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Herbaceous

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About Herbaceous

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  1. So, I'm not a modder, but I have had a little experience with OFP and ARMA editing to understand the basics of scripting etc. Unfortunately my skill is mediocre at best. But my idea, I think, is a pretty good one... I was thinking about how clever the subtlety of the mission system is in Take On Helicopters, but It spawned an idea that might improve on the 'post end-game'. I got to thinking about why I should be saving for choppers after I bought the initial ones and upgraded them. For a solo pilot, there's a point of stagnancy on my motivation (other than flight entertainment, which is a given.) for why I should repeat another 'emergency' or similar style mission, when I already had all the chopers I needed. Which really only leaves free-flight. But imagine if there was an ability to buy a slightly larger airfield (or 2) that could house more choppers and allow for more advanced business options. Including the ability to hire AI pilots and assign them to one of the available mission types. Now there's a real reason to work hard for my money, while still enjoying the flying, but also working on a much bigger picture. I can work hard to get a fleet of choppers that I can assign pilots to, then get them to earn for me - in real time, alongside my own missions. I think this would also give the world a more lived-in feel as other birds are flying around you. Plus the larger income would be needed to upgrade airfields etc too. Then you'd have to pay the hired pilots (skill dependent would be cool), and also maintain all the aircraft that they (and the player) are using. I understand that the ARMA engine isn't so great for multiple AI scripts on the fly, but even restricting the player to a maximum of 10 or so hirable pilots, would still add something to the gameplay. Plus, a couple more really nice and expensive choppers for that continued drive to upgrade the fleet etc. I know that modding new helicopters isn't tricky for the community, having seen how amazingly the community modded new stuff for ARMA(2). Question is, is there a modder (or group of) out there that could run with this idea and make something workable? I'm happy for anyone to take this concept and use it to their own tastes. Coz I'd love to be able to play a mod like this and I just wouldn't know where to start. :P Anyways, I hope it's also an idea others would find enjoyable too. Kinda like SimCopter meets Transport Tycoon. Maybe others could vote on whether or not it's worth doing, from a gameplay aspect. Peace!
  2. So, I'm not a modder, but I have had a little experience with OFP and ARMA editing to understand the basics of scripting etc. Unfortunately my skill is mediocre at best. But my idea, I think, is a pretty good one... I was thinking about how clever the subtlety of the mission system is in Take On Helicopters, but It spawned an idea that might improve on the 'post end-game'. I got to thinking about why I should be saving for choppers after I bought the initial ones and upgraded them. For a solo pilot, there's a point of stagnancy on my motivation (other than flight entertainment, which is a given.) for why I should repeat another 'emergency' or similar style mission, when I already had all the chopers I needed. Which really only leaves free-flight. But imagine if there was an ability to buy a slightly larger airfield (or 2) that could house more choppers and allow for more advanced business options. Including the ability to hire AI pilots and assign them to one of the available mission types. Now there's a real reason to work hard for my money, while still enjoying the flying, but also working on a much bigger picture. I can work hard to get a fleet of choppers that I can assign pilots to, then get them to earn for me - in real time, alongside my own missions. I think this would also give the world a more lived-in feel as other birds are flying around you. Plus the larger income would be needed to upgrade airfields etc too. Then you'd have to pay the hired pilots (skill dependent would be cool), and also maintain all the aircraft that they (and the player) are using. I understand that the ARMA engine isn't so great for multiple AI scripts on the fly, but even restricting the player to a maximum of 10 or so hirable pilots, would still add something to the gameplay. Plus, a couple more really nice and expensive choppers for that continued drive to upgrade the fleet etc. I know that modding new helicopters isn't tricky for the community, having seen how amazingly the community modded new stuff for ARMA(2). Question is, is there a modder (or group of) out there that could run with this idea and make something workable? I'm happy for anyone to take this concept and use it to their own tastes. Coz I'd love to be able to play a mod like this and I just wouldn't know where to start. :P Anyways, I hope it's also an idea others would find enjoyable too. Kinda like SimCopter meets Transport Tycoon. Maybe others could vote on whether or not it's worth doing, from a gameplay aspect. Peace!
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