mariodu62
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Everything posted by mariodu62
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ARMA 3 INSLimitedAdmin: Anti-Hacking Script
mariodu62 replied to jacob88's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok this is what i've done. it looks like (currentweapon player)need a small sleep. So to check if it could be the issue, instead of using "" in the bannedweapon array, i used "Nothing". And we can play. i don't wait for script done with the client because if i wait for it, the mission don't start. execVM "INSLimitedAdmin\initAH.sqf"; instead of _h = [] execVM "INSLimitedAdmin\initAH.sqf"; waitUntil{scriptDone _h}; -
ARMA 3 INSLimitedAdmin: Anti-Hacking Script
mariodu62 replied to jacob88's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Same issue with weapon... -
it's not auto reveal, put map=0; and you won't see enemy anymore on the map.
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ARMA 3 INSLimitedAdmin: Anti-Hacking Script
mariodu62 replied to jacob88's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I had an issue with btc revive and banned weapon. In fact i suppose that it's because the array is not empty but with "". So each time a guy is killed, the weapon use is "" because we reset the loadout. I'm still checking and testing. -
Any other servers hacked too?
mariodu62 replied to Blue1's topic in ARMA 3 - SERVERS & ADMINISTRATION
because we had hackers 2 weeks ago... They usually inject other mission. But they did a mistake by injected an other mission. (kkz one) I found them, they usually play on teetime warfare. Maybe we can get in touch.. -
Any other servers hacked too?
mariodu62 replied to Blue1's topic in ARMA 3 - SERVERS & ADMINISTRATION
Blue1 are you from KKZ ? -
Ask him on his website or when you are playing on his server.
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it's admin choice...
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Hi, how to connect a HC with this solution ?
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thx but you are still kick off the game if you try to use HC and a client ....
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I know that but what community means ?
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Thanks for not sharing... it's very nice...
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With dev version, the functions "setvehicleinit and process command" are disallowed. So there is a script error with the Tee_Server_CreateTownMarker function when make the object undestroyable. Try this in function server file: //Make Object undestroyable ["{this allowDamage false;}","BIS_fnc_spawn",_object,true] spawn BIS_fnc_MP; //_object setVehicleInit "this allowDamage false;"; //processInitCommands; and this in the function hc //Stellt den HC kalt ["{this allowDamage false;}","BIS_fnc_spawn",player,true] spawn BIS_fnc_MP; player attachTo [base,[0,0,-10]]; btw, the best solution is to make them undestroyable in the mission. PS: those functions will be deleted in the new stable version too so ...
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wich one ??
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Yes .. but we just add some function we like to play with... And we like this mission created by Teetime...
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Hacked by a player with no ID
mariodu62 replied to Richie's topic in ARMA 3 - SERVERS & ADMINISTRATION
hi, Richie Same issue with our servers can you send me private message, we have 2 servers, using console.log and we had the same user connected to the servers. it was the last one and each time, the hack was deployed. So i would like to compare if this could be the same guy. Thanks -
This is a modded one...
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GET/SET Loadout (saves and loads pretty much everything)
mariodu62 replied to aeroson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
tested and working fine... Thank you -
i would like to find the movement like this : AinjPpneMstpSnonWrflDb_grab Thx
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where can i found movement like ...
mariodu62 replied to mariodu62's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Oh thx... sorry for this noob question -
Is there a revive ?
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If you look in the mission file, you can read that it's in the todo.. so ...
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Bullet-Wind Interaction System
mariodu62 replied to zooloo75's topic in ARMA 3 - MISSION EDITING & SCRIPTING
yes the setting are very strong... -
GET/SET Loadout (saves and loads pretty much everything)
mariodu62 replied to aeroson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok i will check... Thanks -
GET/SET Loadout (saves and loads pretty much everything)
mariodu62 replied to aeroson's topic in ARMA 3 - MISSION EDITING & SCRIPTING
an other error... Error in expression <zines, _magazine]; if ( _currentWeapon != "" && _currentMode != "" ) then { _mu> Error position: <!= "" && _currentMode != "" ) then { _mu> Error Generic error in expression File mpmissions\__CUR_MP.Stratis\loadout\fnc_get_loadout.sqf, line 70 Always when i'm in a vehicule...