How would I make a script that would be set off by BLUEFOR and will auto-target an area and begin to fire, instead of the player defining the zone in which the artillery is fired?
so drop this "boost.sqf" into my mission file and boot it up and it should work, i dont need any other filles other than the mission file and the boost.sqf file?
Thanks,
Is it possible to have the function relate to the weapon, not the person. so other weapons perform normally.
ie
M16A2: "_power=1.0;"
M16A4: "_power=0.5;"
Is there a script that you can use to limit the damage done to a player/object. to get a low velocity ammunition or less lethal that can be used for live fire training.