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Everything posted by jacknorrisuk
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Bad. Ass. I'm sold. Cheers for sharing the pics of your adventures. Definitely my cuppa' tea.
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Battlefield 1942 is now FREE on Origin
jacknorrisuk replied to jblackrupert's topic in OFFTOPIC - Games & Gaming
Battlefield 1942 is one of my favourite games of all time. Easily my favourite Battlefield game; I've no time at all for any of the others. Who needs ranks and squads? Just jump in. Create your own Commando-Comic stories on those beautiful 64-player El Alamein servers. -
Taviana Island for ArmA 2!
jacknorrisuk replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ha, pretty sure it is...I've had some epic drag races on that bridge! Congrats on the release, I've already spent a good 50+ hours of gameplay on the beta releases, so this is gonna be badass. Thanks!! -
Battlefield 1942 is now FREE on Origin
jacknorrisuk replied to jblackrupert's topic in OFFTOPIC - Games & Gaming
...Almost like Steam then... -
Arma 3 is not going far enough with Technology
jacknorrisuk replied to instagoat's topic in ARMA 3 - GENERAL
I do think this is set ambitiously far in the future, but I am very appreciative of the modest technology. Just look at Blops 2: set much nearer the present day and with totally stupid AT-AT Walkers plodding around town. Seeing as the game is set in a fairly degraded and isolated location, there should only be hints of the latest technology. Just go visit some little mountain village and tell me that augmented reality and 3D printers are just spewing out of the windows! BI don't even need to design a futuristic civilian car...if they just take a 2012 design and make it look old and rusty, i'd believe it would be parked outside a farmhouse in 20 years time. And who knows, BI have probably added lots of new technologies that they don't want to reveal yet. Probably things that won't even be revealed until halfway through the game. -
I love the word Chedaki. It just sounds so awesome when they say it.
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New VR Headest actually looks viable for average gamers
jacknorrisuk replied to BobcatBob's topic in OFFTOPIC - Games & Gaming
This takes HMD gaming to another level... -
Schwemlitz, Germany WIP
jacknorrisuk replied to WA Lancer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Lookin' great, can't wait. -
WW1 Mod - ArmA 2 CO
jacknorrisuk replied to hetsar's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This is great stuff and I'd simply like to put my voice on here to say that I'm very much looking forward to any releases from this mod. I'm a bit of a WW1 fan myself, and have been working on sprites for a 2D WW1 game lately. http://i.imgur.com/uLNBK.gif I don't think they will translate to Arma very well though! -
The Undead Mod
jacknorrisuk replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That's all well and good, but I have to admit, one of my favourite things about Charon's zombie apocalypse is discovering a town absolutely littered with dead bodies, burnt out cars and debris. What the hell did I miss here...? Some of these calm moments speak volumes more than the actual combat scenes... -
Exciting new developments for the electeric car!
jacknorrisuk replied to BobcatBob's topic in OFFTOPIC
I agree. I think what we've got coming up with Tesla is an Apple-style ability to repackage existing technology as something darn sexy. Electric car technology has been around pretty much since Victorian times, but...they didn't have the business sense and they weren't as badass as this! It's a bit like stereoscopic 3D (but hopefully with much more future potential), which is a totally Victorian technology that was exploited and reinvented by Mr Cameron. -
The Undead Mod
jacknorrisuk replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I was doing some undeadding the other night, and remembered how much I enjoy hearing the radio message from a soldier on your side turning into a zombie. It really is quite creepy when you get like 10 in a row... So I was thinking. If you had access to some good voice recording, and can trigger radio messages from other certain events, could you implement more of these? It would be awesome if, as soon as a soldier is infected, he has a chance of saying on the radio, 'Holy shit, one of these crazy guys just took a chunk out of my arm!' And a few other variations...some could be generic but tactical-sounding - 'We're got an unknown threat down here, requesting support from other available units...' And the 'turning' moment can have variations too...perhaps a desperate scream, and a sleepy-sounding drunky moan... Maybe even, after a while, some morale-destroying messages from surviving soldiers who have had most of their teammates noshed (not sure how you'd detect that), exclaiming 'We're all gonna die! We've gotta get out of here!' etc. It makes no difference to actual gameplay, but it would add a ton more outbreak-beginning fear and atmosphere... -
Fantastic film! Really brings back the memories...you got the animations perfect! MOAR LIKE THIS! I think I'll just ditch making animations and go filming in the woods instead...
