["O_Soldier_TL_F","O_Soldier_AR_F","O_Soldier_GL_F","O_Soldier_lite_F"]] call BIS_fnc_spawnGroup; null = [fire_2,"fire_1_patrol","move","delete:",200] execVM "scripts\upsmon.sqf";[/TD] [/TR] [/TABLE] I still can’t figure out how to name a spawned squad from template yet, however ugly the above method is, it will have to work for now, until someone can show me a better way to do it.
  3. True, 800,000 is a lot, but given the fact that they have sold around 15 million that is only around 5% of original purchasers. Most likely a lot of players have given up on the series after seeing that the quality of game play is lacking, (bugs, hacks, lack of customer support and such) and the direction the franchise is headed is turning a lot away. Also, Premium is getting quite a lot of negative feedback at the moment.
  4. I've only found out about Ground Branch a few days ago and it sure looks worth backing, less that the price of a small pizza. I also just started playing the ArmA II series and find it very refreshing recently, because of being sick and tired of BF3's total junk of late (sorry I ever got sucked up into that franchise). So to me the future is looking much brighter now after finding the ArmA series and hopefully GB if they can get it funded (fingers crossed), however with the launch of EA's Premium service I can only hope that others like myself will say enough of this gargage jump ship and start supporting titles like ArmA and GB.
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