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Everything posted by starky396
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Discussion on "Axed" Features
starky396 replied to gossamersolid's topic in ARMA 3 - BETA DISCUSSION
I'm sorry if this was answered before, but this is really bugging me. Will the BLUfor, INDfor, and OPfor names be kept? Or will they change them to match the storyline, game, background, everything? -
Much rather have the modern equipment. Really sad how BIS had to change the name of the factions, and also completely screw up the campaign now.
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I hope the B.I. team sees this post -I also hope you put your input in as well
starky396 replied to CorpsmanHusky's topic in BOHEMIA INTERACTIVE - GENERAL
There is already a thread for Arma 3 wishes. http://forums.bistudio.com/showthread.php?125819-ArmA-3-Community-wishes-amp-ideas-NO-DISCUSSION -
How realistic are the introduction of Aircraftcarrier, LHD's and LCAC's on ARMA 3
starky396 replied to odyseus's topic in ARMA 3 - QUESTIONS & ANSWERS
Wait. The thread clearly stated it is possible. What problems arise when you try? When I did it worked fine. -
How realistic are the introduction of Aircraftcarrier, LHD's and LCAC's on ARMA 3
starky396 replied to odyseus's topic in ARMA 3 - QUESTIONS & ANSWERS
You should see this thread.http://forums.bistudio.com/showthread.php?157367-The-answer-you-were-waiting-for-carriers-are-possible-in-arma-3 Not only are they improved greatly, you can now walk on them when they are moving. -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
starky396 replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have been having a problem with this mod lately, and this mod is the only one affected. Whenever I strat up the game, I get this No entry 'config.bin/CfgVoice.Male00ENG When I load up a mission in the editor I get the same thing, and I cannot start any mission I make. Are there any solutions to this? -
Did they say anything about aircraft? Didn't hear the last 20 minutes.
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3d scopes are confirmed aswell. I really like how they are talking about the subjects that the community has been questioning.
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It's because there are so many people spamming the chat window on twitch.tv.
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Since the release of DCS: Huey by Belsimtek, most of the rotorcraft fans it appears to have switched their attention to the new game.
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So... what's your Steam mileage so far?
starky396 replied to Simas's topic in ARMA 3 - BETA DISCUSSION
207 hours -
settings to increase muzzle flash and recoil?
starky396 replied to axclaw's topic in ARMA 2 FIRING RANGE
You do realize that this is Arma 2: Firing range correct? And that its ONLY going to be a firing range game correct? -
They have dismemberment in VBS2, so it should be possible in RV4 engine.
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How many underwater wrecks have you found ;)
starky396 replied to EDcase's topic in ARMA 3 - GENERAL
Any way to increase the view distnace in the water? -
Helicopter physics impressions - simplified
starky396 replied to v8_laudi's topic in ARMA 3 - GENERAL
It also seems that when you land the helicopter sort of, "sticks" to the ground. -
How to start with a silencer, and switch uniforms?
starky396 posted a topic in ARMA 3 - BETA DISCUSSION
First, what script can I put in a units init section that lets him spawn with a silencer? Second, how can I switch a units uniform, BIS said that you can switch to an enemys uniform so that the enemy doesn't recognize you as an enemy? -
Is The Alpha Build Sold Out of the Support Edition
starky396 replied to PMP_ViOLeNcE's topic in ARMA 3 - BETA DISCUSSION
My credit card company called me as soon as I hit confirm on the website to buy it. They thought I bought something off a fraudulent website. =P ---------- Post added at 07:42 PM ---------- Previous post was at 07:40 PM ---------- Yes you will receive an email. -
Update regarding Store.Bistudio & Arma 3 Steam key distribution
starky396 replied to Placebo's topic in BOHEMIA INTERACTIVE - GENERAL
Any ETA on the fixes? -
Look under the tables if there are any. It will probably be pretty well hidden.
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Will there be a crash/emergency landing feature?
starky396 replied to Alistair's topic in ARMA 3 - GENERAL
Maybe an animated wreck model could cut it. -
Community interest in Rearmed for ArmA 3 (integration of A2 and OA content with A3)
starky396 replied to OMAC's topic in ARMA 3 - GENERAL
Wouldn't it be harder to port arma 2 pbos into arma 3 than TKOH: Rearmed? Because Arma 3 uses the new and updated flight models and updated character models. -
What's the first thing you're going to do on Alpha?
starky396 replied to zukas3's topic in ARMA 3 - BETA DISCUSSION
See if Celery's zombie scripts work on Stratis. Also see if there are any new features for the ALICE modules. -
Alpha modding, what help will we get?
starky396 replied to slatts's topic in ARMA 3 - BETA DISCUSSION
I think so: http://www.strategyinformer.com/news/16734/arma-3-to-be-unveiled-at-e3-and-gamescom-community-testing-afterward -
Small Token DLC : Chernarus 2 - Open [ ? + Wishlist ]
starky396 replied to mrcash2009's topic in ARMA 2 & OA - SUGGESTIONS
I don't think that they can change the way buildings render. Although I cannot prove it as I am not a developer. -
Small Token DLC : Chernarus 2 - Open [ ? + Wishlist ]
starky396 replied to mrcash2009's topic in ARMA 2 & OA - SUGGESTIONS
If EVERY building was enterable and had an interior, think how horribly performance would be. With every home having atleast a chair and a table, think how much more objects needs to be processed. I'd vouch for it if it wouldn't kill performance. Also remember DayZ standalone isn't built around the AI like ARMA is, meaning that Chernarus Plus is built in mind that no NPC's are having to use up CPU cycles, so they have more performance available.