Jump to content

sion

Member
  • Content Count

    35
  • Joined

  • Last visited

  • Medals

Everything posted by sion

  1. sion

    UPSMON Updated to ArmaIII

    maybe u didnt see earlier posts, but it seems that something essential is broken in UPSMON if you attack an UPSMON Squad other ones wont come to help. even if they sre in the same zone and just 50 meters away they keep patroling in safe mode while the other squad is in fight and getting defeated... any idea what might be wrong? no script errors are shown
  2. sion

    UPSMON Updated to ArmaIII

    Hey cool :) Is it possible to Check the issue baton1990 Posted? Units within same area or within radiosharedistance doesnt share enemies Position.. Even if u attack One group another One just 50 meters away stays in safemode and paztrols ... Amy idea what might be wrong?
  3. sion

    UPSMON Updated to ArmaIII

    Yeah i know just wanted to tell u so you can update DL Link so new users have the complet pac ;)
  4. sion

    UPSMON Updated to ArmaIII

    Is there a new folderpath for setting the MarkerAlpha to 0? In the newer versions the folder "!R" is missing.
  5. this = "test_EmptyObjectForSmoke" createVehicle position this; Try this
  6. There is also an object for smoke only like test_EmptyObjectForFireBig. Don't know the name now... use config Browser. Maybe it is test_EmptyObjectForSmokeBig
  7. sion

    UPSMON Updated to ArmaIII

    working now again :) thx a lot keep up the great work! im really impressed how fast u fix those problems and always are helping :) thx !!!!
  8. sion

    UPSMON Updated to ArmaIII

    just found out something interesting... patched nack to version 6.0.6.5.7 from 29th January reinforcement: is working and no script error with dead upsmon units (no delete: and no eventhandler used just the same code like i posted u before with the mission link)
  9. sion

    UPSMON Updated to ArmaIII

    of course i only want them to be deleted when killed... so i used eventhandler {_x addEventHandler ["killed", "_x setvariable [""UPS_Deletegroup"",true]"]} foreach units _grp1; still Script error few seconds after they are killed btw: "reinforcement:" also seems not to work anymore
  10. sion

    UPSMON Updated to ArmaIII

    not quite sure where to use it .... for "_x" from 1 to 5 do { _type = ["small"] call BIS_fnc_selectRandom; _grp_array = [_type] call fnc_random_grp_o_fia; _grp1 = [getMarkerPos _pos, _side, _grp_array] call BIS_fnc_spawnGroup; if (_no_nvg) then {{_x unassignItem "NVGoggles_OPFOR"; _x removeItem "NVGoggles_OPFOR";} foreach units _grp1;}; if (_no_helmet) then {{removeHeadgear _x;} foreach units _grp1;}; _grp1 setBehaviour "SAFE"; nul=[leader _grp1,_pos,"random","spawned","nofollow"] execVM "scripts\upsmon.sqf"; [color="#FF0000"]{_x setvariable ["UPS_Deletegroup",true];} foreach units _grp1;[/color] }; if i use it there they will be deleted just after beeing spawned...
  11. sion

    UPSMON Updated to ArmaIII

    https://dl.dropboxusercontent.com/u/75663989/ARMA%203%20Missionen/%5BTSS%5D_Co08_IronDragon_1v0.Altis.rar
  12. sion

