mariodu62
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Everything posted by mariodu62
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=BTC= Logistic [A3] - BETA
mariodu62 replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i have some issues when i lift the mhq. It always explode after a few distance . -
=BTC= Logistic [A3] - BETA
mariodu62 replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i'm using the 0.14 rc1 version is it ok or should i change it by 0.13 ? -
=BTC= TK punishment script
mariodu62 replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok i will try and see... -
=BTC= TK punishment script
mariodu62 replied to giallustio's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi Giallustio, Is it working with the final game ? -
One mobile is not define at startup. Do you create the mhq or put it with the editor ?
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Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
ok i will try it. thx -
add them in the function mobile respawn : BTC_vehicle_mobile_respawn
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Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
is there any chance that as heightlimit, you put an option to totally delete the old zone. We are using the EOS in PvP capture town and the area is restarted by the size who has captured the town. -
Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
just a question bangabob, As i see in your script, the activated trigger is not delete anymore when the area is clear ? -
Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Maybe Mega is better than 4shar... -
hi, BTC_vehs_mobile_civ_str = []; is missing in the init file. and it looks like _array is not define in r_load and r_change_target. @moon try this and
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Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Tom, search Teetimes Warfare from TB, come and try to look the driver into his eye and see what happen... -
Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
They are not fighting ??? -
local vehicle move problem from addaction in sqf
mariodu62 replied to cds1984's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i did with waypoint. -
Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
you just have to do what i said before guys... if (!triggeractivated _spotFriendlies) then {// Waiting time sleep 120; }; if (!triggeractivated _spotFriendlies ) then {// CACHE SEQUENCE if (_debugHint) then {hint "PLAYER LEAVING EOS ZONE";}; _spotFriendlies setvariable ["Active",false]; if (!_eosCleared) then { _zoneRestart=True; }; _eosActive = false; }; -
Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
there is no problem with stratis... -
Hello, backpack are not removed from ground...
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Arma 3 Headless Client
mariodu62 replied to hellstorm77's topic in ARMA 3 - SERVERS & ADMINISTRATION
i've done it directly in the hc ... -
Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i have this issue since altis... sometimes you can't kill ai ?? -
Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
With the stable version or with the betadev ? -
What is your issue with the respawning mhq vag ?
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Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You just have to create a loop that will check for the time. When the time is reach, delete all the trigger created bys eos, change marker color and restart the eos gear box... -
"canAdd" command doesn't work properly
mariodu62 replied to Domkrat's topic in ARMA 3 - MISSION EDITING & SCRIPTING
cannAdd works perfectly, it's for item... -
Enemy occupation system (eos)
mariodu62 replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Do you mean a restart function when all points are capt ?? -
Blue1 Server - Dedicated Teetime Warfare [reworked]
mariodu62 replied to Blue1's topic in ARMA 3 - USER MISSIONS
In arma2 B.E.C. could stop flood connection... but i don't know with arma 3