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Tomek2708

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About Tomek2708

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  1. It all sounds very reasonable, but I can not imagine that any pilot is constantly pushing the flight stick to the left, because of the effects from the tailrotor. ---------- Post added at 01:24 PM ---------- Previous post was at 12:55 PM ---------- It all sounds very reasonable, but I can not imagine that any pilot is constantly pushing the flight stick to the left, because of the effects from the tailrotor. I have to push my flightstick more than half of the way to the left, in order to keep my bird steady. That can't be that normal. I understand small inputs, but hanging at the flightstick doesn't seem that usual. And pushing the pedal all the way down to prevent yaw, caused by torque? The other thing is, that when I try to get in hover-mode with the hover-mode function, my own trimming causes the bird to drift in the direction I trimmed it before, so every time I have to release my trim and re-trim when I exit hover-mode and keep flying. It feels like the axis are twisted and I can't imagine that this is the real behavour of a helicopter, even when the game is very realistic, and even when the tailrotor cause rolling.
  2. It all sounds very reasonable, but I can not imagine that any pilot is constantly pushing the flight stick to the left, because of the effects from the tailrotor. I have to push my flightstick more than half of the way to the left, in order to keep my bird steady. That can't be that normal. I understand small inputs, but hanging at the flightstick doesn't seem that usual. And pushing the pedal all the way down to prevent yaw, caused by torque? The other thing is, that when I try to get in hover-mode with the hover-mode function, my own trimming causes the bird to drift in the direction I trimmed it before, so every time I have to release my trim and re-trim when I exit hover-mode and keep flying. It feels like the axis are twisted and I can't imagine that this is the real behavour of a helicopter, even when the game is very realistic, and even when the tailrotor cause rolling.
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