R33GoNe
Member-
Content Count
37 -
Joined
-
Last visited
-
Medals
-
Medals
Everything posted by R33GoNe
-
Basic vehicle controls
R33GoNe replied to RyderSpearmann's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
me too, more so with the second version of the beta -
Yes you will get an email for any updates on the beta
-
Long Distance Communications Pod
R33GoNe replied to dccarrier's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
This is being implemented from what i have read.....and i agree it would be nice to have a long range comms pod and fuel tank.....sure consoles would be limited to only 1 island unpacking but i don't see why we cant have it for the PC.....i would happily pay a premium for more features. Please don't limit the PC version because of consoles. -
Petition to make Mantas more like VTOL jets
R33GoNe replied to evilc1's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
they are fine as they are, you do take a fuel hit as when carrying a walrus it does cause drag which in turn take longer to move thus using more fuel. -
Gameplay fix: Re-visiting old islands?
R33GoNe replied to nww02's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
There are some damn good ideas there sir...or ma'am as you said "little bonus that she needs" -
NVIDIA ISSUES / Beta is Broken...
R33GoNe replied to LubeStar's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
As above but using the beta drivers....all good here -
Carrier Command Guide/Manual?
R33GoNe replied to Picard's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
What he said^^^^ Unfortunately the key remapping does not work in the beta. -
Thanks for the Update
R33GoNe replied to scareya's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Was in the first beta. anyone finding the manta control a bit too twitchy now? -
Thanks for the Update
R33GoNe replied to scareya's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Some welcome changes and fixes, keep up the good work BIS off for some more testing -
Bugs and suggestions
R33GoNe replied to Ramillies's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Read the post above yours and do that :-D -
Time for a new Beta...?
R33GoNe replied to Appogee's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
The feedback site is a different user/login system so you need to create an account for that site -
The problem with Multi Player...
R33GoNe replied to TaktiX's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Exactly there are many mp games that take a long time and require saves F1 2011 co-op, settlers to name a few. -
Videos from carrier command gaea mission beta
R33GoNe replied to Darkreaver1980's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Nice vid gazzareth @sav112g i am hoping to do more when i get time :cool: -
Question About Defeating Enemy Carrier
R33GoNe replied to Bandus's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
I usually deploy all my units and then move them back a bit, then take control of my plasma gun and take out its turrets then hammer at its engines as it starts running, I will either let it run or fly low and fast with a manta to take out it's engines. Im currently playing on 2 notches above the default. -
Mouse lag, FPS problem and system requirements
R33GoNe replied to adamsolo's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
The framerate is not capped to 30....i run at 60FPS(Vsync capped) but could untick the Vsync to get higher framerates, my guess would be that the framerate="30" you mention is there for the console release as i think thats what consoles get capped at? -
Walrus should be able to knock over tree like in ArmA
R33GoNe replied to xman1's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
I agree they should be able to burn and they should at least be able to be knocked over when you fly a manta into them by accident, not that I have done that............honest -
What do you think of the Carrier control method?
R33GoNe replied to javelin10's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
the only thing i have found is the left and right when going backwards are not as you would expect IE they are reversed -
Check the web page, they have put up a pic of what is what for the map
-
Videos from carrier command gaea mission beta
R33GoNe replied to Darkreaver1980's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Request granted :cool: and yes it does seem that way although i have not tried it above the default settings yet Not the best tactics as i just rushed in, although i had taken out its plasma gun first. For some reason it had an issues with the 1080p, said i removed it but i didn`t so im uploading a 720p now -
Requests for new functions / keybinds
R33GoNe replied to b0x0x's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
Exactly this........and lol -
Research: erlenmeyer flask
R33GoNe replied to Wh1sper's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
That does make more sense than what I previously wrote, I have seen on the vehicle equip screen symbols for snow ect it might have even said upgrades but I can't remember ATM -
Research: erlenmeyer flask
R33GoNe replied to Wh1sper's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
I believe this will be part of the full game, as in when you first start you will need to research before you can buy better weapons ect. I have had this when taking over a enemy island and it just said I already have the technology or something similar as everything is available bar the hammerhead. Using f to activate it worked for me but it may well be different when you already own the island. -
Videos from carrier command gaea mission beta
R33GoNe replied to Darkreaver1980's topic in CARRIER COMMAND: GAEA MISSION - GENERAL
Tbh I had the ai strength on low so it was not a fair fight,on standard settings it's a different story -
How many Units in Beta per carrier?
R33GoNe replied to shloo's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
after reading that all i can hear is "VEHICULAR MANSLAUGHTER" -
Requests for new functions / keybinds
R33GoNe replied to b0x0x's topic in CARRIER COMMAND: GAEA MISSION - P&C BETA
i agree this would be a great feature ctl+1 to assign group 1 ect It would be nice to be able to launch a flare or missing without having to cylce through the weapons