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Seddrik

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Everything posted by Seddrik

  1. When i first started playing ARGO, I was really enamored. Arma platform, smoother, less lag (obviously less assets on a map at a time helps), PVP with NICE tactical conditions & accessible buildings!!! Variety of weapons, terrain and places to sneak around... Then I started finding blocked windows, often right where u most wanted to shoot. Was excessive. But... didn't completely ruin the use of houses, not all were blocked. Then I found more and more upstairs totally blocked off. Whether I am sniping there or when I am attacking someone there - access was good both ways! I completely HATE this blockage. It limits the map in an totally unrealistic and excessive way. It makes you feel safe since so many upstairs are blocked now... you dont even have to bother watching them. It KILLS so much of the thrill now!! The map has really quickly become stale now because in blocking so many rooms you have erased a big portion of the challenge in room clearing/house clearing and sneaking. I was 100% for this game but this one thing... really instantly brings me down below 50% for this game. This is a mil sim, right? Not a kiddie play room. Leave the tactical options in and remove those blocks please.
  2. Seddrik

    BLOCKED BUIDLINGS?

    I understand your view. I am just saying that your current attempt at balance has stripped the AO of functional positions and turned it into... a one dimensional and less enjoyable run and gun. As for snipe points left... this ARGO format is already primarily short range. The ranges are already very close. The blocking of so many areas actually affects CQC a great deal. I never saw an issue with snipers totally dominating from these now blocked positions. In fact, I have often seen other weapons used (and used them myself) from these positions frequently. And frankly, I never had an issue dealing with people in these places. Flank them. Sneak up on them. Or, like a guy did to me the other day, use AR fire to suppress while another charges your position. Not to mention grenades or the grenade launcher as a counter to someone's camping a position. In the end, its your game and your plan of development that will prevail. But sadly such limitations / simplifying / dumbing down of the game play do not interest me or my wallet. I am a very competitive person and have played competitively in several games. And as I mentioned, I completely loved it up until this one major change in game play. : / I wish you the best, but other platforms do run and gun better. No one does open world like Arma. Please do not forget your strengths.
  3. Seddrik

    BLOCKED BUIDLINGS?

    The arma platform is a military sim, even if they are trying to make a competitive game out of this version. If they decide to channel all movement into more confined and narrow corridors, like so many FPS pvp games do, then they are handicapping the GREAT aspects of the arma engine. The access to so much more area makes for a REALISTIC challenge of house to house combat... no other platform I have tried has done it as well as Arma. There are PLENTY of other games out there which do the confined attack routes, hold my hand so I don't have to worry about clearing rooms or watching the windows, run and gun. Many of these other platforms are also free. I did not ask what they were doing. That is obvious. My point was that it is the wrong direction for this platform. It was already a fun, competitive style game before they removed access to so many areas. They already have the "boundaries" which warn and then kill/expose you if you went too far from the AO. This allowed a lot of wonderful movement and tactics, which are now being choked out by blocking so many areas WITHIN that AO. Open the houses back up and I would gladly buy the game (Project Argo). Close them... and there are many other games which simply outshine Project Argo (do the same thing better). I have been around for a few years and played competitively, especially in Americas Army 2.8. I know a lot of people who are looking for a game of similar quality and competitive level as that one was. Argo (without the choked arteries) is a shining possibility. With choked arteries... it is like a competitive biking game where all your bikes have training wheels and you cannot take them off. Also, none of what I have described involves snipping a klick out. Argo already limits the AO. The rooms blocked are typically less than 50 meters from the the capture points (that I have seen). Frankly, I don't care if a guy camps a room and tries to snipe me from 50 or 150 out. Counter snipe him or move in and frag him, its not like 150 meters is far / super long range in this game. Now... I don't have to worry about it and that makes the game dull.
  4. Played Clash yesterday, the larger map with objectives that run north to south. The spawn location by the water pier, with shipping containers. I spawned on a container looking across the circle to the water. Once the timer released us to run, i immediately died. Fun game, BTW.
  5. Seddrik

    ARMA 3 Addon Request Thread

    Well... as for the ear plug idea, I wish it was default in the game and you could use it no matter what you played (default game or a mod). (hint hint)
  6. Seddrik

    ARMA 3 Addon Request Thread

    Wasn't there a mod in Arma 2 where you put in ear plugs (in game)? Maybe something like that... heh.
  7. Seddrik

    ARMA 3 Addon Request Thread

    I know what most will say when they read the title... BUT let me explain. I have tinnitus (ring in the ears). I love hearing the normal noises of the game so it is irresistible to turn the game up... but then the fire fight comes and my guns are sooooooooooo loud.... it is painful and I literally hit mute since I don't have time to dial down the volume during a fight. I have already lost some hearing in my left ear because of games like this. So... are there any sound mods the reduce the volume of guns that are close by? I still want to hear them just not so harp and painfully. Realism is great... but this is a game and I want to have fun, not pain. So far the only options are to turn the sound so far down I can't hear anything but the guns when they are point blank... which is not a very good option. Or blast the sound to hear normal things and... suffer terribly when a gun is fired. And yes... I even wear gunshot rated ear plugs while playing to dampen the gunshots. Its not enough to balance it out for me. I've tried looking into existing sound mods... but they just change the sounds, not really softening gunshots. Any help would be appreciated. Been playing Arma for years.
  8. Seddrik

    [TVT/CO-55] Wasteland

    Great mod. Very enjoyable. May have been suggested elsewhere, but heres my 2 cents. 1. Major issue with movable items. You can lock them and unlock them... but players can and do unlock big items and use them as weapons. I had a guy unlock the giant base from undfer me just yesterday... after failing to get in and fight "fair". He was surely delighted at his "brilliance" and "strategy" but it totally ruined it for me. Whats is the point of building for hours & locking only to have it yanked out from under you...? Solution? Adjust the locking system somehow so that bases /bunkers / buildings can't just be unlocked and moved by opponents. Maybe a team or player tag to the lock? Opfor lock, bluefor lock, and individual player lock? I know that may create other issues... but I'd rather have "permanent" buildings to deal with than find myself dropping out of the air when my 2 story building vanishes from under me. 2. Lifespan of a server/game. Seems about 2-4 hours is the average lifespan of a server. By then all vehicles are collected, and theres just wrecks and bodies everywhere. Wrecks need to despawn. Dead bodies need to despawn. And as these clear, make new vehicles randomly spawn. I've seen a very few appear (dunno honestly how many) but not many IMO. Would really make the game more fun for even longer without having to reset the server. Thanks much! Really is an awesome mod!
  9. Yeah, I received a reply and was told to sign the PDF. So... do I just type my name in and convert to a PDF? Or do I need to physically sign a copy of the PDF and fax it/email a pdf copy?
  10. Same as above poster. Sent in email, haven't heard back. Youtube continues to ask for confirmation of every detail, even though I document everything/credit it. Would be great to have a reply and get the liscence sent. Greatly appreciated. Seddrik Frost on YouTube
  11. whew... registration with how many security and humanity checks? never seen so many. : / Almost like u don't want people in. Anywho, bought and dnloaded thru steam the arma 2 combined ops. trying to get the beta 92409 build off of ...arma2.com/beta-patch.php But, the problem I get is that when click any link for a zip file i get t popup that asks me to log in to download form this fto site...? Dunno why I need to loggin, much les how to.. ----- note: ok wierd. Evidently registering for the forum counted as logging in for the ftp.... rather confusing but *shrug* Thot Id post in case osmeone else needed to know.
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