I know that this has been covered before, but i haven't ran across a thread or post really explaining what i want to do, and before you comment i do not want to use norron scripts, or any of the other scripts. I have the independent side, but with roles on each different sides. One being regular civilians, the other being guerrillas. I want them to have two different spawn points, but so far all i was able to do was create one guerrilla spawn point, when i tried to create the other, it would just keep spawning them back the first checkpoint and never the second(website told me that if put down a second re spawn with a one or two next to it, that it would make it so they would spawn randomly at the first or second spawn point). So i was wondering if there is anyway to make it so i can add something to their init, or add a different kind of spawn point where people can choose where to spawn at, or if its in their init that they always spawn at that spawn point?
Also one other thing i have been trying to find out, is if there is any possible way to add something to the players or playable slots init to make it so when they die, they do not respawn at their factions or any factions respawn point? That once they die, their slots are out of game, and they can not play as that slot anymore.