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Dimonbel

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    13
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About Dimonbel

  • Rank
    Private First Class

core_pfieldgroups_3

  • Interests
    OFP\ACWA editing
  • Occupation
    Radio plant "SIGNAL"

Contact Methods

  • Biography
    Locksmith-adjuster
  • Youtube
    /user/RussModTeam
  1. Dimonbel

    Multiple Session Gamemode

    My system is easier
  2. Dimonbel

    Multiple Session Gamemode

    Found it! Now my system stores any weapons and the number of rounds in the cage, as well as the position on the map. It works like a clock, and no FWATCH is not needed
  3. Dimonbel

    Multiple Session Gamemode

    Can you help, the system that you gave me no save rocket-launcher and pistols. There is a demo of SOW2?
  4. Dimonbel

    Multiple Session Gamemode

    I do not understand it all, English is not very easy to me so far given, but your train of thought I understood. I would be better for my project this system. Thank you again. If you need any assistance which will be out there with the models, addons, islands, I will be glad to help.
  5. Dimonbel

    Multiple Session Gamemode

    Thank you, presently on test. But what beside you project, on what subjects? ---------- Post added at 00:05 ---------- Previous post was at 23:48 ---------- In this system something there is. But here is and shortages. But if their correct, will be a bomb))))
  6. Dimonbel

    Multiple Session Gamemode

    Ok if there is, that give reference to am empty the mission , where is simply placed players and all. We it is necessary only conservation of the weapon of the player, his positions and conditions. Nothing else. Rest not it is necessary. System with Editor-name by determination units more flexible, there all possible assign, but also more gravity in work, much motions. Shall In any event is thanked if render aid in decision given question.
  7. Dimonbel

    Multiple Session Gamemode

    We in general did not hear about such system. But, nothing, presently load and shall look ---------- Post added at 11:13 ---------- Previous post was at 10:15 ---------- Beside this systems two shortages: 1) High difficulty use. Big crockhood 2) She does not save the position. Saves and loads the weapon, but about positions forgets. Possible I something not so has looked, but while that conclusion such
  8. Dimonbel

    Multiple Session Gamemode

    It Be Developed small module, resemblance DayZ, not completely copied, since this impossible. But for base is taken exactly idea DayZ. While that module on the most simple scripts and weighs approximately 28 mb. But completely not yet ready. If your system really works, but in this want to believe that is to say sense to do the module at the most short periods. ---------- Post added at 12:29 ---------- Previous post was at 12:06 ---------- The System subject and high poly models not to manage to do. Begins lags. But for the rest scripts marketed system to lifes: Receiving the food, dream, be Planned enter the money system. Zombi will be immortal. For a while they will be killed, but afterwards simply вÑтанут and continues you to search for. This is made to avoid the miscellaneous of the type brake, in accordance with capacity of your computer. In the same way plays begin on plan (the Stage of the active testing) scripts capacity, which will more clearly choose ViewDistance for each computer, coming from given internal test of capacity in OFP. The Models player and зомби take from usual Resistance, yes and weapon too. All capacity to missions most main
  9. Dimonbel

    Multiple Session Gamemode

    But if we this already to примерру in Russia have done, but we come short your systems for full happiness :-) And again try its system to introduce in CTI. Fighting there long, she will there be to place The Small question: System saves, but afterwards reads the data and variable scripts, trigger?
  10. Dimonbel

    Multiple Session Gamemode

    You themselves wrote that system can work in any mission. Or she must be builtin in mission? Ð about ideas, why anew think up the bicycle, adapt something like DAYZ in OFP\ACWA. Think many with this agree
  11. Dimonbel

    Multiple Session Gamemode

    Can I somehow help? And in general needs help?
  12. Dimonbel

    Multiple Session Gamemode

    I not in perfection know the english, since taught more german. Live in Russia If I it is correct has understood, Fwatch needs only on server. But player not without fall his have to play and be loaded. Possible in detail describe the mechanical engineer of its system. Much wanted play in certain resemblance DayZ. More so that in Russia love and is remembered OFP\ACWA and this will be a present furror. If possible, выложи on file exchanger, or project not yet ready?
  13. Dimonbel

    Multiple Session Gamemode

    Clear up for me something. This system works by means of FWATCH only? And she exactly works on network? If yes, that this was sound. I do not know, help this deal or no, but if in network mission in ACWA to the trigger with помошью of the command SAVEGAME then in file USERS\Username\Saved\Mpmission\MissionName\ remain the file with conservation. Truth I do not know as he can be useful
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