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Blaze2132

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About Blaze2132

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core_pfieldgroups_3

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    BIaze
  1. I feel like this got a bit off-topic... Or maybe I don't understand the subject.
  2. Blaze2132

    Random Spawn and Waypoints

    1) Set unit on map (nicknamed TheDude). 2) Place 5 waypoints on editor map (WP1, WP2, WP3, WP4, WP5). If you're trying to make waypoints in-game rather than in-editor, that's different. 3) Make a script: _randomArray = [WP2, WP3]; //Presumably, WP2 and WP3 are variables for arrays like [(group TheDude), 3] and [(group TheDude), 4] _randomSelect = (_randomArray select (round (random 1))); // This will select either WP2 OR WP3 randomly deleteWaypoint _randomSelect; //This deletes the selected waypoint, leaving the other one as the only option This way you can predefine the position of each waypoint via the editor while also randomly choosing one of the two waypoints (by deleting one). I hope that helps (though I might have misunderstood you).
  3. Blaze2132

    Opinions on manual gun cocking?

    Honestly I don't think it will make a difference. Manual or automatic: either way I can't imagine any major effects on gameplay. It doesn't contribute nor detract from the game or from the overall experience. After all, it's just the difference between having to click or not click. It really just becomes a matter of personal liking. Some people will most likely enable it for immersion into the game, and some people will simply find it annoying. As long as the feature is optional, I think everyone will be happy. However, I think the real question to be asking is: 'Is this feature even worth my time as a dev? Should I pursue this instead of other features, should I just prioritize this as a sort of secondary goal, or should I totally discard the idea?' Personal Opinion: I think it would just become an unnecessary gimmick that I would learn to deal with whether I appreciated it or not. I care about the gameplay and not the gimmicky little controls that accompany it, and since this shouldn't really affect gameplay it won't matter to me either way.
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