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SneakyDuck

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Posts posted by SneakyDuck


  1. heres my system specs btw

    3770k stock voltage

    8800 gt 512 ram stock

    32gb corsair 1333mhz

    running off 520 intel ssd

    nzxt switch 810 chassis for ubber cooling

    also, it is outside the forests, away from large # of vegetation where i my fps average is 25-60

    sometimes higher when near the beach of course

    Why do you have such beefy components and then bottleneck the crap out of it with a 6 year old GPU? That's insane.


  2. After today's update I am now getting following error when trying to launch ArmA 3;

    2bj7cke.png

    Already tried the following;

    - Clear launch options

    - Verify game files

    - Restart Steam

    - Reboot PC

    - Run as administrator(both Steam and ArmA)

    All to no avail. I will now revert to the default branch and see if that works, if not, it might not be the dev branch's fault although I can't imagine what else it could be, I had not rebooted my PC since yesterday.

    EDIT:

    Looks like I found the culprit. After reverting to the default branch I was able to start the game up. I took a look at the Expansions menu and noticed that one of my mods was still being loaded even though my launch options were empty. I disabled it ingame, went back to the dev branch and all is well. False alarm.


  3. The AI does OK when driving along a road. But put them in a field and prepare for utter frustration and rage.

    In one of my first missions I had a couple of Ifrits at Camp Maxwell and wanted them to drive down the hill onto the road. 99% of the time they would hit a rock or a tree before even getting half way to the road. You'd think the AI would figure out how to back up and drive around the obstacle but NO. These guys would either keep driving against it or just give up and stand there and do nothing. I eventually gave up and placed them on the road myself.

    I found that driving in a convoy is alright, as long as you limit their speed, have them spawn in formation column and put your waypoints along a road. My convoy of 5 reaches their destination about 8 out of 10 times.


  4. Nope. It's automatic background regular scanning, old as world.

    1. verifySigantures = 0; "fixes" that problem

    2. use ProcMon by Sysinternals, it'll show what arma3.exe reads.

    That would make sense... I only recently started using verifySignatures=2 on my server. Turned it off for now, those drops at times are unbearable. In ArmA 2 at least they were less frequent and less dramatic.


  5. Same thing happens to me and I have it installed on a SSD. I had the same exact problem in OA. In terms of ArmA 3, it only recently started happening after updating to a certain dev build. (I believe it was the one that included fixes from the OA beta patches). Framerate basically goes all the way down to 1 fps or slower for a good 10-15 seconds. Haven't checked SSD or CPU usage when it happens but I did have my GPU monitor on and it showed 0% usage during this time.

    I asked my friends about it and they all know about this since they all get it.


  6. What I noticed is that the lower my FPS the lower my GPU usage is. I can look at the sky and get 120+ fps and get 60-80% GPU usage but once I look in front of me everything bogs down to about 40 fps with just 30-40% GPU usage. When looking at my CPU usage it never goes over 50%, RAM usage stays around 40%. Now, when looking further into this I noticed ArmA 3 doesn't even 'trigger' the boost clock on my GPU, it'll keep running at 1202mhz core clock and not even use the extra 50mhz or so that I added by overclocking it a bit. It does seem to all point towards the CPU bottlenecking even though it's barely using 50% of it's capability. When looking at other games, like Battlefield 3, they all utilize my hardware perfectly fine, both CPU and GPU hit high 90s and it runs smooth as silk. But that's just Battlefield, you don't need all that power to run it, ArmA does. Ironically the game that needs the power decides to not use it.

    i5 2500k @4.7ghz

    gtx680 @1202/3420

    8gb 1333mhz ram

    win7 64bit

    running OS and game from 256gb SSD


  7. Wow, did they actually send you a reply?

    I have about a dozen videos set to monetized, one with over 200k views and I've sent in the same license for each one. I never got a single reply back.

    Apparently one was enabled again for monetization but then disabled the next day with the same request for proof.

    More like an automated reply.

    Thanks for submitting your video *video* for monetisation. We have disabled monetisation on this video because we were not able to verify that you have the appropriate commercial use rights for all content included.

    Is part of the e-mail I got as a reply after I sent the .pdf WITH signature.

    HOWEVER, ever since then, any new ARMA videos I upload get monetised instantly. Honestly, I don't get it.

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