    UPSMON Updated to ArmaIII

    when i use the new common and AZE folders upsmon doesent seem to work at all File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 214 Error in expression <live members %1 %2 %3",_grpidx,typename _npc,typeof _npc, count units _npc]}; > Error position: <_npc,typeof _npc, count units _npc]}; > Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 247 Error in expression <j] call MON_getleader; }; }; if (!(_npc iskindof "Man")) then { if (!isnul> Error position: <_npc iskindof "Man")) then { if (!isnul> Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 232 "UPSMON - npc [O Alpha 2-2:1] - typename [OBJECT] - typeof [O_G_Soldier_TL_F] - units [[O Alpha 2-2:1,O Alpha 2-2:2]]" Error in expression <_npc = ( [_npc,units (group _npc)] call MON_getleader ); } else { _vehicles = [> Error position: <MON_getleader ); } else { _vehicles = [> Error Undefined variable in expression: mon_getleader File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 214 Error in expression <live members %1 %2 %3",_grpidx,typename _npc,typeof _npc, count units _npc]}; > Error position: <_npc,typeof _npc, count units _npc]}; > Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 247 Error in expression <j] call MON_getleader; }; }; if (!(_npc iskindof "Man")) then { if (!isnul> Error position: <_npc iskindof "Man")) then { if (!isnul> Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 232 "UPSMON - npc [O Alpha 4-1:1] - typename [OBJECT] - typeof [O_G_Soldier_TL_F] - units [[O Alpha 4-1:1,O Alpha 4-1:2]]" Error in expression <_npc = ( [_npc,units (group _npc)] call MON_getleader ); } else { _vehicles = [> Error position: <MON_getleader ); } else { _vehicles = [> Error Undefined variable in expression: mon_getleader File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 214 Error in expression <live members %1 %2 %3",_grpidx,typename _npc,typeof _npc, count units _npc]}; > Error position: <_npc,typeof _npc, count units _npc]}; > Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 247 Error in expression <j] call MON_getleader; }; }; if (!(_npc iskindof "Man")) then { if (!isnul> Error position: <_npc iskindof "Man")) then { if (!isnul> Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 232 "UPSMON - npc [O Alpha 4-2:1] - typename [OBJECT] - typeof [O_G_Soldier_TL_F] - units [[O Alpha 4-2:1,O Alpha 4-2:2]]" Error in expression <_npc = ( [_npc,units (group _npc)] call MON_getleader ); } else { _vehicles = [> Error position: <MON_getleader ); } else { _vehicles = [> Error Undefined variable in expression: mon_getleader File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 214 Error in expression <live members %1 %2 %3",_grpidx,typename _npc,typeof _npc, count units _npc]}; > Error position: <_npc,typeof _npc, count units _npc]}; > Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 247 Error in expression <j] call MON_getleader; }; }; if (!(_npc iskindof "Man")) then { if (!isnul> Error position: <_npc iskindof "Man")) then { if (!isnul> Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 232 "UPSMON - npc [O Alpha 4-3:1] - typename [OBJECT] - typeof [O_G_Soldier_TL_F] - units [[O Alpha 4-3:1,O Alpha 4-3:2,O Alpha 4-3:3,O Alpha 4-3:4]]" Error in expression <_npc = ( [_npc,units (group _npc)] call MON_getleader ); } else { _vehicles = [> Error position: <MON_getleader ); } else { _vehicles = [> Error Undefined variable in expression: mon_getleader File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 214 Error in expression <live members %1 %2 %3",_grpidx,typename _npc,typeof _npc, count units _npc]}; > Error position: <_npc,typeof _npc, count units _npc]}; > Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 247 Error in expression <j] call MON_getleader; }; }; if (!(_npc iskindof "Man")) then { if (!isnul> Error position: <_npc iskindof "Man")) then { if (!isnul> Error Undefined variable in expression: _npc File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 232 "UPSMON - npc [O Alpha 1-3:1] - typename [OBJECT] - typeof [O_G_Soldier_TL_F] - units [[O Alpha 1-3:1,O Alpha 1-3:2,O Alpha 1-3:3,O Alpha 1-3:4]]" Error in expression <_npc = ( [_npc,units (group _npc)] call MON_getleader ); } else { _vehicles = [> Error position: <MON_getleader ); } else { _vehicles = [> Error Undefined variable in expression: mon_getleader File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\upsmon.sqf, line 214 Error in expression <live members %1 %2 %3",_grpidx,typename _npc,typeof _npc, count units _npc]}; > Error position: <_npc,typeof _npc, count units _npc]}; > Error Undefined variable in expression: _npc with not using them just the one wich are in UPSMON Folder i still get the remove issue posted above
  13. sion

