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SavageCDN

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Everything posted by SavageCDN

  1. That is what we get with the in-game browser now. You can use the Steam client browser I believe it is faster. You can also create a hosts file and drop it into your game root directory (I have not tried this in A3 yet): https://community.bistudio.com/wiki/hosts.txt
  2. This is configured in the mission file itself (description.ext) https://community.bistudio.com/wiki/Multiplayer_Game_Types
  3. I'm sure if nuxil had $1 for every time a 'friend' was banned he would already be retired in the Bahamas :p
  4. SavageCDN

    Intro Music

    Not that I am aware of... please post up your description.ext and init.sqf files for us to look at
  5. Reason 9 is too close to friendly units - check your DAC_Config_Arty case under _set2 _set2 = [100,10,50,500,4,1,0]; The 3rd value (50) is min distance from Friendlies to Target (page 47 in DAC manual)
  6. ^ yeah it's crazy that a corrupt .xml can cause a CTD!! Glad you found the issue.
  7. SavageCDN

    Battleye Client not responding.

    Only other thing I can think of is that Windows is blocking those BE .dll files "for your safety". You can check this by right clicking on the .dll file and under properties it will say if it's being blocked or not. Failing that I would post your issue in the BE forums.
  8. SavageCDN

    Gameservers and playwithsix

    Ah I meant that SU seems to have stopped receiving mod updates... there are numerous mods I can no longer update with SU (it tries but errors out each time). I read that this would happen at some point as Sickboy has to maintain 2 different file repos (one for SU, one for PWS) and to save space they were scraping the SU repos. I didn't realize you could still use SU for custom repos I'll give that a try thanks!!
  9. SavageCDN

    Change Altis Map Size

    from Snakeman on Skype:
  10. You should be OK using TWPCAS and ASR_AI together although I have not really tried both in Arma 3 yet.. but in Arma 2 they were a perfect combination :) Just make sure to disable any overlapping features (ie: if they both add a throw smoke feature disable that feature on one of the mods).
  11. Your RPT file looks OK... nothing obvious there as to why you can't connect. If you try and just remove TFAR can you connect then? What mission are you using to test? You could also try deleting all the mods and bikeys from your server and re-uploading them.
  12. You can adjust any of those params using the DAC_Intern module by just adding the param from DAC_Config_Creator to the init line of the module ie: DAC_Marker = 4; DAC_Com_Values = [1,2,3,0]
  13. uncomment this line it might be the problem for your RPT yes wipe it clean then start up the server and try to join I will be away until next Monday so if I don't respond that is why :p
  14. Again it depends on how the mission is made... if the author has the AI doing very specific things and (as an example) one particular AI has to stand at that spot until a trigger fires or something similar.. then AI mods that alter behaviour can have a negative effect on the mission... as that particular AI guy might have moved off somewhere to support his buddies, etc. Your 'safest' bet for AI mod is ASR_AI in my opinion. Some missions like Domination you can use a more complicated AI mod like bCombat as the enemies in that mission don't have to behave in an 'exact' way for the mission to work.
  15. I have not yet played the campaign so I can't say for sure. bCombat uses it's own danger.fsm and other changes that can affect how the AI react in situations... if the campaign relies on the AI performing 'standard' BIS behaviour it might not be ideal... or it might be better!! Only way to really know is to try it out in a mission.
  16. SavageCDN

    Change Altis Map Size

    I'll ask Snakeman
  17. SavageCDN

    Gameservers and playwithsix

    Does PWS have repo support now? They didn't before and was the primary reason we stuck with Six-Updater until it stopped working recently.
  18. If it works with no mods loaded it's probably either a bad key file for that mod or the server not loading the mods correctly. I would post up your server's RPT file, config file and startup params. Are you able to connect yourself when mods are loaded?
  19. From what you are describing it sounds like an issue with your router. I would try upgrading the firmware on your router if possible... .certainly DMZ mode should have solved it if it was a forwarding issue. Usually that error is caused by Steam ports not being defined in the server.cfg or your machine not reporting to steam properly (or in offline mode). Can other players connect to his server?
  20. SavageCDN

    Battleye Client not responding.

    When you say you re-installed BE did you manually download the BE files from the website and install that way? Also have you tried a different type of mission? "Downloading Intel" sounds like a specific mission you are trying to play.... Life or Wasteland?
  21. Yeah don't worry this is standard BIS rpt spam... you are safe to continue playing :p
  22. SavageCDN

    Snakes still open doors?

    ^haha this.. you'd think they could apply the snake door skills to the AI....
  23. SavageCDN

    Ahoy Server Tools

    Thanks will check these out
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