commanderjbug
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Everything posted by commanderjbug
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I have OA and ArmA 2 and TOH installed and I have them all updated to the latest version. I want to use Rearmed but for some reason nothing shows up. I know that I have Rearmed because I see it in my directory, and when I tried to run the Setup.exe in the folder it just asked me for permission to load the exe and then it just disappeared. Nothing is happening automatically. How can I get this to work?
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Arma 2 Addon request thread
commanderjbug replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
For everyone asking for a C-17 and some other planes, here you go: https://docs.google.com/file/d/0B4zGMlr9oGNWYi02QXZOWlRHMHc/edit It requires the latest version of Wings of Peace. These were made by Mukcep. -
Invasion 1944 v2.6 (CO)
commanderjbug replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Totally separate. -
Invasion 1944 v2.6 (CO)
commanderjbug replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hmmmmm, I'm having the exact same problem. Mine sometimes flickers purple/pink. It stays sunny when I tell it to rain. The worst the weather gets is slightly cloudy with a small drizzle. The weather used to be worse. -
Invasion 1944 v2.6 (CO)
commanderjbug replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What I'm looking for is something like hill 400 from CoD 2 (forgive me for mentioning the forbidden game :D) One that's very tall, has little vegetation, and looks mountain-like. https://www.google.com/search?num=10&hl=en&safe=off&site=imghp&tbm=isch&source=hp&biw=1345&bih=859&q=call+of+duty+2+hill&oq=call+of+duty+2+hill&gs_l=img.3...691.6892.0.7068.21.16.0.0.0.0.0.0..0.0...0.0...1ac.1.f70OJvKnaZE#hl=en&safe=off&tbo=d&site=imghp&tbm=isch&sa=1&q=call+of+duty+2+hill+400&oq=call+of+duty+2+hill+400&gs_l=img.3...1984.120479.0.120999.14.14.0.0.0.0.0.0..0.0...0.0...1c.1.A6jXxYodrhQ&bav=on.2,or.r_gc.r_pw.r_qf.&bvm=bv.1355534169,d.dmQ&fp=163983af97d493bb&bpcl=40096503&biw=1345&bih=859 -
Invasion 1944 v2.6 (CO)
commanderjbug replied to SFG's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I have one small request for one of your maps that I hope isn't very big. In WW2 soldiers were often tasked with taking over hills used for artillery fire/observation. In I44 maps I've hardly seen any hills, everything is flat. It would be nice to see some kind of torn up hill with trenches and bunkers in it. It would make things a lot more interesting. Cheers to V2.63 of one of the best mods ever made! -
Arma 2 Addon request thread
commanderjbug replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I think that it would be cool to see some Korean War units. For the US I guess I could use the US Marines from Hell in the Pacific but the problem is that there are no 1950's North or South Korean units available. -
Arma 2 Addon request thread
commanderjbug replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
It was the best I could find. :( Also, for a request, I think it would be cool to see a wing-suit in ArmA. http://en.wikipedia.org/wiki/Wing_suit -
Arma 2 Addon request thread
commanderjbug replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This kind of has some of those planes. The PAK-FA is in it too. Made by the Wings of Peace guys.+ https://docs.google.com/open?id=0B4zGMlr9oGNWU0pfeFI5ZFBxT1E -
How do I use Rearmed?
commanderjbug replied to commanderjbug's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
Still doesn't work. Is it possible for me to copy my A2 files into the Rearmed Addons folder though? -
How do I use Rearmed?
commanderjbug replied to commanderjbug's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
OK, so I did that, but there's still no change. -
How do I use Rearmed?
commanderjbug replied to commanderjbug's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
What do you mean by that? Remove what from what? What's { to }; ? -
How do I use Rearmed?
commanderjbug replied to commanderjbug's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
Mine says this: class ModLauncherList { class Mod1 { dir="Hsim"; name="Take On Helicopters"; origin="NOT FOUND"; }; class Mod2 { dir="Rearmed"; name="TKOH: Rearmed"; origin="GAME DIR"; fullPath="c:\program files (x86)\steam\steamapps\common\take on helicopters\Rearmed"; }; }; -
How do I use Rearmed?
commanderjbug replied to commanderjbug's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
I added that line, but it still doesn't work. Same as before. -
How do I use Rearmed?
commanderjbug replied to commanderjbug's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
I did as you said but I don't see anything related to A2 anywhere. Not in the expansion menu or anything. It's as if the game doesn't know that I even have A2. I am also using the Steam version so that may be what's screwing it up. I also have Rearmed enabled. -
How do I use Rearmed?
commanderjbug replied to commanderjbug's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
None of the stuff is there. I also tried using modlines but to no avail. -
How do I use Rearmed?
commanderjbug replied to commanderjbug's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
But when I place a soldier he doesn't have any weapons. Also how do I use custom addons from A2 like Wings of Peace? Oh, and nothing shows up in the empty menu that's from ArmA. -
TOH will not launch, No entry 'bin\config.bin/CfgInGameUI/MPTable.shadow' etc...
commanderjbug replied to grounded's topic in TAKE ON HELICOPTERS - TROUBLESHOOTING
Hi everyone. I just bought TOH by itself and installed it and I can't play the game. I currently own both regular A2 and also OA and they are both cleanly installed with no addons at the moment. Whenever I try to launch TOH it says that my serial key is invalid. I can't get past the splash screen that says Bohemia Interactive. I've installed both of the ArmA games twice today with no luck. What can I do to get this to work. I mainly bought this game so I could use Seattle with the ArmA units, so I want to be able to use Rearmed. -
Boeing/SOAR MH-47E
commanderjbug replied to konyo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I don't know if the whole exiting inside of the heli is thing is good. Don't forget about the CH-46 addon. The AI couldn't exit the heli half of the time and they would always end up killing themselves. -
Ships, Naval Mines, and Naval Objects
commanderjbug replied to hcpookie's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
No, I tried a whole bunch of ships, from frigates, to subs, to small motor boats but they still won't explode. I tried it with a whole bunch of different speeds. -
Ships, Naval Mines, and Naval Objects
commanderjbug replied to hcpookie's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
For some reason when my ships hit the mines they don't expload, don't know why. -
City Life 2 RPG MOD (WIP)
commanderjbug replied to i3luevein's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
+1 I agree. -
Taviana Island for ArmA 2!
commanderjbug replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Will it have enough room for the 747 in this? http://dl.dropbox.com/u/21791192/%40WoP_0.485.7z Mukcep64 released the next version/WIP of Wings of Peace on his YouTube channel. -
New York Roleplay (Syndicate Game Network)
commanderjbug replied to Gunny197's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I love you. I'm a New Yorker ;) I can help with some models for buildings possibly, I'll look and see what I have. -
Taviana Island for ArmA 2!
commanderjbug replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
In the next release can you please fix the AI landing? The AIs always crash into the mountains because you probably told the AIs in the script to fly low, but the will just keep flying into mountains as long as it's like that. You're going to need a custom script.