    UPSMON Updated to ArmaIII

    Hi there Got another Issue After killing some UPSMON Guys this scripterror occurs repeadetly Error in expression <_membertypes = nil; _UCthis = nil; if (_removeunit) then { {Deletevehicle _x} > Error position: <_removeunit) then { {Deletevehicle _x} > Error Undefined variable in expression: _removeunit File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\UPSMON\modules\UPS_respawn.sqf, line 140 "KRON_Arti: [[]]" Protocol bin\config.bin/RadioProtocolGRE/: Missing word allGroup Protocol bin\config.bin/RadioProtocolGRE/: Missing word allGroup "KRON_Arti: [[]]" Protocol bin\config.bin/RadioProtocolGRE/: Missing word allGroup WARNING: Function 'name' - Militidas Melidoni is dead Protocol bin\config.bin/RadioProtocolGRE/: Missing word allGroup WARNING: Function 'name' - Vangelis Manetta is dead Error in expression <_membertypes = nil; _UCthis = nil; if (_removeunit) then { {Deletevehicle _x} > Error position: <_removeunit) then { {Deletevehicle _x} > Error Undefined variable in expression: _removeunit File C:\Users\Martin\Documents\Arma 3 - Other Profiles\sion%2e\missions\[TSS]_Co08_IronDragon_1v0.Altis\scripts\UPSMON\modules\UPS_respawn.sqf, line 140 "KRON_Arti: [[]]"
  14. sion

    UPSMON Updated to ArmaIII

    ah ok so only works with default thx a lot
  15. sion

    UPSMON Updated to ArmaIII

    set to unlocked ... still doesnt seem to work? did it work for you?
  16. sion

    UPSMON Updated to ArmaIII

    Here is the mission :)
  17. sion

    UPSMON Updated to ArmaIII

    no more script errors, but not working :( Debug says that they are called for reinforcement, but they dont moce there
  18. sion

