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SkullLegs

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About SkullLegs

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  1. SkullLegs

    OA Mission E04: Jackal

    HALO jump directly between the tanks. They never seem to notice, but go prone/lay down quickly. Sometimes that one dude starts to follow me. :-D It's one of the few good singleplayer missions and the best that was in all Games, from OFP to Arma2.
  2. SkullLegs

    USS Nimitz

    You could place a "Maintenance Area" from Ikars F-14 Tomcat on the deck. I believe something similar was done in the "Carrier Landing Training" Mission, that comes with v 1.6 of Ikars Tomcat. You can still use all the Nimitz Maintenance features. But this "Maintenance Area" was cleverly put at the end of the landing strip. You stop there (if you dont miss the wires and bolt) are repaired (good for me - damaged gear) and can roll right over to the Catapult again. :-D
  3. SkullLegs

    Ikar's F-14 Tomcat v1.6

    Heya Guys, I am completely new here and love the F14 Tomcat and the USS Nimitz. Since I started playing around with the basics of editing and scripting, can you tell me how I can script animate the gear down at a certain waypoint/ trigger? I want to force-land an AI tomcat on the carrier. I get it down to a flightheigt of 18 and a slow speed, but i cant lower the gear (let alone the tailhook). And YES, I've searched two full nights now, multiple keywords. But I can't find what I am looking for. I read Ikars F-14 uses the standard BIS landing gear. What is the animation for that. How can I find out how unit animations are set up? @JDog - YOU THE MAN! I saw a youtube vid of your arrestor test. How did u script the ai plane to force-land on the carrier and quote: almost break its gear ???? Sincerely, Lucas
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