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RamBoRaideR

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Everything posted by RamBoRaideR

  1. RamBoRaideR

    View Distance Changes Back

    I'm familiar with my unit's server, and the View distance was not set prior to mission launch, i'm mainly awaiting Bates to post his results, thanks alot.
  2. Hi there, i got a problem while playing - i cant change my View distance. or rather more accurately - when i change my view distance it changes, but the second i get in the sights the view distance changes back to 300/400 meters. tested on Fallujah Insurgency Night time (10PM Game time) tried changing the View distance both through the Insurgency "Radio" Controls (at the Map) and at the MCC, none helped. also tried to run without recently downloaded mods, didnt help aswell. Thank you very much!
  3. RamBoRaideR

    View Distance Changes Back

    the Options says 420, since i need to re-set it everytime again, and i dont think i could see to 4000+ meters with fog on, after all it changes back when i get into the sight (Also, it doesnt matter what sight, tried RCO, CCO/ Ironsight, Binocs, Pistol etc.) Running Stable release.
  4. RamBoRaideR

    View Distance Changes Back

    The view distance is set during a multiplayer session, examples to where i set my view distance will be the "Settings" scroll wheel option in Domination, Etc. it did not happen before, and i got no clue what changed since the last time.
  5. http://www.2shared.com/file/QBKejI_H/t_online.html here it is.
  6. Yes i have used the Select Button i didnt test it with other mods yet.
  7. Dear Major_shepard - here's the error i encounter after doing the steps shown at the Wiki, i'll appreaciate help instead of ignorment from your side, Thank you. http://i50.tinypic.com/16i8bbp.png (294 kB)
  8. yea, as i said the .68 cal mod, i cant get the Paintball markers and magazines in.
  9. i tried adding it through there, but i couldnt get it to work with the Custom Paintball mod and custom ammo.
  10. Hi There, i need a Guide on how to add Certain weapon Mods into the LEA (Example will be 68 Cal paintball mod http://www.armaholic.com/page.php?id=13569 so i can run around Paintball guns, Thanks!)
  11. Thank you, i got the Ruck problem fixed, although in game there's only 1 Rifle shown. if you got any information about those rifles, can you elaborate?
  12. Thank you very much mate. another question - whats the diffrence between guns like "M4 M203 CCO" "M4 M203 CCO(ACE)" "M4 M203 CCO F" "M4 M203 CCO UP" "M4 M203 CCO UP F" or "100Rnd. BetaC" and "100Rnd. BetaC(ACE)"? Thanks! ---------- Post added at 09:32 ---------- Previous post was at 07:59 ---------- Also, The Stuff i put in the Ruck arent loaded when entering a dedicated server. am i doing something wrong?
  13. Is there a Tutorial on how to use it? i'm trying to put stuff into my ruck but i cant figure out how.
  14. RamBoRaideR

    Interaction Scripts

    but it does show up on civilians correct? also, is there a way to connect the mode with EOD so if an engineer With THOR discovers an IED instead of setting it he can Defuse it?
  15. RamBoRaideR

    Interaction Scripts

    Hey There Dear Author, My question is : When you search a vehicles and it says you find IEDs or Magazines for example, when you'll get into the Car's gear will the IEDs and Magazines will realy be there, or its just a fake line?
  16. we only get Red balls : http://i45.tinypic.com/2h7f62v.jpg (860 kB) Thanks for the support, we're waiting for an update. ---------- Post added at 19:53 ---------- Previous post was at 19:49 ---------- Also, is there any way to uninstall it correctly? i'm guessing that we're doing something wrong
  17. A. We dont want to see the debugging balls at all. we've put 0 on debugging mode and the balls still showed up, we rebooted the server several times, the balls now appear both when the mod is off and on, is there a way to fix it other then formatting the whole server computer?
  18. Yes, we are using 2.06. ---------- Post added at 12:21 ---------- Previous post was at 12:19 ---------- Also TPW, the problem isnt that the Red balloons are showing up, the problem is that debugging mode wont turn into 0, as the balloons always come up regardless of what we choose over the parameters. ALSO, another problem is that right now, after we installed your mod, when we want to take it off and play without it, the balloons stays over our heads instead of disappearing.
  19. Yes, Appearently they now Randomally Pop up, when me And Johnson tested the new 2.06 the balloons didnt come up, but once another member joined they suddenly popped up. also, they keep on showing up even if the mod is not active on the server. awaiting reply.
  20. Yea Thank you very much TPW, i just double checked and appearently the version over the six updater is 1.01, someone should update it. i updated the TPW AI Suppresion to 2.06 Beta and it works just fine, thanks alot for this awsome mod!
  21. Dear TPW, I wanted to ask if there's a way to fix the Debugging balls mode? i had the Debug on 0, and it keeps having red balls Above everyone, regardless of suppresion. thanks.
  22. Looks like a Portal 2 Anti fall Boots attached to that soldier, is there any way making the jump more realistic? (As, not lifting the guy up a meter and a half up in the air?) Thanks alot. also, i'd suggest you put the realistic jump as default, and notify us if you edited all those awsome Member's notes (such as making the animation global and such.) Thank you!
  23. I'm abit confused, in the main page you're saying its a Gulf war mod, featuring Iraq Saudi Arabia US and such, but in the last pages you're showing some IDF MBTs. could you Edit the main page to clarify it for me? how do they relate, whats their Stand, etc? thank you very much.
  24. RamBoRaideR

    MCC Sandbox - The Mod

    Then how come when the server was running MCC without the Access Module Players without it could get in and play regularly?
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