    UPSMON Updated to ArmaIII

    Then i get even more Errors :( Error in expression <s] != "[0,0]") then { if (([_currpos,_fixedtargetpos] call KRON_distancePosSq> Error position: <_fixedtargetpos] call KRON_distancePosSq> Error Undefined variable in expression: _fixedtargetpos Error in expression < _pursue=false; }; if (format ["%1",_fixedtargetPos] != "[0,0]") then { i> Error position: <_fixedtargetPos] != "[0,0]") then { i> Error Undefined variable in expression: _fixedtargetpos Error in expression <etPos] !="[0,0]") then { _targetPos = _fixedtargetPos; _targettext ="Reinforce> Error position: <_fixedtargetPos; _targettext ="Reinforce> Error Undefined variable in expression: _fixedtargetpos Error in expression < 0; _wptype = "MOVE"; if (format ["%1",_fixedtargetPos] !="[0,0]") then { _ta> Error position: <_fixedtargetPos] !="[0,0]") then { _ta> Error Undefined variable in expression: _fixedtargetpos Error in expression <ier,!_noveh]}; if ((!_gothit && ( _targetdist >= ( KRON_UPS_searchVehicled> Error position: <_targetdist >= ( KRON_UPS_searchVehicled> Error Undefined variable in expression: _targetdist Error in expression <les = false; _targetdist = [_currPos,_targetPos] call KRON_distancePosSqr; > Error position: <_targetPos] call KRON_distancePosSqr; > Error Undefined variable in expression: _targetpos Error in expression <; }; }; if ((!_gothit && _targetdist >= (_closeenough * 1.5)) && > Error position: <_targetdist >= (_closeenough * 1.5)) && > Error Undefined variable in expression: _targetdist Error in expression < }; KRON_targetsPos set [_grpid,_targetPos]; }; }; if (_in> Error position: <_targetPos]; }; }; if (_in> Error Undefined variable in expression: _targetpos Error in expression <s] != "[0,0]") then { if (([_currpos,_fixedtargetpos] call KRON_distancePosSq> Error position: <_fixedtargetpos] call KRON_distancePosSq> Error Undefined variable in expression: _fixedtargetpos Error in expression < _pursue=false; }; if (format ["%1",_fixedtargetPos] != "[0,0]") then { i> Error position: <_fixedtargetPos] != "[0,0]") then { i> Error Undefined variable in expression: _fixedtargetpos Error in expression <etPos] !="[0,0]") then { _targetPos = _fixedtargetPos; _targettext ="Reinforce> Error position: <_fixedtargetPos; _targettext ="Reinforce> Error Undefined variable in expression: _fixedtargetpos Error in expression < 0; _wptype = "MOVE"; if (format ["%1",_fixedtargetPos] !="[0,0]") then { _ta> Error position: <_fixedtargetPos] !="[0,0]") then { _ta> Error Undefined variable in expression: _fixedtargetpos "[15411.1,15882.9,0.214345]|_bld=Land_i_Shed_Ind_F | O Bravo 1-3:2 | O_Soldier_AR_F" Error in expression <ier,!_noveh]}; if ((!_gothit && ( _targetdist >= ( KRON_UPS_searchVehicled> Error position: <_targetdist >= ( KRON_UPS_searchVehicled> Error Undefined variable in expression: _targetdist Error in expression <les = false; _targetdist = [_currPos,_targetPos] call KRON_distancePosSqr; > Error position: <_targetPos] call KRON_distancePosSqr; > Error Undefined variable in expression: _targetpos Error in expression <; }; }; if ((!_gothit && _targetdist >= (_closeenough * 1.5)) && > Error position: <_targetdist >= (_closeenough * 1.5)) && > Error Undefined variable in expression: _targetdist Error in expression < }; KRON_targetsPos set [_grpid,_targetPos]; }; }; if (_in> Error position: <_targetPos]; }; }; if (_in> Error Undefined variable in expression: _targetpos "KRON_Arti: [[]]" Road not found Error in expression <n = "COLUMN"; _targetdist = [_currPos,_targetPos] call KRON_distancePosSqr; > Error position: <_targetPos] call KRON_distancePosSqr; > Error Undefined variable in expression: _targetpos Error in expression <rpidx, _timeontarget]}; }; _lastpos = _targetPos; _lastcurrpos = _currpos; I> Error position: <_targetPos; _lastcurrpos = _currpos; I> Error Undefined variable in expression: _targetpos Error in expression <n = "COLUMN"; _targetdist = [_currPos,_targetPos] call KRON_distancePosSqr; > Error position: <_targetPos] call KRON_distancePosSqr; > Error Undefined variable in expression: _targetpos Error in expression <rpidx, _timeontarget]}; }; _lastpos = _targetPos; _lastcurrpos = _currpos; I> Error position: <_targetPos; _lastcurrpos = _currpos; I> Error Undefined variable in expression: _targetpos Road not found
  19. sion

