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JohnsonTFB

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About JohnsonTFB

  • Rank
    Private

core_pfieldgroups_3

  • Occupation
    Merchant marine cadet
  1. How would I make a script that would be set off by BLUEFOR and will auto-target an area and begin to fire, instead of the player defining the zone in which the artillery is fired?
  2. JohnsonTFB

    Weapons damage

    do i need a description.ext or anything like that, (doent seem to work)
  3. JohnsonTFB

    Weapons damage

    so drop this "boost.sqf" into my mission file and boot it up and it should work, i dont need any other filles other than the mission file and the boost.sqf file?
  4. JohnsonTFB

    Bigfoot...has anyone found him?

    Tractor i found him that's why i made that emergency landing into that building with my Su yesterday
  5. JohnsonTFB

    Weapons damage

    well... do i need any other files or statements in order to get this script to run? sorry for the n00bish question
  6. JohnsonTFB

    Weapons damage

    thanks, im going to try this one now.
  7. JohnsonTFB

    Weapons damage

    Thanks, Is it possible to have the function relate to the weapon, not the person. so other weapons perform normally. ie M16A2: "_power=1.0;" M16A4: "_power=0.5;"
  8. Is there a script that you can use to limit the damage done to a player/object. to get a low velocity ammunition or less lethal that can be used for live fire training.
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