Jump to content

JwHs

Member
  • Content Count

    19
  • Joined

  • Last visited

  • Medals

Community Reputation

1 Neutral

About JwHs

  • Rank
    Private First Class
  1. JwHs

    CTF 24 - Anrop Agina Marina

    Thanks for this. I been thinking myself to create a ctf map for some time. With Arma 3 animations CQC should be fun again. Do you mind if I make use of your mission to create a Hexenkessel type of mission? Proper credits would be added.
  2. JwHs

    Development Blog & Reveals

    Pic your playing multplayer game with Obama or didn't happen.
  3. JwHs

    ArmA 3 on Steamworks?

    Any info on future linux version? Too early? Had to ask. :)
  4. I was just thinking about getting the same 3D hardware you're using. I have CPU: i5-3570k GPU: GTX 670 OS: Win7 64-bit So I got the same pc as you have (mostly i guess). I been thinking about getting that glasses too but after reading this thread I would like to know if you have solved your problem with the glasses and if you do think that glasses works good with arma (it is a good investment).
  5. JwHs

    ArmA 3 System Requirements

    670 - 680 Comparison http://www.tomshardware.com/charts/2012-vga-gpgpu/compare,2950.html?prod%5B5553%5D=on∏%5B5629%5D=on I myself got a 670 over 680.
  6. Check this, problem was drivers, it may help you: http://forums.bistudio.com/showthread.php?129694-Display-adapter-does-not-support-format-D24S8-for-X8R8G8B8
  7. JwHs

    CRcti Proman

    It's working for me.
  8. JwHs

    ArmAIII languages

    Portuguese is a romance language, and as Spanish is, Portuguese is derived from Vulgar latin. It may look similar, but Portuguese isn't a variation of Spanish. :)
  9. Will physx make posible to shoot/walk from inside moving vehicles? Will physx improve collision detection and/or help fix clipping issues?
  10. Wow, I thought i would never see those commands. publicVariableServer (run on client) publicVariableClient (run on server) Epic Thanks bis
  11. First read this: http://www.bistudio.com/english/company/developers-blog/85-breaking-the-32-bit-barrier And then, this: http://www.bistudio.com/english/company/developers-blog/91-real-virtuality-going-multicore
  12. JwHs

    Operation E3

    DayZ Standalone game, based on this: http://uk.games.ign.com/articles/122/1224202p1.html What a wild guess... I don't see that one coming. Yet.
×