    UPSMON Updated to ArmaIII

    Hello Guys. I want to use the reinforcement: module but it doesnt seem to work .... every time when the units should start to help out at a specific position i get the follwing scripterror: Error in expression < _pursue=false; }; if (format ["%1",_fixedtargetPos] != "[0,0]") then { i> Error position: <_fixedtargetPos] != "[0,0]") then { i> Error Undefined variable in expression: _fixedtargetpos hope somebody knows the issue .... I set KRON_UPS_reinforcement1 = true; by trigger at the Start of the mission i have following in the init.sqf: KRON_UPS_reinforcement1 = false; KRON_UPS_reinforcement1_pos = getMarkerPos "area1"; and thats the way i spawn the units wich should reinforce: _side = [EAST] call CBA_fnc_createCenter; _pos = "area4"; _no_nvg = false; _no_helmet = true; for "_x" from 1 to 3 do { _type = ["Sec","FT","big"] call BIS_fnc_selectRandom; _grp_array = [_type] call fnc_random_grp_csat; _grp1 = [getMarkerPos _pos, EAST, _grp_array] call BIS_fnc_spawnGroup; if (_no_nvg) then {{_x unassignItem "NVGoggles_OPFOR"; _x removeItem "NVGoggles_OPFOR"; _x addPrimaryWeaponItem "acc_flashlight";} foreach units _grp1;}; if (_no_helmet) then {{removeHeadgear _x;} foreach units _grp1;}; nul=[leader _grp1,_pos,"random","spawned","fortify","reinforcement:",1] execVM "scripts\upsmon.sqf"; };
  20. Hello guys I have a small problem and hope u guys can help me solving it... Im writing a script wich spawns an evac Helicopter and waits at evac position until an action in action menu is activated. everything is working but the action wont be removed. The script should work on MP Here is the Script: fnc_startorder= { private ["evac_heli"]; evac_heli = _this select 0; startorder = evac_heli addAction ["<t color='#FF0000'>Heli abheben lassen</t>", {start_ok = true; publicVariable "start_ok";}]; }; fnc_startorder_remove= { player removeAction startorder; }; if (!isServer) exitWith {}; _spawnPos = getmarkerpos "evac_spawn"; _evac_pos = getPos evac_zone; _evac_pos2 = getmarkerpos "evac_end"; start_ok = false; //Spawn Heli _heli = [_spawnPos, 180, "B_HELI_TRANSPORT_01_CAMO_F", WEST] call bis_fnc_spawnvehicle; heli_obj = _heli select 0; _heli_grp = _heli select 2; //Waypoint zu EvacZone _waypoint1 = _heli_grp addWaypoint [ _evac_pos, 12]; _waypoint1 setWayPointBehaviour "CARELESS"; _waypoint1 setWayPointSpeed "NORMAL"; _waypoint1 setWayPointType "LOAD"; _waypoint1 setWayPointCombatMode "WHITE"; _waypoint1 setWaypointStatements ["true","heli_obj land ""GET IN"";"]; [[heli_obj],"fnc_startorder",true,true] spawn BIS_fnc_MP; waitUntil {start_ok}; [[],"fnc_startorder_remove",true,true] spawn BIS_fnc_MP; _waypoint2 = _heli_grp addWaypoint [_evac_pos2, 12]; _waypoint2 setWayPointBehaviour "CARELESS"; _waypoint2 setWayPointSpeed "NORMAL"; _waypoint2 setWayPointType "MOVE"; _waypoint2 setWayPointCombatMode "WHITE";
  21. Hi guys I'm editing Bons TFOR mission (got permission earlier) and now i have to edit one of his scripts. His Loadout preset script. I'm making TFOR ACE missions only and his Preset script only works with OA backpack system, so i wanna change it and make it compatible with the ACE Backpack System How the Script works: You as player go to an Object (in this case Backpack Heap) and get the Action "get Equipment Preset". A dialog opens and you can choose between different presets and get it after you selected one. works fine so far :) even editing new presets is no problem! Works also with just recruited AI Units (also a script by bon). The only problem i have is that the items (Magazines, Grenades, Satchels, etc ...) i want to add to an Backpack (ACE Backpack System) aren't in the backpack .... Hopefully someone can help me example of Preset bon_equip.sqf <-- must be edited (dont know how...)
  22. hmmm could some one tell me why those two attemps doesnt work? _g36, _stanag, etc ... are working arrays ....
  23. hi guys hope someone can help me i want to make a script, that makes a ai spotter in your group able to tell u (via chat) the range to the point wich you (as sniper) are actual looking at (e.g. with the scope of ur sniper rifle). Until know i found that script: This one is working "ok", but with "cursortarget" u only get ranges for objects (Houses, Units etc ....) But if u are pointing just somewhere else (grass, trees, plants etc) u dont get an value... so i need an alternative to "cursortarget". I need something that works like the rangefinder wich gives u all ranges and not only those of objects. anybody got an idea? aimpos or vectorDir doesnt work or i maybe used them wrong? pls post every idea you might have :) thanks
  24. thx but i think the first one is better ;) In the mission (coop) u can recruit units (e.g. u spawn as sniper and can recruit units to your group) thats why the spotter (ai) has no name and i guess this function wouldnt work :) but now i have a new problem the ranging itself is working quite well but it is working all the time (u can ask for range without conditions) dont know how to add a condition i want that u only can ask for range if u are a sniper and a friendly spotter is near (40m or less) both alive of course :) maybe someone could help me here? thats the init yet:
×