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helifool

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About helifool

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  1. helifool

    General Flight Model

    Trust me full down collective going 120kts or any other speed makes you descend and descend fairly rapid. Im not talking about stopping but descending at speeds above 40kts.
  2. helifool

    General Flight Model

    Anyone else feel that full down collective on the 500 shouldn't take over a minute to respond in forward flight?
  3. helifool

    General Flight Model

    Yes loving the game in a whole, but... The excessive right roll in forward flight and in the hover is really annoying. Im a real Pilot and helicopters do not automatically roll hard right with no cyclic pressure. Also the 500 collecting needs work full down and it take forever to start descending and needs to have its ROD adjusted. Apart from that though I can tell im gonna love this game and it looks great. The ground textures are to be expected for a sim and are better then FSX. ---------- Post added at 04:41 PM ---------- Previous post was at 04:26 PM ---------- Update to my previous post. The excessive right roll only happens when turning the difficultly to Expert. Go back to trainee and its gone. Not sure what setting making it. A bit of a right roll is expected after going through ETL. But this is an excessive right roll.
  4. helifool

    General Impressions

    500 collective needs help full down isnt much at all. And the helicopters tend to roll hard right in forward flight.
  5. helifool

    "Real" pilot fly-in.

    Sounds cool, add me to the list. CFII 400 hours
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