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About japo32

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  1. Don't know.. but 2 mice tried both with 500hz and same problem. Maybe there is something more. Will try to contact the other user that has the same problem and checkout with him.
  2. Ok, fixed! Seems that the cord mouse did had the same frequency or higher. I changed the frequency of refresh from 500hz to 125hz and now it goes correclty. It is strange that only affect this game and in 64bits only. Maybe it has to be something inside the code? Don't know. As I said my other cord mouse has big frequency also.
  3. Hello. Thanks for the replies. This is what I have done already to ensure you this is not an issue about my side (I believe) 1. Changed mouse to one with a cord. The same result 2. Uninstalled everything and removed my user configurations. Nothing at all. The same. Of course always loading without mods. 3. Changed video drivers. The same. 4. Changed to mininum graphics. The most mininmun with lowest view distance. The same. 5. I have 3 monitors running 5040x1050. runned in one single monitor. with 1080p and lower resolutions even with window mode. Nothing.. the same. 6. The other user that have it he says he have windows7. I have win10 so I guess it is not the problem. 7. Changed memory allocator options in the launcher. The same. I would say that if I had this problem in 32bits version, then maybe it would be something mine.. But in 32bits all runs smooth. With all the details distance of view, all the graphics up.. It is in 64bits when it goes down. Only when the mouse cursor appears. If not, in 3D world evertying is ok and smooth.
  4. I tried to find a solution. Bohemia seems that don't find the problem. Maybe because I was the only one that complained. I found other user that had the exact problem but there is no connection similar in what we got, and he didn't report here as he doesn't know english. Maybe other users are having same problem as this. If so, please tell me and we together we can try to find a solution. Thanks
  5. Hello. I need to launch arma3 in 32bits, but now even if I put the default launcher to 32bits parameter... when I launch through amra3sync it does it with 64bits. I use executable location arma3battleye.exe If I run with arma3.exe it loads in 32bits but as soon as I want to join multiplayer it says I need battleeye, and when reloading.. it does it in 64bits. Is there any parameter to put in arma3sync to load with battleye and 32bits? Thanks!
  6. Tried that one. But still the same issue.
  7. Hello Dwarden. Thanks a lot for replying. Me I have a Razer mamba wireless mouse, but I tried with other cord mouse and still the same problem. Uninstalled mouse drivers and put the default windows10 ones. Still the same. The other user has another mouse but is cord one. But if it where the mouse then it would be produced in 32 bits also I guess... (well.. we never know paths of the bugs!) Ok.. I made a video to show everything in resume, where you can see the issue and that in 32 bits is not produced. I just removed arma3 and installed totally new today and of course without any mods. Also deactivated the steam overlay in case it was affecting it, but still same problem. Really thanks in advance!
  8. Found another user with the same problem. We do not have nothing similar. Non the graphic drivers, none the graphic card, none the operating system. It has to come from Bohemia... but because we so little number, I am afraid it would never be fixed.
  9. japo32

    Orange DLC (wild) SPECULATIONS !!!

    The work has to almost be done, so whatever we say they are not going to change their minds... But if it is not, I would like to see a future medic DLC. ACE3 makes a medic systema that is not bad, but it hides a revive system if you want people to be unconscious. And that is bad, because EPA alwasy revive them. And for our team that the principle rule is 1 life only, it is breaking the gameplay if the mission editors don't change that revive option. A Medic DLC with a medic helicopter and ambulance. With systems to heal, where the buyer of the DLC can be a doctor but not the non buyers, which they can see the assets, would be a great addition to the game. By the way: Please solve the mouse cursor movement lag in 64bits version. I found another user with the same problem... and we changed everything to solve it, but it has to come from Bohemia the bug (everytime the cursor is on screen.. if we move it, the frames fall to 2-5 fps. And only in 64bits. 32bits is perfect)
  10. Hello. I have been playing arma3 since release and never had this problem. Even last version is ok in 32bits, but in 64bits I discovered a disgusting bug. Everytime the game has to show the mouse cursor (pointer), in map, editor, inventory, any addon as medic ace3 menu, the default menus, etc.. when I move that cursor I have big drop of FPS. In the normal gameplay, no problem as there is no cursor, but as said, this is only in 64bits version, and I don't know what to do more to solve it. Here a video showing the problem. In this case I used ACE3, but it is produced without any plugin... and always in 64bits. 32bits no problem.
  11. Thankyou for creating these 3 chapters. I think these ones should be inside BI documentation and they should pay you... A shame not see that 4th chapter in future.
  12. Ok Fixed. Yes.. I tried to update to latest version.. but it didn't let me do it. It said that I was up to date. removed all uninstalling and installed again. Now back to normal. Thanks!
  13. Hello... Here you have an screenshot with 3 screens playing TOM. http://images.akamai.steamusercontent.com/ugc/250339495852635226/4C863DFB4AC099612F823E402FBAC455BA6DD4BB/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|2048:426&composite-to%3D%2A%2C%2A%7C2048%3A426&background-color=black as you may see we need support for resolutions like 5040x1050 where the HUD is cut and put the screen information where we want. We should need more fov And also trackir support to see correctly the menus we want. thanks.
  14. japo32

    Track IR?

    Mine doesn't work. Would be nice to be added support as the other BI games.