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Anyone else still playing old/retro games?
jacknorrisuk replied to berghoff's topic in OFFTOPIC - Games & Gaming
DANG! That's a tasty lineup right there. These were all favorites of mine, especially Duke 3D. Okay, so I was only 7 when it came out, but my dad still let me play it! -
The Undead Mod
jacknorrisuk replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Okay, fine, Charon. FINE. You seem to have a perfectly good response to everything we throw at you. Just, carry on. (xxx) -
Source Filmmaker & ARMA ?
jacknorrisuk replied to gareththomasnz's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
I think perhaps an answer closer to the interaction you wanted, would be for me to tell you that Source is a totally different engine, with a completely different way of working, including a strong emphasis on physics and only featuring content from...well, Half-Life spin-offs, and thus would never work with Arma - and even if by some incredible miracle it did work, no one would be particularly interested anyway, because Arma fans who want to make films are clever enough to make amazing videos using the game itself, and don't need to rely on highly accessible software that rarely produces anything more than surreal Team-Fortress-My Little Pony clips. -
The Undead Mod
jacknorrisuk replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
AMAZING! Can't wait to see that. BUT...let us spare a thought for our undead friends...will they be smart enough to stand a chance against such a clever clogg human resistance!? Will you be giving them enough of an AI makeover to remain a serious threat? If our humans can get in a vehicle, flee, and remain in said vehicle - zombies will have to be able to swarm and infect/destroy ordinary vehicles with ease... And if civilians can arm themselves, the zombies will have to have some sharp pathfinding and quick attack to prevent them all being mowed down... Maybe the infection system could be more intermingled with your fleeing civilian idea. I would LOVE to see civilians that get infected, and THEN flee to another town by car, only to get out, go meet their buddies, and then...you know the rest. -
The Undead Mod
jacknorrisuk replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Was playing around with zombies last night, and tried playing as Humvee MG gunner position with AI driver. Interestingly, I noticed that when zombies surround and attack the vehicle, my character shakes and wobbles around on his axis a bit (as possible per Operation Arrowhead's vehicle-riding g-force effect) - it actually looks quite good and makes it harder to shoot, as if the zombies are reaching up and pulling you about. Not sure why it happens, it might be because the driver is getting confused and can't decide where to drive. Anyone else get this, or just me? -
After several incidents in my recent mission editor sessions: http://memegenerator.net/instance/25233570
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EA Makes Command & Conquer: Generals 2 Free
jacknorrisuk replied to vuckotadic's topic in OFFTOPIC - Games & Gaming
I dunno...instead of Arma 4, we could get, 'The Armed Assault'... -
Voice Command software you are using for arma2
jacknorrisuk replied to gunso's topic in ARMA 2 & OA - GENERAL
Same here. I use default Windows speech recognition, with someone's Glovepie script. Of course, I rewrote some of the phrases to fit better what I would actually say in that particular situation. -
New VR Headest actually looks viable for average gamers
jacknorrisuk replied to BobcatBob's topic in OFFTOPIC - Games & Gaming
Exactly! I have to say, there are times even with the lame old Vuzix 45 FOV low res glasses that it felt immersive playing Arma. Flying a chopper with a joystick and looking around is pretty good. With these ones, it could be AMAZING. -
The Undead Mod
jacknorrisuk replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Swoon! Oh, Charon! :o Must you ride back here and seduce us with your teasing, open-ended replies? :butbut: -
The Undead Mod
jacknorrisuk replied to charon productions's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I usually find that the things that need fixing are due to the core Arma 2 actions of units (the way they react, move etc.) I would love to be able to put down just one 'infected dog' at an unknown location on a fully populated map, and see what happens. Usually, the spread seems to get stunted by zombies standing around not sure where to go next, especially when civilians run into their houses! Also, we need civilians to get scared enough to actually migrate across the map, by foot or vehicle, to help spread the virus! By the way...I actually loved the way you could actually play as the zombies in the Armed Assault mod after you died. I don't think it was intentional, and it was hella buggy, but it was so cool to be resurrected and eat your fellow soldiers. Anyone else?... -
What is the first thing you will do in Arma3?
jacknorrisuk replied to sgtsn1per's topic in ARMA 3 - GENERAL
I always tend to try not 'spoil' all the lovely secrets and locations and units until I discover them in the campaign. At least, that's what I try to do. But I usually give in after about 5 missions, and just make my own total war with everything in it. Drool...