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folgore_airborne

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Everything posted by folgore_airborne

  1. I don't know if my replacements will have any impact on this campaign. I'd recommend to use them only for the Add-on free version of this campaign, though. The Cechens replacement is only for models, nothing else. Instead of seeing Napa or Chedaki, you will see Stagler's Cechens, but loadouts and capabilities are untouched so I guess it can be used with no troubles. As for Stagler's MVDs, it's another matter. Besides model replacement, all units have medic and engineer capabilites and carry a backpack, so this is more likely to cause issues, but again, I am not sure.
  2. folgore_airborne

    Chechen Rebels

    Here's a replacement pack for these units. There are two files, one will replace vanilla Chedaki, the other Napa guerillas. Report if there's anything wrong, and hope you enjoy it.
  3. folgore_airborne

    Stagler's FSB Packs

    These units are awesome! I wrote two quick and simple replacement configs, one for BIS Army Spetznaz and one for BIS MVD Spetznaz, of course they can be both used at the same time. Let me know if there are any kind of problems with the configs and I'll see to fix, I am still quite a noob with A2 configs..:P
  4. Is there an auto rearm feature in SLX? I never noticed ai picking up weapons or ammo when they were out of them...maybe it got broken by patch 1.60?
  5. folgore_airborne

    P:UKF Weapons Pack for OA/CO - V2.00+

    Lately I am getting this error, sometimes...with some unit replacement packs I have written. What do you mean with "not particularly well written"? Usually, to fix it I delete the savegame, delete the rep pack, start the game, quit and put back the rep pack, and start again...
  6. folgore_airborne

    Wiki's Creations

    Indeed I can't find it anywhere...:( oh, so the US version was rather a placeholder waiting for Frenchpoint, I see. Well if you don't have plans to make 2.0 with US no problem, but could you upload 1.2 somewhere, if you still have it?
  7. folgore_airborne

    Wiki's Creations

    Hey, I just noticed that Afghan War Diary now is a Frenchpoint campaign...are you planning to make a version with US forces, like it was in 1.2? And, is 1.2 still available somewhere?
  8. Yeah I have also had some problems with the tasks, both in Devgru and in other Seals campaign.Probably because they were made before 1.60 came out. Indeed, the latest version of ST6 #4 works perfectly...looking forward for the updated versions of other campaigns!
  9. folgore_airborne

    British 3 Rifle Infantry MTP

    Looking forward for the next update! By the way, a new version of UKF weapons has been released..http://forums.bistudio.com/showthread.php?132530-P-UKF-Weapons-Pack-for-OA-CO-V2-00 if you plan to update the unit pack, don't forget to use also the new weapon pack! :D
  10. folgore_airborne

    P:UKF Weapons Pack for OA/CO - V2.00+

    Great update, thanks! +1. A replacement mod to use these instead of vanilla BAF weapons would be awesome. Only problem is that there are no Holo-equipped weapons, so there will be more ACOGs and SUSATs around..:P
  11. Nice to hear it! Good work mate! So you will leave as it is, a mission with campaign elements, or turn it into a proper campaign?
  12. folgore_airborne

    Wiki's Creations

    Thanks for all these awesome works!
  13. I noticed two issues, but I am not sure if they have been introduced with this build -missions inside mod folders are not detected, while campaigns are. -completed usermade missions are not marked as accomplished in the scenarios list
  14. folgore_airborne

    ASR AI Skills

    Well for me, the disable feature option comes up immediately in the menu after the mission start, but soldiers start rearming after some time...between 30 secs and a minute, I think.
  15. Gunther, if you can't find anything wrong in the nogibs file, how about creating another slx_wounds file with the gibs stuff removed from it?
  16. folgore_airborne

    Wiki's Creations

    great idea to have them all in the same thread!
  17. folgore_airborne

    Riot in fallujah - War in Takistan Edit

    it's a great idea, but is it possible to have a non-ace version?
  18. I am running other mods, but none of them alters that. Only more units, maps, weapons changes. I am not running whole COSLX, but only some files, and with rifles such as the AWS 50, the M107, the KWSK I got that kind of freeze before the dismemberment. Which, by the way, occurs even with the NoGibs file.
  19. folgore_airborne

    [OA] US Army Multicam Reskin

    Hey guys, I have made a simple replacement pack for the Multicam Reskin #2. It requires also BAF because I had to find tan backpacks, ACU looks really bad on Multicam and the alternative was to use empty packs. Here it is, report if there's anything wrong...hope you like it. And yes, the Officer gets retextured. ;) MEDIAFIRE LINK - v1.0
  20. Welcome back Goos! I d-loaded this pack recently and it's a damn good job! An updated version would be awesome! ;)
  21. SLX_NoGibs (which disables dismemberment) seems not to work. Bodies are torn apart anyway, with some kind of freeze just before they "explode". This happens especially with .50 cal sniper rifles.
  22. Gamefront often has temporary problems, check again... Sick, I am unable to play this campaign, I got an error saying it's dependant of some content I deleted. Does this still use old TF86 Seals 1.2? I have the latest Temp pack, thought you updated also the mission units.
  23. folgore_airborne

    [CAMP] Operation "Desert Wrath"

    great to hear this! I don't know if it's intentional, but in the very first mission and in some of the following with French infantry, me and my teammates are equipped only with an M9.
  24. What's the difference between the module and the autoinit version?
  25. folgore_airborne

    British 3 Rifle Infantry MTP

    Hey SuicideCommando, I have just seen your post here. I am actually trying to make that replacement pack, but vanilla BAF MTP units refuse to be reskinned for some unknow reason. If you have any clue that might help, that replacement pack will be public in no time! ;)
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