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BobbyBacala

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About BobbyBacala

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  1. BobbyBacala

    Camera questions

    I see, thanks. Another one: do the commands setCameraInterest work?? I'm trying to make a scene where there 2 units, one close to the camera, the other one is 30m away and I want the camera to focus on the one that is further away. I tried with setCameraInterest but I see no results. Thank you _camera = "camera" camcreate [0,0,0] _camera cameraeffect ["internal", "back"] ;comment "18:30:21"; _camera camPrepareTarget [-58517.43,82171.87,-3742.54]; _camera camPreparePos [527.88,1550.53,1.66]; _camera camPrepareFOV 0.260; _camera camCommitPrepared 0 _camera camPrepareFocus [50,1] _camera camCommitPrepare 0 a2 setCameraInterest 50 a1 setCameraInterest 0
  2. BobbyBacala

    Camera questions

    I read about it, I see that "camera.sqs" use it when I save the position with LMB, I know what "prepare" means in english. But I dont get the diference between campreparetarget and camsettarget? If it "prepares" the target, what does exactly imply??
  3. Hi, What are the camprepare commands for exatcly and what do they do? Like camPrepareTarget, doesn't target, but what are they usefull for? Cheers
  4. Hello, I know how to make a camera follow a unit, but what I really need is to make it follow a unit while updating only one coordinate of that unit. For ex, I want to follow a chopper that is moving accros the map, but I dont want the camera to change the altitude when the chopper does it. Im thinking this _cam = "camera" camcreate [0,0,0]; _cam cameraeffect ["INTERNAL","BACK"]; _cam camsettarget heli; _cam camsetrelpos [0,-15,0]; _cam camcommit 0; _pos = getpos _cam; _cam cameraeffect ["terminate", "back"]; camdestroy _cam; _cam2 = "camera" camcreate [0,0,0]; _cam2 cameraeffect ["INTERNAL","BACK"]; _cam2 camsetpos _pos; _cam2 camcommit 0; while {alive player} do{ _cam2 camsetrelpos [(getpos this select 0),(getpos heli select 1), (getpos this select 2)]; _cam2 camcommit 0; }; but loop doesnt work
  5. BobbyBacala

    Fwatch General Scripting

    I tried to use this animation viewer, but with no luck. When I try to run it "ERROR READING FILE" and this is my firt time trying to run FWATCH, cheers
  6. BobbyBacala

    WW4 Modpack 2.5

    This mod is a work of art, I'm trying to use this mod for a small ofp movie. Got one question, how can I make the AI play custom animations? Like the mover over obstacle animation (shift+s when standing)? Thank you!
  7. Name: Bobby Bacala Soldier name: B. Bacala Age: 25 Language: English Games: Arma 2: Combined Operations Timezone: I'm looking for an European clan, so my timezone is not importnat Location: Romania Mic: Yes Experience: Playing realistic and proper coop games since 1998 Roles preferred: I like to be flexibile, doing one thing all the time gets boring I'm looking for an active european clan, that plays regularly, always as a team with a teamleader, all types of missions (patrol, special forces etc) and has populated Teamspeak server. If you meet the requirments, I will be an active and implicated member. Cheers
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