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SavageCDN

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Posts posted by SavageCDN


  1. Verify your server is registered with Steam using this URL:

     

    http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=EnterYourServerIpHere

     

    ie:  http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=127.0.0.1

     

     

    Also try commenting out these two lines:

    allowedLoadFileExtensions[] =

    allowedPreprocessFileExtensions[] =

     

     

     

    Does the server console window keep spamming "mission read from bank" over and over?  If so the most likely cause is not having the required mods for the mission loaded on the server.

     

    Failing that post your server's RPT file to pastebin and link back here.


  2. I would try removing custom mods one at a time (or in groups if you have a lot) to determine which mod is causing the freeze.  Remove that mod and re-download from Armaholic (if possible).  If you can run a dedicated server yourself with the same mods/version and no crashing then it is something specific with his server instance.

     

    Check the debug server thread by Terox:

    https://forums.bistudio.com/topic/172834-tutorial-debugging-server-issues-eg-not-loading-correctly/

     

    Also post the server's RPT file to pastebin and link back here.


  3. Can you post your server's RPT file for me to look at?

     

    If your client actually connects for a bit then gets kicked then it's not firewall or connectivity.

     

    Also are you using a .cfg file for your server?  Try disabling Battleye and verifySignatures in your .cfg

     

     

    "having 2 games on one machine running as the host and client...worked"

     

    So if you launch Arma client has MP host (ie: not using arma3server.exe) then another client instance as client you can connect OK?


  4. has anyone been able to run Bon AI recruit script on ALiVE and DS?  If so please decribe how. Thanks!

     

     

    Yes although I can't recall if I ever tested it on a dedicated server.  There was nothing special in the setup of Bon AI to make it work.  Note this was probably > a year ago.

     

    You can also use Spyder's script as Brawler mentioned:

    https://github.com/SpyderBlack723/SpyderRecruitment


  5. For that you need to de-pbo (kind of like unzipping a file) the mission file.  There are multiple methods for this just google "arma de pbo".

     

    Depbo'ing a mission file will give you a folder with the same name as the mission .pbo file - inside there you will find a file called description.ext

     

    In that file you will find a section called "class Params" - all the mission params are found here and you edit this file to change the defaults.  See here for more info:

     

    https://community.bistudio.com/wiki/Arma_3_Mission_Parameters


  6. I've looked at a lot of RPTs and don't recall seeing those particular "Delta" messages before - they don't really look like 'errors' more just like information - are you playing a specific type of mission ie: Wasteland, etc?  Could be something mission-specific.

     

    Client: Object 5:98 (type Type_90) not found.

     

    These are pretty 'standard' rpt spam


  7.  

    Any way to choose which road blocks spawn in by the asymmetric commander? I don't want the military looking ones ie bunkers and towers. I want tyres and vics etct. Maybe like the script we use for logistic vehicle changes.

    Also what is the process to get rid of these ingame? Explosion or carry and load into vics?

     

     

    edit:  see Spyder's answer below

     

    As with most things ALiVE... you must use explosives  ;)

     

     

     

    The App Key(and with map on User Key 20) doesnt work at me. How can i use it?

     

     

    Make sure you restart Arma 3 after assigning the key

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