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Rh1985

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About Rh1985

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  1. Tried this one: _null = [] spawn { while {true} do {{_x doMove (getPos player)} foreach units Hunters; sleep 5; }; }; And it worked! thanks a lot =) Also the spawned idea is great because i was toying around with spawning units and now i know how to make those hunt for my blood as well,!
  2. Hello all, i've recently aquired Arma 2 and tried to make some levels for me and some friends. I've learned a lot on this and other forums but there are some things that i cant get to work right. I'm making a simple level where the goal is to fight and run from various enemies. What i want for now is a working trigger that sends a group to the player position if i get that working i can experiment futher :) This is the on act line from my trigger, for now it goes active when there are no blufor at the trigger (just so it always triggers) _null = [] spawn { while {true} do { (leader Hunters) domove (getPos Player); sleep 5; }; }; The group hunters consists of an officer and 4 rifleman (that i've grouped with a blue line to the officer) The officer has in his init line Hunters = group this; What does it do: Only the officer moves to the player npc and engages him in combat. his group mates just stand around in wedge formation. Can anyone tell me where i went wrong? I'm really on a basic level and i mostly use the forums / video tutorials to find the hard to do things like respawn scrips and paradrop scripts.
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