nosecone
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Everything posted by nosecone
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Hi I have started playing the emergency response missions but they all seen to involve boat rescues. Is there any other missions apart from these Cheers Rhys
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Thanks Thromp Great work thank you very very much for the update its much appreciated. How would I go about setting up a mission so the bucket is already at the fire scene and I fly in and pick it up to start? Rhys
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Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
Hi Thromp thank you Rhys -
Editing sample missions from take on editing
nosecone posted a topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
hi I have downloaded the sample missions from take on editing and would like to know how you go about using the editor to have a play at editing the mission how do you load the mission in the editor. Cheers Rhys -
Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
Hi Thromp Done, for some reason MS internet explorer wouldn't let me but fire fox did. Thank you for taking the time to look into this mission great fun am I able to choose a civilian variant for the light helicopter. Rhys -
Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
Thanks Thromp Having trouble downloading the new mission doesn't seem to be on the page, and which folder is the ropeSetCargoMass [myRope, myCargo, 1138]; found in cheers Rhys -
Thanks Thromp having trouble with the download can't seem to find the file Rhys
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Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
No worries, thanks for the help so far This is the info in the init.sqf file sleep .3; myRope = ropecreate [bob,"slingload0",20,20,false]; [pete,[0,0,0]] ropeAttachTo myRope ; br attachto [pete,[0,0,0],"place_inside"]; pete animate ["bottom",1.5]; fr = [bob] execvm "rainedout.sqf"; I have worked out that changing the 20,20 [bob,"slingload0",20,20,false]; shortens or lengthens the rope but can't seem to find the paramater to change the weight Cheers Rhys -
Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
I think the misson is a great idea. I moved the mission to a big open area to try a couple of things. I have managed to create several tree_fire units and place them near the original. I can put out the original tree_fire unit, but the other three wont go out. I haven't figured out what I need to do to somehow connect them so I can go back and put them out as well. My weapon off choice is the MD500 would love to see a bucket under that. Thank heaps for replying and looking into it Rhys -
Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
Thank you Thromp Would be great if we could use the Md500 as well Hi Sven managed to change the height of release to 100, one thing I forgot to do was when I made changes to the mission and saved under another name I did not place the other objects into the new folder so I had not bucket but figured that one out the hard way Thanks for the help so far Rhys -
no fire power in Close air support mission
nosecone posted a topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Hi all Flying the close air support mission but when I get to my destination I can't bring up any weapons. I use my centre scroll wheel to go throught the menu but no weapond appear? Rhys -
no fire power in Close air support mission
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Thanks Mattressi I might remove the mission and and install it again see it that makes any difference Rhys -
Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
Hi Thromp thanks for the reply I appreciate that this was created sometime ago I have being playing around and changed fire base to fire tree. Changed the helicopter type to medium (I would love to use the 500 but the buckets to heavy) and the missions works although crashes to desk top if you crash the helicopter. I would like to set the release of the water a bit higher but not sure what needs to be changed. I really enjoy the short mission and just trying to increase its size and playability. I think it has potential and really enjoying take on helicopters Rhys -
Playing around with firefighting mission
nosecone posted a topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Hi all I have been playing around with a fire fighting mission that was designed by a member here last year. http://i128.photobucket.com/albums/p178/hsvgto/1-2.jpg (206 kB) http://i128.photobucket.com/albums/p178/hsvgto/3-3.jpg (265 kB) I have changed the unit to fire tree which you can see from the first image the second image is fire base. There is still a couple of issue I am having which seem to be beyond my skills. Rhys -
Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
Hi Sven2157 I am making progress just a couple of questions I have changed the unit to tree fire but not sure where to find the entry 'a' / 'b' to something like 25 to make it bigger. I set damage 25 does that make any difference when putting out the fire Thanks for the help Rhys -
Editing sample missions from take on editing
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS : MISSIONS - Editing & Scripting
Thanks for that got it sorted I would to have a go at creating a large forest fire mission just not sure how to create the fire effect and place it in the editor and choose a location. Any ideas ? Rhys -
no fire power in Close air support mission
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Hi Mattressi When I scroll the wheel all I see is manual trim, Auto hover ,engines off. I don't see the manual fire option. Do I need to download anything else to make thing work . Rhys -
Wood logging, taxi, fire fighting and crop spraying missions
nosecone replied to T.S.C.Plage's topic in TAKE ON HELICOPTERS - SUGGESTIONS
Thanks Dwringer Great, mission now appears in the seattle map. Tell me If I wanted to create a bush fire in the map somewhere how do I create the fire effects and length of time it takes to put out the fire. I would like to create a bigger fire fighting mission with a large area of forest Regards Rhys -
Wood logging, taxi, fire fighting and crop spraying missions
nosecone replied to T.S.C.Plage's topic in TAKE ON HELICOPTERS - SUGGESTIONS
There is a small fire fighting mission I downloaded from this site. I was wondering if it was possible to edit the mission so I can change helicopter and location. The post mentioned you can open the mission in the editor but not sure how you do that. Here is the mission I am referring to http://forums.bistudio.com/showthread.php?128319-SP-put-the-fire-out Cheers Rhys -
Hi all I have downloaded a couple of missions made by members and I would like to have a go at maybe changing the helicopter and location. How do you open missions in the editor to make some changes. Rhys
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Can you edit downloaded missions
nosecone replied to nosecone's topic in TAKE ON HELICOPTERS - CUSTOM SCENARIOS
Sorry for the duplicated thread Thanks for the heads up guys got it sorted mission now in editor and having a go at changing somethings Cheers Rhys -
cheers docbrown worked a treat nice job I downloaded a mission herehttp://forums.bistudio.com/showthread.php?128319-SP-put-the-fire-out got it working but how do I drop the water. Also what is the fire button in close air support Cheers Rhys
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Hi docbrown I don't have the steam version of TOH but the DVD version. Created a folder and placed the file in that. do I just place the new folder in the addOns folder in TOH. Cheers for the help Rhys
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Wood logging, taxi, fire fighting and crop spraying missions
nosecone replied to T.S.C.Plage's topic in TAKE ON HELICOPTERS - SUGGESTIONS
I don't really think it matters how they look. But Medium 412, light MD500D. At the end of the day I hope that more missions are created, it would be a shame to see the game come to an end.