I know this thread is rather old, but the Time Paradox script is the closest thing I can find to do what I want in ARMA2.
My problem is that I want to be able to end the time paradox at will, hopefully with another radio trigger.
I changed the original trigger activation field from
duration = 2; sqf = [] spawn {setacctime -100; tt = time; waituntil {abs(tt -time) > -(duration*(acctime))};setacctime 1; player setpos [position player select 0,position player select 1,0]};";
to this:
timein = 0;sqf = [] spawn {setacctime -60; waituntil {timein > 0}; setacctime 1; player setpos [position player select 0,position player select 1,0]};
I change the "timein" variable to "timein = 1" in a different radio trigger activation field.
The results are . . . bizzare and certainly not what I was hoping for.
Can anyone suggest what I'm doing wrong or perhaps a better way of ending the time free at will.