cod0
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How to freeze an unit's action ?
cod0 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I saw some amazing screenshot, I think it's difficult to snapshot while the unit is initiating an action. There must be a way to freeze the action, and how to do it? -
For example, how to remove a MVD's mask and replace a normal one?
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How to make an aircraft stay in air?
cod0 replied to cod0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Forget it, my version is old, and I have to do it with action... In fact, I'm making a parachute cutscenes that include some actions, it makes things to be more difficult if the plane can move. (forgive my bad English) -
How to make an aircraft stay in air?
cod0 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I use Attachto command, but it is always shaking. Is there other way to replace it? Thanks! -
How to make a task that can count?
cod0 replied to cod0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Oh! Thank you! -
How to make a task that can count?
cod0 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Like the "Find Evidence"... -
How to determine whether the player is using the NVgoggles?
cod0 replied to cod0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I only have ArmA 2 original version, No OA -
How to determine whether the player is using the NVgoggles?
cod0 replied to cod0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
And in ArmA2? It's there anything can help? -
Someone knows hotelelevator.sqs ?
cod0 replied to cod0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Sure it's ARMA 2, I didn't know it's only active in A1, thanks for explain. -
Someone knows hotelelevator.sqs ?
cod0 replied to cod0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Aan how to use that? I lack some of its information. -
Someone knows hotelelevator.sqs ?
cod0 posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
in building.pbo, how to use that? -
_m = 5; while {_m >= -3.7} do { player playmove "AmovPercMrunSnonWnonDf"; _m = _m - 0.1; player attachto [fly1,[1 , _m, -4.5]]; player setdir 180; sleep 0.04; }; detach player; Above is the procedure of my work. Problem is after the player was separated from the plane, he doesn't stop playing the action even if I use the "player playmove ''" or "player switchmove ''", is there something wrong with my procedure? Please help me!
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"Transport Unload" doesnt work?
cod0 replied to _qor's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I remember that "Transport Unload" is only take effect in a group without the transport, your problem is your group are including the transport, so that you must change the waypoint to "Unload" instead of "Transport Unload". -
How to change the initial angle of HALO jump ?
cod0 replied to cod0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
huh...no, you misunderstood it, I just tell you about the situation, the script I have completed it. The problem is when I use the Setdir 180, the character will change the direction and then he flash back to 0 degree! I don't know whether you got this problem, but I really got it. But thank you for your enthusiasm.