Hi guys,
I've come across an issue with Beta 3, which I'm not sure if I saw in Beta 2 or not.
When the enemy carrier attacks one of your islands you seem to be notified as soon as the enemy sets sail. If you're nearby you can be there before the enemy arrives and drive him away or destroy him if that isn't a game ending action for you. The issue I have is that in either scenario the island will remain in the "locked" state indicating it is under attack until a new island is attacked or indefinitely if the enemy is destroyed.
The locked state means you can't change the island type without destroying the command centre and replacing it. The act of destroying the command centre doesn't reset the island either as I have tried that.
I've logged this under http://www.carriercommand.com/feedback/view.php?id=620 but I wondered if anyone else has seen this or can reproduce it.
Cheers,
Silencer.